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Nikos
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Aug 12 2017, 10:46 PM
Post #1
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- Posts:
- 23
- Group:
- Admins
- Member
- #2
- Joined:
- Jul 25, 2017
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Alchemists

Alchemists are genius’ in their own art, and at many other things as well, but they may not be the best at physical tasks. Their genius also only takes them so far, and while focusing on their arts they lose touch with a lot of other things. Alchemists generally use daggers, guns, throwing potions, etc. Using brews of their own creation, they influence battles through enhancing allies, inflicting dangerous conditions upon their foes or outright destroying their bodies with acids. See Potion Rarity Scale and Creation for details.
Tiers and their stat bonus’/reductions
- Tiers and their stat bonus’ reductions
- [Brewer] +2 INT, -1 VIT
- [Acid Proof] +1 INT, +1 WIL, -1 SPD
- [Potion Seller] +3 INT, -3 SPD (his potions are too much for you)
Alchemist Abilities (Brewer)
- Alchemist Abilities (Brewer)
- [Intense Brew] - Takes 1 Action. The next potion you use with have increased effectiveness, doubling any healing effect and any extra damage done by a potion by 5 Damage. [2 Round Cooldown.]
- [Common Creation] - Passive ability. Can spend 100 Gold or Resources (such as herbs) found to create up to 6 potions every 2 weeks, listed in an update. These potions, listed in the Potion Rarity and Recipe document, can only reach Junk and Common rarity at this tier.
Alchemist Abilities (Acid Proof)
- Alchemist Abilities (Acid Proof)
- [Glass Shrapnel] - Takes 1 Action. A special flick of the weapon, using precision movement, to do an extra +1 Damage and inflict Bleed on the next attack. [2 Round Cooldown.]
- [Rare Creation] - Passive ability. Can spend 200 Gold or Resources (such as herbs) found to create up to 6 potions every 2 weeks, listed in an update. These potions, listed in the Potion Rarity and Recipe document, can only reach Decent and Rare rarity (along with previous tiers) at this tier.
Alchemist Abilities (Potion Seller)
- Alchemist Abilities (Potion Seller)
- [Absolute Acid] - Takes 1 Action. The next potion used will break apart using a special glass technique to send broken glass everywhere upon the opponent, as well as mixing the solution with acid, inflicting a Blight and Bleed status effect. [2 Round Cooldown.]
- [Godly Creation] - Passive ability. Can spend 300 Gold or Resources (such as herbs) found to create 6 potions every 2 weeks, listed in an update. These potions, listed in the Potion Rarity and Recipe document, can only reach Perfected and Godly rarity (along with previous tiers) at this tier.
Edited by Nikos, Aug 13 2017, 12:28 PM.
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