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Amicitia; Multi-purpose tool by TGE
Topic Started: Jan 28 2016, 09:16 AM (11,387 Views)
ShrineFox
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TGE's Amicitia, the official tool of this site.
Last official build: July 12, 2017
Version 1.3.7
Download: [Hidden Content: Login/Register to View]

Required .NET framework:
https://www.microsoft.com/en-us/download/details.aspx?id=49981

Posted Image

What is it?
A multipurpose editor for ATLUS formats.
Persona modding made easy, edit multiple formats from within archives.
No need for hacky extraction methods!

What can it do?
As of the latest build, the following formats are supported:
  • TMX
  • SPR
  • BVP
  • PAC/PAK/BIN
  • SE
  • ARC
  • RMD

You can now also import and export RMD model data!
Right click a Clump and choose Export or Replace! You can import the model into 3DSmax for skinning. When you're done, be sure to export as FBX with the following settings:
Settings
Edited by ShrineFox, Jul 12 2017, 12:16 AM.
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IlDucci
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I've found quite a funny and bizarre error when repacking a specific SPR file: P3FES's CAMP_COMMU.PAK. Graphic new_i_camp_commu03.tmx inside i_new_camp_commu03.SPR inside CAMP_COMMU.PAK shows up with the transparency layer darkened in a 50%. Not only that, but saving this particular file actually mangles the palette, forcing that degradation in the transparency.
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ShrineFox
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Amicitia has been updated to the latest version! Featuring multiple bugfixes and brand new features: most notably RMD model data import/export!
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That's right, now you can skin new models to ones exported from the game using a program like 3dsmax and then import it back into the game.

Basic guide on how to import custom RMD models

Download it here
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ShrineFox
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A few small bugfix updates-- now animations can be sorted/added without errors, and it won't crash if you don't support the version of OpenGL it needs.

EDIT: Another bugfix! ACX files work now in edited PACs.
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hououin
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Hi! I want to extract all the textures from the models located in "BTL\MODEL\PACK" in the P3F iso. Is there any way to automate this process? Some cmd script? Because there are 530 *.pac files in there, with every one having at least 3 textures each, so it's going to take me forever :/

Anyways, excellent work!!
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Rby
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Krisan Thyme
Feb 2 2017, 01:31 PM
ShrineFox
Feb 2 2017, 01:19 PM
An older version of the tool used to be able to extract the BMD, but it's since been changed and nobody seems to still have the old version.
I apologize for the inconvenience. The BF format is still being analyzed in the meantime and a better tool should eventually be available
I made an edit before your post, wasn't expecting a reply so soon! But yeah, the source code indicates its extract method was culled, and the entire program.cs is basically dummied out. It's totally non-functional as-is.

However as said, I was able to examine the repo and fix the tool myself. If anyone else needs it you can grab it here: https://drive.google.com/open?id=0B5q4LxwS1je2NnJldE05WkR4OEk
Is there anyway someone can update this? The link is dead and there's nothing in Amicitia that can modify bf files.
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TGE
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The rigger himself.
http://s15.zetaboards.com/Amicitia/topic/10343275/1/#new
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