| Amicitia; Multi-purpose tool by TGE | |
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| Tweet Topic Started: Jan 28 2016, 09:16 AM (11,393 Views) | |
| ShrineFox | Jan 28 2016, 09:16 AM Post #1 |
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Webmaster
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TGE's Amicitia, the official tool of this site. Last official build: July 12, 2017 Version 1.3.7 Download: [Hidden Content: Login/Register to View] Required .NET framework: https://www.microsoft.com/en-us/download/details.aspx?id=49981 ![]() What is it? A multipurpose editor for ATLUS formats. Persona modding made easy, edit multiple formats from within archives. No need for hacky extraction methods! What can it do? As of the latest build, the following formats are supported:
You can now also import and export RMD model data! Right click a Clump and choose Export or Replace! You can import the model into 3DSmax for skinning. When you're done, be sure to export as FBX with the following settings: Settings
Edited by ShrineFox, Jul 12 2017, 12:16 AM.
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| IlDucci | May 4 2017, 10:42 AM Post #31 |
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I've found quite a funny and bizarre error when repacking a specific SPR file: P3FES's CAMP_COMMU.PAK. Graphic new_i_camp_commu03.tmx inside i_new_camp_commu03.SPR inside CAMP_COMMU.PAK shows up with the transparency layer darkened in a 50%. Not only that, but saving this particular file actually mangles the palette, forcing that degradation in the transparency. |
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| ShrineFox | Jul 4 2017, 07:23 PM Post #32 |
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Webmaster
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Amicitia has been updated to the latest version! Featuring multiple bugfixes and brand new features: most notably RMD model data import/export!![]() That's right, now you can skin new models to ones exported from the game using a program like 3dsmax and then import it back into the game. Basic guide on how to import custom RMD models Download it here |
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| ShrineFox | Jul 7 2017, 05:15 PM Post #33 |
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Webmaster
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A few small bugfix updates-- now animations can be sorted/added without errors, and it won't crash if you don't support the version of OpenGL it needs. EDIT: Another bugfix! ACX files work now in edited PACs. |
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| hououin | Sep 28 2017, 11:09 PM Post #34 |
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New Member
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Hi! I want to extract all the textures from the models located in "BTL\MODEL\PACK" in the P3F iso. Is there any way to automate this process? Some cmd script? Because there are 530 *.pac files in there, with every one having at least 3 textures each, so it's going to take me forever ![]() Anyways, excellent work!! |
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| Rby | Mar 29 2018, 01:28 AM Post #35 |
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New Member
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Is there anyway someone can update this? The link is dead and there's nothing in Amicitia that can modify bf files. |
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| TGE | Apr 4 2018, 11:39 PM Post #36 |
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The rigger himself.
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http://s15.zetaboards.com/Amicitia/topic/10343275/1/#new |
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7:23 PM Jul 10