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PersonaEditor; Work with FNT, text files and containers.
Topic Started: Aug 18 2016, 04:37 PM (3,792 Views)
Meloman19
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GitHub
Last Release

Console and GUI app.

Console app's help: "PersonaEditor_README.txt"

PersonaEditorGUI guide
Edited by Meloman19, Mar 30 2018, 10:03 AM.
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IlDucci
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Doesn't work. Got a System.OverflowException: Value too large or too small for UInt32.
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ShrineFox
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It was apparently updated 9 days ago. Anyone who had trouble with this before, try building it from the Github link.
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JohnSol16
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Hello I would like to translate Persona 4 from English to Spanish but I want to put the "ñ" and I do not know how to do it, can you help me? (Sorry, I'm using the google translate I speak Spanish)
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ShrineFox
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This is awesome. Thanks for the new update!
Does this work with Persona 3 as well?
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Meloman19
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ShrineFox
May 2 2017, 03:36 PM
This is awesome. Thanks for the new update!
Does this work with Persona 3 as well?
Unpacking and packaging a font - yes.
Works in the ISO image - I don't try, but most likely yes.
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IlDucci
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Meloman19
May 3 2017, 10:48 AM
ShrineFox
May 2 2017, 03:36 PM
This is awesome. Thanks for the new update!
Does this work with Persona 3 as well?
Unpacking and packaging a font - yes.
Works in the ISO image - I don't try, but most likely yes.
I did try that, and it works.
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Reishiki
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It worked in everyway, only the Cut table is not.
Here's what I did:
- Decompress the font and get a Table Cut.TXT file.
- Edit this Table Cut.
- Compress it back to the new edited BMP into FONT0 NEW.fnt
- After that, I renamed FONT0 New to Font0.fnt
- Decompress it, and get the original table cut, not the one I compressed into the new font. That's why it isn't working, so I can't change the width of the glyphs.

Any idea?
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Meloman19
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Reishiki
Jul 2 2017, 11:43 AM
It worked in everyway, only the Cut table is not.<br />Here's what I did:<br />- Decompress the font and get a Table Cut.TXT file.<br />- Edit this Table Cut.<br />- Compress it back to the new edited BMP into FONT0 NEW.fnt<br />- After that, I renamed FONT0 New to Font0.fnt<br />- Decompress it, and get the original table cut, not the one I compressed into the new font. That's why it isn't working, so I can't change the width of the glyphs.<br /><br />Any idea?
Reishiki
Jul 2 2017, 11:43 AM
It worked in everyway, only the Cut table is not.
Here's what I did:
- Decompress the font and get a Table Cut.TXT file.
- Edit this Table Cut.
- Compress it back to the new edited BMP into FONT0 NEW.fnt
- After that, I renamed FONT0 New to Font0.fnt
- Decompress it, and get the original table cut, not the one I compressed into the new font. That's why it isn't working, so I can't change the width of the glyphs.

Any idea?
It's strange.
I open the table and change the number in 3 row (08-> 09).
Posted Image
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Reishiki
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Please see this video (this is my process): https://www.youtube.com/watch?v=CWQgk1ilN48
Basically when I compress font with the edited table, and then decompress that exact font, the table is not changed at all.
In-game glyph width is not changed too. So I have to make the edit in hex editor?

My files used in the video: https://drive.google.com/file/d/0B82qhrQFHEqUdDNuSkxfbzFSazQ/view?usp=sharing

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