| PersonaEditor; Work with FNT, text files and containers. | |
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| Tweet Topic Started: Aug 18 2016, 04:37 PM (3,789 Views) | |
| Meloman19 | Aug 18 2016, 04:37 PM Post #1 |
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GitHub Last Release Console and GUI app. Console app's help: "PersonaEditor_README.txt" PersonaEditorGUI guide
Edited by Meloman19, Mar 30 2018, 10:03 AM.
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| Meloman19 | Nov 12 2017, 08:01 AM Post #21 |
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Update : Big endian and some features PersonaText
PersonaEditor
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| MadMaz | Nov 12 2017, 02:36 PM Post #22 |
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Is this possible to convert .PTP to .PM1 ? |
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| Meloman19 | Nov 12 2017, 03:41 PM Post #23 |
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Not convert. Import. You can convert PTP to BMD. And this BMD import to PM1. Or you can directly import PTP to PM1. Edited by Meloman19, Nov 12 2017, 03:43 PM.
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| MadMaz | Nov 17 2017, 06:07 PM Post #24 |
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So how to convert .BMD to PM1 ? I tried but the readme.txt doesn't help me..... Also View->Settings doesn't work with me, the logo is too big and when I click nothing appeared. Edited by MadMaz, Nov 17 2017, 06:15 PM.
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| Meloman19 | Mar 29 2018, 01:44 PM Post #25 |
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Updated. Remaked console app and added GUI. |
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| Rby | Mar 29 2018, 10:17 PM Post #26 |
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How do you use this? Can I use it to edit bf files or convert them to XML so I can edit them (at least I think that's how you'd do it)? |
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| Meloman19 | Mar 30 2018, 10:10 AM Post #27 |
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Read topic first message, I added a short manual. |
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| Rby | Mar 31 2018, 02:25 AM Post #28 |
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Ah sorry, I meant on a more fundamental level. How do i run a console app like this? |
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| TGE | Apr 4 2018, 11:42 PM Post #29 |
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The rigger himself.
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He updated the program to include a GUI. |
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| ShrineFox | Jul 8 2018, 02:19 AM Post #30 |
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Any plans to add support for SPR6 in P3D/P5D? Amicitia now has support for it (complete with editing sprite dimensions) but being able to adjust that with your visual editor would be awesome too https://github.com/TGEnigma/Amicitia/commit/b3d0cc86bb2e92a93791aae6cbad8fc3a6f851b3 |
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