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PersonaEditor; Work with FNT, text files and containers.
Topic Started: Aug 18 2016, 04:37 PM (3,794 Views)
Meloman19
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Console and GUI app.

Console app's help: "PersonaEditor_README.txt"

PersonaEditorGUI guide
Edited by Meloman19, Mar 30 2018, 10:03 AM.
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Meloman19
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Update : Big endian and some features


PersonaText

  • Import/Export BMD files (P3/4 and P5). For open P5 BMD uncheck setting "Little Endian" (View->Settings->Main)
  • Add visualizer

PersonaEditor

  • Add support BVP, TBL and BIN files (BIN, PAK, P00).
  • For PTP add export text.
  • Add support work with Big Endian (BMD and BD of P5). "/be" parameter.
  • Read "readme.txt"
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MadMaz
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Is this possible to convert .PTP to .PM1 ?
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Meloman19
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MadMaz
Nov 12 2017, 02:36 PM
Is this possible to convert .PTP to .PM1 ?

Not convert. Import.
You can convert PTP to BMD. And this BMD import to PM1.
Or you can directly import PTP to PM1.
Edited by Meloman19, Nov 12 2017, 03:43 PM.
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MadMaz
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So how to convert .BMD to PM1 ? I tried but the readme.txt doesn't help me.....

Also View->Settings doesn't work with me, the logo is too big and when I click nothing appeared.
Edited by MadMaz, Nov 17 2017, 06:15 PM.
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Meloman19
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Updated.

Remaked console app and added GUI.
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Rby
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How do you use this? Can I use it to edit bf files or convert them to XML so I can edit them (at least I think that's how you'd do it)?
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Meloman19
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Rby
Mar 29 2018, 10:17 PM
How do you use this? Can I use it to edit bf files or convert them to XML so I can edit them (at least I think that's how you'd do it)?
Read topic first message, I added a short manual.
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Rby
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Ah sorry, I meant on a more fundamental level. How do i run a console app like this?
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TGE
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The rigger himself.
He updated the program to include a GUI.
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ShrineFox
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Any plans to add support for SPR6 in P3D/P5D?
Amicitia now has support for it (complete with editing sprite dimensions) but being able to adjust that with your visual editor would be awesome too

https://github.com/TGEnigma/Amicitia/commit/b3d0cc86bb2e92a93791aae6cbad8fc3a6f851b3
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