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| Religions & Notable Groups/Factions | |
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| Tweet Topic Started: Nov 24 2015, 08:46 AM (17 Views) | |
| Athkor | Nov 24 2015, 08:46 AM Post #1 |
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Religions Creationism Creationism is the majority of all of Aragonia. Creationism involves the worship of the five of the six Prime Gods. The religion involves both orthodox and non-orthodox practices. Alkaroth is held higher above the other four Gods, but all are worshiped and respected. The religion involves animal sacrifice, baptism to ward off Zhiena, holy marriage, a holy day, and holy holidays. In general this may be the “right” religion, or at least many think so. The Storm Cultists The Storm Cultists veer away from Creationism in many things; there is only one God and one demonic precense which is Alkaroth and Zhiena. This religion has practices of Storm Magicks within the cult starting at the young age of eight. There is rarely human sacrifice but if there is it is that of an evil soul, though judging evil may be relative to people, while it is not. There is a a holy day but marriage is not holy and is more “common”. The Paladins of Alkroth-Nar The Paladins of Alkroth-Nar follow a more strict religion which is close to Creationism. The Paladins are given three paths to follow; a Holy Warrior, a Priest, or a farmer. The Holy Warriors are trained from the age they could walk in all weapons and are a very formidable foe. The priests are strict upon the rules and commandments of the Gods and enforce them. Human Sacrifice is strictly prohibited and will result in a painful death, whereas Animal Sacrifice is more strict, an animal of the flock may not be that of a normal one, but the best of the flock. Ill or dirty animals are not allowed at all. Marriage is Holy, Holy Day is taken more strict as a sin seems to be magnified if done so on this day, there are holy Holidays. Alkroth-Nar is located in the North-East of the continent of Argonia, a grand and majestic city indeed, with a castle made out of pearl and white stone. Wizardism Talia's followers are referred to as people who follow Wizardism. The religion puts Talia on the same level if not higher than Alkaroth as respected by the Magi. There are different commandments and rules that they follow in line with Alkaroth's Commandments. Any sort of tapping into the Dark Arts is punishable by banishment, torture, or death. Zhiena's Followers The Devil Worshipers are a living hell. Meeting one is a bad omen and immediately should be dispelled, if possible. The Devil Worshipers practice immense human sacrifice, an “un-holy day”, and praying to the very devil herself. Zhiena's followers follow the dark magicks in which include blood manipulation and necromancy. These cults are not welcomed anywhere. The Dragon Slayer Guilds The Dragon Slayers were a huge contribution to the near extinction of the Dragons and Dragoons. They either lust for the money which their treasures or hides can bring or they have pure hatred for them. The Dragon Slayers insult Arkoth and spit at him as they have no respect for the God of Dragons. They believe in all Gods but in Arkoth. There are rumors that on the Holy Day of Arkoth there are screams of torture heard in the night at the household of a Dragon Slayer. Atheism There will always be a group of people who do not believe in the Gods and only believe in human-kind and their laws and government. They do whatever they wish be it good or bad, some believe in afterlife and some do not. Atheism is mostly common in parts of the world where the gods and great heroes rarely touch. It isn't very common, but not very rare either; this is the only 'wrong' religion. [/hider] Notable Groups & Factions Blue Immortals The Blue Immortals are an Imperial and Elite Army made up of Elves, Dwarves, Angels, Halfings, and any sort of race that pledged eternal loyalty and had an endless willpower to Alkaroth. The Blue Immortals were founded in Year 600 after the events of Zhiena and Bleda, they served Alkaroth with full loyalty. Though Zhiena in her weakened state wanted to retaliate at Alkaroth with corrupting this army. She did so by sending a half-demon named Nomed whom was already trained in all weapons and is a dangerous foe. Though the exact process on how to enter the Blue Immortals is unknown, Nomed successfully made his way to the top of the army, being named commander after the mysterious death of the former commander; Commander Legna. The Blue Immortals began to corrupt as the demon was in power using similar methods of which Zhiena used to poison the Gods' minds. To this day the Blue Immortals are Rogue and eliminate any pure-hearted person within their range. The Paladins of Zhurak-Nur constantly fight with the Blue Immortals along with the Devil Worshipers. The Dragon Slayer Guilds Both a cult and a religion. The Dragon Slayer Guilds are secret guilds who posses amazing weapons and armor to kill draconics and dragons be it for hatred, jealousy, money, or sport. There are a total of sixteen guilds in total each having fifty members each, fifteen of them being priests and one being the leader. The Dragon Slayer Guilds are all connected and possess a secret beserking magic which allows all of them to empower themselves when one dies. The more that die, the stronger the survivors are, this is because of the former member's complete skill and magical prowess is divided among all the members and all the guilds. The guilds are near impossible to eliminate as they only grow in both physical and magical power. The Serpent Cult The Serpent Cult is a minor cult within Zhiena's Followers. The Serpent Cult's religious practices are the same as the Devil Worshipers though they concentrate on the more snake-like affiliation with Zhiena. The poisons developed by them are the strongest made poison know to human-kind; it is a very painful poison, depending on the dose the amount of time the pain is there makes it so flexible that the poisons can be used for tortures. The Serpent Cult is a bit more lax compared to the Devil Worshiper's but follow the same religious practices, rumors are that anyone who sells their poison are or were a part of their cult. The Paladins of Alkroth-Nar[/b] [Listed in Religion] The Assassins of Lar'Adeaq This guild of assassins come from the continent of Lar'Adeaq, located to the west of Aragonia, where desert is found all over. The Assassins of Lar'Adeaq are both mercenaries and bandits. They are hired for assassinations of any person needed, for a price of course. Though the assassins also prey on weak opponents, it is possible by killing enough of them that you will earn their respect and perhaps their help. |
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