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Roleplay Rules
Topic Started: Dec 14 2017, 08:51 PM (27 Views)
Nick

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Ruleset
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1. This role-play is primarily and defaulted to emote role-play. This means that scenes will tend to be longer than usual, and more immersive in general.

2. This RP will be purely client-based in terms of accepted roleplay content. Anything that may be posted on the forums is clearly for details.

3.
  • The death of a character in this role-play can fall into two categories; revivable and permanent death.


    • If your character is fatally injured with a healer around, this is classed as a revivable death, and can be healed. You will be able to RP your character after an allotted healing time, set specifically for each individual injury. However, if your character is fatally injured three times, the next will be a permanent death, therefore ending their lives.

    • Permanent death will be issued to a character after being fatally injured more than three times, or if it is agreed upon by the roleplayers taking part in the scene. This means that the character will no longer be roleplayable.


4. Metagaming and godmodding will not be accepted within the roleplay, and any obvious signs either will be met with a punishment from the staff team, whether that be IC or OOC.

5. Your magical abilities will be improved by investing SKILL POINTS into the key specialisations of your chosen archetypal magic. Everyone will be given two skill points per archetype, and allowed to invest them how they see fit for the benefit of their character.
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Edited by Nick, Dec 14 2017, 09:10 PM.
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