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Bloodlust is run by three experienced individuals who have been running this RPG for years while maintaining a laid back atmosphere without over bearing regulations on word counts or posts per week. Our target demographic is 18+ to allow a freedom of expression without concern for underage readers. The world is a dark place by any normal standard but what the majority of the population doesn’t understand is that the depth of darkness goes deeper than anyone of them could imagine. In this world Vampires exists, they don’t sparkle and your average looking bartender be harbouring a wolf within them and it certainly doesn’t resemble an over sized mutt.

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Your guide to our werewolves.; Specific rules, regulations and info.
Topic Started: Dec 7 2010, 03:16 PM (280 Views)
Kead
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Werewolves.
Werewolves have been part of mythology since the very beginning and because of this there are certain little variations on the ‘curse’ that are floating around, for the sake of consistency we will go by this outline to keep us all on the same page.

Posted Image


RELATED TERMS.
+ Alpha: A leader that is naturally born into the role or has grown into it, when it comes to pack life their position can be challenged and lost or won in battle.
+ Beta: A position given to individuals after they've shown to be worthy of such a title, they come second in the hierarchy and hold authority within their own pack. A Beta takes on responsibilities given to them by their Alpha and are usually known for being level headed and kind yet able to lay down the law when needed. This position cannot be won in battle, it must be given by an alpha.
+ Cur: These are individuals who where born into a pack or family of Lycans and while they carry the genetic markers, they don't and cannot shift. For all intended purposes, they are human and become the 'black sheep' of a pack.

+ Pure blood: Someone born into lycanthropy with at least eight generations of werewolves in their family before them. The strongest of the werewolf species. ** Requires admin approval to join as one.**
+ Blood Born: A title given to those who where born into it but don't qualify as a 'pure blood'. Second most common.
+ Bitten: Those who are attacked and infected with lycanthropy with no previous of very little knowledge on werewolves, usually comes from a unexpected and accidental attack. They make up the majority of the race.
+ Half Blood: Someone who had one parent of lycan blood and one of human blood. They are the weakest of the four and therefore the rarest as they tend to be 'culled' by packs wishing to keep the race strong.** Requires admit approval to join as one.**

BASIC:
+The curse comes around in one of two ways in our world, the first occures when an individual is born into a pack or family and through genetics has it passed down onto them. The second is through being infected though a bite but the victim must first surive the attack and then the virus as it spreads through their bodies. Surviving both means at the next full moon they will be pulled into a shift.
+On sight alone there is absolutely no way to find differences between a Lycan and a human, to live in this world both requires jobs, housing and food as basic necessities.
+ The size in wolf form is larger then their wild cousins and even the smallest of werewolf is larger but the size isn't linked to the size of the human form, it differs between individuals but when it comes to specific bloodlines they tend to have similar sizing and color but this is not the rule.
+ A Lycan's body temperature (in all forms) is always warmer then a human by a few degree's but this difference can easily be explained as having a fever.
+Lycan's thrive on physical contact, a light touch on the shoulder, a hug or waking up in a group after a full moon is common place. There are exceptions that can be due to past experiences or events but they are not seen any differently because of it.
+ Life Expectancy: is complicated only by the level of danger in their lives, if they are not met with hardships or foe they can expect to live decades and can enjoy most of it with a youthful appearance.

SHIFTED FORMS
+ Wolf: Takes on the appearance of a wolf with key differences. Size, structure and intelligence. Always bigger then their wild counterpart they have a range of three sizes, small: 150lbs to 200lbs, medium: 250lbs to 300lbs and large: 350 to 400lbs.
+ Hybrid: This form is difficult to attain and can only be achieved with the training and guidance of a mentor who has already mastered it, this is the classic horror movie upright wolf form in a human stance with a much more muscled and dangerous presence. It can be achieved by anyone except Curs and Half Bloods as long as they put the work into it.

PRO's:
+Speed and Strength are attributes present in every werewolf but the ability varies in individuals. In human form a good portion of their strength is locked away from them but in wolf and hybrid forms the average werewolf can handle 300lbs to 400lbs with ease, there are those who are above average and are most commonly the ones who end up the head of their own pack.
+Sense of smell in human form is slightly better then that of their human counterparts but no where near the same heightened state under the full moon.
+ The wolf form has a far greater range of motion then a normal wolf, this allows them greater agility and the ability to swipe at targets in much the same way a feline does.

CONS
+ Silver to them has a more toxic effect them then poison, a simple paper cut sized injury from a silver instrument of any kind can and will kill them without treatment. They cannot even touch silver without it burning the skin.
+ Eyesight isn't any better than a human.
+They are not immortal and can be killed without the use of silver, a normal gunshot to the head or heart is as good as a silver bullet to either.
+ Weak to venom in a vampire's bite such an injury would be excruciating to the same level of silver but without the end result of death if left untreated. There is not much that can be done to dull the pain or quicken the process as it must be endured until it runs it course, usually between 2 and 3 days. Symptoms include pain, fevers, weakness, irritability and an inability to shift outside of a full moon.

HEALING:

+Healing is accelerated beyond what is the norm for human but only if their system is clean of silver.

Healing Times.

  • +Minor flesh wounds require 1 to 2 days to heal.
  • +Major flesh wounds (such as gunshot) takes 2 to 3 weeks.
  • +Bones Require 3 to 4 weeks depending on the break.
  • +Injuries inflicted by silver must be treated by a knowledgeable doctor within 24hrs or it will kill them. A treated silver wound will leave them weak for a minimum of 4 weeks, will leave scars.


PACK:
They are drawn into packs by primal instinct, ruled by a single pair these packs can range in size and location. The head of the ‘family’, also known as an Alpha male/female rule the pack’s larger decisions but often have second in commands to help delegate the tasks. There is no wavering in the chain of command, you do as your told or you pay the price in flesh or with your life. There are two ways to gain control of a pack, by challenging the alpha male and winning or having it 'passed down' to next of rank by a dying alpha.

While they are drawn to living with their own kind there is no requirement for them to join a pack, it is uncommon but there are lone werewolves who live on their own just fine. They can choose to affiliate with an established pack and have some protection in exchange for aiding the pack or go in it completely on their own.

Pack structure is based on a hierarchy (unlike wild wolves) where the alpha's have either been born into the role or won the potision through battle, there is both a male and a female alpha who will then pick two beta's to help take on some of the responsibility an ensure multiple levels of checkpoints to keep the pack safe. The role of Beta cannot be won in battle, it can only be given to the best candidate for the job and it can change.

SHIFTING:
+For those born into the life, the pull of the full moon usually is triggered by the start of puberty.
+All werewolves are subjects to the moon, for three days every month they are forced into the forms of wolves by night. The only exceptions are for those that are curs.
+ The pull of the full moon is primal, unless they have the training behind them they loose all sense of the person inside. Shifting outside of the moon is very difficult and also requires training to achieve.
Age related restrictions

  • [*]Child: 10-14 years. Zero control while shifted, cannot shift without the full moon.
  • Adolescents: 15-18. Very little control while shifted, very few can shift without the moon.
  • Adult: 19 and up. Complete control is usually obtained around the age of 30, being able to shift without the moon should come into play around the same time with the right training and guidence.

+They have the ability to hold three very different forms: Human, Hybrid and Wolf but not all werewolves are capable of all three.

RELATIONSHIPS & REPRODUCTIONS:
+ Relationships can happen within the pack, outside members or even with humans.

  • + Own Species: Often forms the strongest bond in all forms.
  • + Human: Accepted in most packs but there are those old school groups who see this as an embarrassment.
  • + Vampire: It's severely looked down upon to be involved with a and often seen as treason.

+ Dating within their own species can result in a pairing for life if the right partner is found but much like their human counterparts, relationships can come and go until that right match is found.

  • + Bonded Pair: Dating doesn't mean a couple is automatically a bonded pair, this occurs through a process that has no set limit or span of time. It's a deep connection between two individuals regardless of form and rarely breakable, these couples can have the same problems that other relationships have but the bond between them will always come through.

+ Shifting without the full moon's protection brings about a high risk for the pregnant females, it's almost guaranteed to lose the baby and as such should only be done for emergencies.
Edited by Terra, Mar 11 2018, 07:52 PM.
"Give me the axe. We need more guts." -Officer Friendly from up the road a ways
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