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Etna; *evil smile*
Topic Started: Mar 24 2006, 10:10 AM (882 Views)
Deleted User
Deleted User

Alignment: -4 Devil
Game: Disgaea - Hour of Darkness
Battle Rank: 1
Battle Points: 23
EXP: .5

"I Don't care if your God I'll still kick your ass"
HP:100 {+10} {+2~1}
EP:50{1~1}
DP:10{+4}
LP:3
~0~
Items
(2,305)hel{275hel for base}
(64) CP
-Tal'bak's Spear: Deals 8 dark damage to a target. {Ranged} [2 Uses]
-[Honey Syrup]: Restores 5 EP(2)
-[Strawberry Smoothie]: Restores 6 DP (3)
-[Mushroom]: Restores 10 HP to a target. (10)
-[Wohoo Blend]: Restores 5 HP and 5 EP. (45)
-[Madshroom]: For 1 turn, the target soldier is under the user's command. Any action taken by the soldier still consumes their original generals EP. Soldiers may use their DP to try and avoid this effect like most other status ailments. (40)


~0~
Attacks
[Multi-Thrust]: Deals 2 Piercing damage 5 times; 1 Dark and 1 Fire damage, each strike can be directed at any attackable enemy.
[Spear Thrust]: Deals 7 piercing damage to an enemy;2 dark damage and 1 fire. (2 EP)
[Prinny Raid]: Etna calls in a squad of Prinnys that kamikaze a target, turning into ballistic missiles. Deals 7 fire damage to one target and 4 fireand 1 Dark damage to two adjacent ones. (6 EP)
[Skull Splitter]: Striking switfly and viciously at the opponents head with her axe, Etna deals 5 slashing and 1 Fire damage and inflicts wound status. (5 EP)
{Fira}Deals 10 Fire damage and +1 Dark to a target (4 Ep)
{Dark Spire} Summons a pillar to strike a target for dark damage equal to all evil alignment points in the battle (a player with -4 alignment would add +4 Dark) +2Piercing And +1 Fire. Cannot be fully dodged. (4 Ep)

Traits
[Devilish] +1 to Fire and Piercing attacks. + 1 damage from Blunt and Light attacks.
[Heated Fighter]:+1 damage dealt with Melee, +2 defense against Ballistic, + 2 damage taken from Ranged, +1 Spell.
Posted Image[Heart of Darkness] Grants +2 Damage delt with dark attacks, -2 Damage done by light and holy attacks.
[Prideful]: +2 defense against Fire. +damage taken from Cold and Mental

Ability
[Influential Leader (Rank 1)]: Once per match, this general can order a soldier to take a hit for her.
[Hellspawn]: This general takes 1 less damage from all fire and dark attacks.

~0~
*Army
Front:[Rank 1 Warrio]+ [Basic Melee] Prinnys x6Posted Image"DOOD!"Posted Image
Back: Infested Yol'Ari Grunt x1

---0---


Damage/Defensive/ Attack

Damage Taken
+2Holy;+2 Light; +2Ranged,

Defensive
+7 Fire; +2 Spell; +1Dark;+2 Ballistic;+9 Blunt;+10 Slash

Added Attack
+1 Mental;+1 Spell; +6 Dark; +6 Piercing; +3 Slashing +9 Fire;+1 Melee


Ally with

Demon's Ascent RULER: +1 Fire Attack/Defense;+1 Wohoo Blend per week with paycheck; 50% discount to holder
-[Wohoo Blend] Replenishes 5 HP and 5 EP.
Madshroom Kingdom Ally: +1 Mental Attack/Defense;+1 Madshroom per week with Payday; 25% for allies.
-[Mushroom]: For 1 turn, the target soldier is under the user's command. Any action taken by the soldier still consumes their original generals EP. Soldiers may use their DP to try and avoid this effect like most other status ailments
Mustafar ally: +1 fire attack/defense; +5c for allies; +1 Yol'Ari Grunt (Melee);25% for allies.
Gaia Ally: +1 spell attack/defense to mage soldiers, +1 spell attack for generals;+1 Mage of one partial rank lower; 25% for allies
Bastok Ally: +1 ranger of lower rank, +10c per week. 25% discount.
Mars:+1 fire attack/defense.+1 Soldier Fire and Melee Defense 25% for shop.


^Equipment ^

Head:Twinkling Ice Crown: An icy crown that bestows great clarity and protection from the elements. Grants the wearer +1 defense against fire and ice attacks, as well as granting 1 EP regeneration every turn. Finally, the wearer only had to expend 1 DP to completely avoid the frozen status effect.]

Armor: [Devil's uniform: +3 Blunt Def.]
Armor Enhancements: [SlashProof: +5 Slash Def.] [Thick Lether: + 5 Blunt Def.]
Back(Wings): [Black wing covers: +4 DP]
Weapon Enhancement:[Spiky Band: + 3 Piercing]
Feet: [Steel Toe +1 Spell/Ballistic Defense ]
Accessories:[Fire Ring +2] [Aegis Firebrand: +3 to slashing and fire attacks] [Fencer's Earring: +2 Piercing] [Dark Ring: +2 Dark] [HP Ring: +10][Midnight Pendant: +2 Dark Damage, +{Black Spire}]

Belt: [Prinny Belt: +5 slashing Def.]
Hands: [Demon gloves: +2 Hp every other round]
Badges: [-][-][-]


*
Quote:
 
[Infested Yol'Ari Grunt]
HP: 15
DP: 1

Attacks
[Infested Claws]: Deals 3 slashing and 3 bio damage to a target.
[Swarm Warcharge]: Deals 8 blunt and 2 Bio damage to a target. (3 EP)

Abilities
[Warrior Heritage]: This soldier is a melee class unit, and may join the ranks of any other melee soldiers.

[Basic Melee]
HP 12
Attack:
[Cut]: Prinny walks up w/ a Knife dealing (Slashing) 3 damage. {Melee}
[BOOM]: Prinny walks up w/  :boom: dealing (Slashing) damage for 2 EP. {Melee}


[Rank 1Warrior]
HP:20
Attack:
[Prinny Dance]:Prinny does a little dance 5 [Blunt] damage {Melee}
[Slash!]: Prinny walks up with two Knivies dealing 7 [Slashing]  damage {Balistic} (3EP)

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Deleted User
Deleted User

[size=7]^Summon^[/size]

Posted Image
Rexesbuc
Hp: 50
Ep: 30
Dp: 6

Traits
[Dark Canine] +1 damage dealt with piercing and dark attacks, +1 damage taken from slashing and light attacks.

Attacks
[Bite] Deals 5 Piercing damage and 2 fire damage.
[Hell's Fire] Deals 8 Fire damage to three targets in a strafe (12 Ep)

Abilities
{Summon} Replaces 5 Soldiers in battle, blocks an entire row
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