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| Riku; The Way to Dawn | |
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| Tweet Topic Started: Apr 7 2006, 07:35 AM (866 Views) | |
| Deleted User | Apr 7 2006, 07:35 AM Post #1 |
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Game: Kingdom Hearts Side: Hero Battle Rank:[Rank 2]Twilight Keyblade Battle Points:54.5 XP:0.5 CP:154 VITALS HP:200 (regen +1 every other turn) EP:100 (regen +2 every other turn, +2 every 3rd turn) DP:20 (+6) (Regen +1 every 5 turns) LP: 2 Traits: [Heart of Twilight] +2 damage to light and dark attacks. +4 damage taken from mental attacks. [Warrior] +2 defense against physical attacks, +2 damage taken from spells. [Strong Will]: +4 defense against mental attacks, +2 damage taken from dark and shadow attacks. [Heart of the Void] Cannot be removed, forces Riku's alignment down one point. Raises [Dark] damage by 2. [Conflicted] +4 to all light and dark attacks. +4 damage taken from Holy and Shadow attacks. Items: Munny (85) Fat Heart keychain: When equipped you can increase one attacks power by 2 for two turns once a battle. Kairi's Photo:Can be used once a battle. Makes the user giant, and all of his attacks now do +5 damage and you gain +10 hp. All abilities are retained. Dp can only be used 1 at a time. Can be attacked through all flanks. Soul Edge Shard: A reminder of the intense battle Potion: Restores 10 Hp Hi Potion: Restores 15 HP [Utility Belt]: Allows a non damaging item to be used at the same time as an non-item attack for (5 Ep) [Vial of blue flame]: Reduces a targets defense to all elements by 2 for three turns [Mirror Mail Reflects 1/3 of incoming spell damage back at the caster Attacks: [Daybreak Slash]: Slashes a target, dealing 5(+20) Dark and 1(+20) Light damage. [Hurricane Light Blizzard]: Deals 8(+1) ice and 1(+20) light and 1(+2) Wind damage(+2 spell) plus Freezing status for 2 turns to a target . [3 EP] [Dark Shockwave]: Deals 7 Dark damage to one target, then 4 to another, then 1 to the last one (+22 Damage to be distributed). Cannot hit the same target twice. [6 Ep] [Eternal Session (Twilight)]: Riku slashes with his Keyblade to do 6(+1) ice, 6(+20) dark, and 6(+20) light damage to one target [10 EP]. Unleashes 5 more dark damage at the end if teamed with Sora for 2 more EP. [Dawn's Storm]: Using a portion of the true power of his Keyblade, Riku slashes at a target, dealing 6(+20) dark and 6(+20) light and 1(+6) Lighting Damage. [5 EP] [Dark Aura]: Riku shoots small beams of darkness from his Keyblade that home in on foes. Deals 4 dark 3 times (+20 Dark) (+2 Spell) and cannot be fully dodged. May target one enemy or many. [4 EP] [Twilight Firaga]: Deals 8(+20) dark, 8(+20) light and 1(+3) Fire damage (+2 spells), and inflicts burn status on a single target. [17 EP] Ablilties: [Ansem's Pressence (Rank 2)]: Because of the influence of Ansem, and his affinity for magic, Riku gains 2 EP every 3 turns. [Fearless to the Darkness (Rank 2)]: Riku takes 2 less damage from dark and shadow attacks. [Dark Shield (Rank 2)]: Twice per match, Riku may put up a shield against an attack. Gives an automatic 2/3 dodge and deals 5(+20) Dark damage against the attacker. Cannot Full dodge when used. [Darkness Within]: Since Riku has once again been ensnared by darkness, he has found its power consuming him. This general gains +1 to all dark attacks as well as +1 defense against all dark attacks. Army:(front) Dawn Warriorsx9 HP 50 [Sunrise]: 10 [Element] damage {Melee, Ranged, Balistic} [Sunset Blast]: 6 damage to 3 targets in a strafe, {Melee, Ranged, Balistic} (8ep) May trade 5hp for 1 dp up to 3 times. Twilight Priestess x1 HP 30 EP 20 [Cure]: Heals 16 {Element} damage {Spell, Elemental} (8 ep) [Mega Shield]: Target deals 3 extra damage, and takes 4 less damage for 3 turns (12ep) Head: [Speed Chip: Allows user to attack twice a turn for 8 extra Ep] Armor: [Moser's Blessed Circle (Round Shield)] Damage Reduction 4 Armor Enhancement: [Guardian +5 slashing Def.] [-] Back: [Kingdom Jacket: +4 Dp] Weapon Enhancement: [Way to Dawn Keychain: Adds +5 to Dark and +6 Lighting Attacks] Feet: [Waterwalk (Sharkskin Boots)]: -3 damage from Ranged, +2 Dp, Regenerate 1 dp/ 5 Rounds] Accessories: [Dark Blindfold +2 Dark] [Magician's Earring: +2 Spell] [Ring of Heaven +2 Light] [Ring of Midnight +2 Dark] [Ring of Light: +2 Light] [Ring of Daylight +2 Light] [Kamikaze Ring +2 Wind] [Blaze Ring +2 Fire damage] Belt: [Bladebuckle (Plated Belt)] Damage reduced by 2, Attacker takes 1 Non elemental damage] Hands: [Sunlight Armband: +4 Light, +1 Ep regen every other turn, +1 HP regen every other turn] Badges: [-] [-] [-] [Armor/Power Enchancements] (+20 Dark) (+20 Light) (+6 Lighting) (+1 Slashing) (+1 Water) (+1 Ice) (+1 Piercing) (+3 Fire) (+2 Wind) (-6 damge from all attacks) (-4 damage taken from Light) (-3 damge from ranged) (-2 damage taken from Shadow) (-1 from Piercing) (-4 damage from Dark) (-6 damage from Slashing attacks) (-1 damage taken from Fire) [Weaknesses] (+2 damage taken from spells) (+2 damage taken from Shadow) (+4 damage taken from Holy) World Control Korhal:+1 Personal Piercing attack/defense., +1 Soldier Piercing attack/defense. FFX - Bevelle: +1 Light attack/defense. +1 Priest of lower partial rank. 25% discount ad FFX - Bevelle shops. Angel Island: +1 Ice attack/defense 1/4 all Angel Island shops Mystic Ruins: +1 light attack/defense +5c per payday and 1/4 Mystic Ruins shops. Hyrule Castle: +1 slashing attack/defense. 1/4 discount in all LoZ shops except Dark World. Ownership of Twilight Town: +1 light and dark attack/defense. 1/2 discount at Twilight Town shops. Radiant Garden: +1 light attack/defense, 1 EP regen every other turn. 1/4 discount at Radiant Garden shops. Char:+1 fire attack/defense, +1 HP regen every other turn. 1/4 discount at all Char Shops. Dark World: +1 dark attack, +1 light defense, 1 EP regen every other turn. 1/4 discount. |
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