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| Squall Lionheart; Char stats | |
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| Tweet Topic Started: Jun 7 2006, 06:11 AM (658 Views) | |
| Deleted User | Jun 7 2006, 06:11 AM Post #1 |
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"I don't know what's going on. But since we're still here, I think we still have some time to finish our job" Side: Hero Game/Series: Final Fantasy VIII Battle Rank: 1 SeeD Battle Points: 24.5 HP: 85+20~1~1 MP: 30 DP:7 [Fira]: Deals 3[+10] fire damage 3 times. May target one enemy or several. (4 EP) [Blast Zone]:Squall points his Gunblade to the sky and calls forth a massive energy. A dark wind surrounds his body as a mysterious light radiates from his weapon. The energy seeths through his body causing him to unleash a powerful attack against all enemies. 11[+8] fire to all enamies(15 ep) [Draw]: Squall draws magical energy from his opponent granting him a temperary magic attack with d6 uses. Each different spell takes up a new attack slot. Can also be used to draw Guardian Forces in boss fights. (3ep) [Gunblade]: Squall slashes and pulls the trigger, dealing 4 [+9] slash and 2 [+13] fire damage to a target. [Rough Divide]: Deals 7[+9] slash and 8 [+13] fire damage to a target. (5 EP) Abilities [Lionheart (Rank 1)]: When Squall has 15 or less HP, all of his attacks do 1 more damage. [Bullet Fire] Squall can add +2 Energy damage to an attack for an extra 1 Ep twice a battle. = Controll Char 1 HP regen, + 1 fire def. and attack, 3/4 off shops on char. =Ally:Tarsonis recieve +1 defense against fire and wind attacks.[Terran Infantry Armor] Reduces incoming Melee and Ballistic attacks for soldiers by 1. =Twilight town: +1 attack and defense bonus to light and dark, free Hi-Potion every payday, 25% Twilight Town shops. =Ally[Yoshi's Island +1 Wind attack/defense, 1 yoshi cookie every payday, 25% discount. =Ally: Mystic ruins +5c +1 Light and Space. Defence +1 defence -1 spell +2 to all attacks +1 against , ice, light, shadow, wind, dark, mental, Ranged, Balistic +2 fire, +4 melee Attack -1 shadow, damage +1 balistic +2 Phys, Slashing +3 light +9 fire +12 mellee soldiers Melle, balistic +1 def Traits [Normal]: No Benefits or Weaknesses. [Gunblader: Balanced]: +1 damage dealt with melee and ballistic attacks, +1 defense against melee attacks, +1 damage taken from ballistic, ranged and spell attacks. [SeeD]: +1 defense against slashing, piercing and blunt attacks, -1 damage dealt with dark, shadow and holy attacks. [Calm]: +1 defense against all attacks, -1 damage dealt with all attacks. |
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| Deleted User | Jul 26 2006, 07:52 AM Post #2 |
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items infested arms X 2 +4 melle Head: [SeeD Helmet +1 melle Armor: Armor: [SeeD Armor + 1 to melle attacks] Armor Enhancment: [Steelclash Kite Shield Damage Reduction 2] [-] Back: [+20 Hp 180c] Weapon Enhancement: [Soulsaber] Firey red this Saber burns hot with fire energy... +5 to Fire attacks (425c) ] Feet: [SeeD Combat Boots 1 to melle attacks] Accesories: [SeeD earring +2 to all melee attacks (150c) ][Oil Headband]Fire +3(200c)] [Knight's Earring] +2 to all slashing attacks. (125c)] [-] [-] [-] Belt: [SeeD Combat Belt +1 melle attack] Hands: [-] Badges: [Honor] [-] [-] |
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| Deleted User | Oct 26 2006, 08:11 PM Post #3 |
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Deleted User
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Orald [Hp; 38 [Ep; 10 Fire touch 14 fire damage Mellee (6 Ep) [Block] Blocks an attack, reducing the damage by 2/3. Recquires only 1 Lp to activate (6 Ep) [Dragon's Blood] +3 damage to fire attacks. +3 damage taken from ice attacks. Tinuviel [Hp; 38 [Ep; 10 Rain 14 Water damage Ranged} (6 Ep) [Power Strike] Deals 20 [Element] damage {Melee, Ranged, Ballistic} (8 Ep) [Strong Will] +2 defence against mental attacks. +1 damage taken from dark and shadow attacks. [Weapon] [-] [Armor] [-] [-] [-] [Accessory] [-] [-] Duilin [Hp; 38 [Ep; 10 FrissureDeals 4 Earth damage three times Ranged (5 Ep) Earth quake] Deals 8 earth] damage to three targets in a strafe Ranged, (10 Ep) [Defender] +2 defence against melee damage. -2 damage to melee attacks. [Weapon] [-] [Armor] [-] [-] [-] [Accessory] [-] [-] |
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