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| Sam Fisher; [Mercenary] | |
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| Tweet Topic Started: Jun 25 2006, 07:54 PM (160 Views) | |
| Sam Fisher | Jun 25 2006, 07:54 PM Post #1 |
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Side: Mercenary (for hire) Game: Splinter Cell Battle Rank: 0 Battle Points: 2.5 --Vitals-- hp:25 ep:10 dp:04 --Traits-- [Cautious] -1 to all attacks. +1 defense against all attacks. --Attacks-- [SC Pistol]: Sam hides in the shadows, picking away at his targets health -- deals 5 wind damage to a single target. {Ballistic} [SC-20K]: Sam Strafes from side to side fireing a barrage of bullets at his foes -- deals 3 wind damage to 3 targets. {Ballistic} (3 EP) [Neck Snap]: Sam sneaks up behind a foe and snaps their neck. Can only be used if Sam gets the first strike in battle. Deals 4 physical damage, and, if used on a soldier, they die instantly. If used on a general, stun status is inflicted from trauma. (5 EP) --Abilities-- [Night Vision]: This general takes 1 less damage from dark and shadow attacks. --Item-- Dollars-- 90 --Army-- Front: 6/6/6/6/6 Center: Rear: |
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