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Jiraiya's stats
Topic Started: Jul 28 2006, 01:16 PM (1,384 Views)
Jiraiya The Mega Perv
Unregistered

Side: Hero
Alignment: +4 Tutor of the fourth
Series: Naruto
Battle Rank: One strong
Battle Points: 26(37 battles)
Endurance: 35{+15}~3/2~1/1
Chakra: 35{+10}~1/2~1/1
Stealth: 6{+4}~1/3~1/4


Traits
[Warrior] +1 defence against melee attacks, +1 damage taken from spells.
[Brute]: +2 damage to all melee attacks, +4 damage taken from mental attacks.


Items
Yen: (20)
Xp:.5
Shards: 0
[Tainted Ultralisk Kaiser Blade]: Can be added to an attack once per match to inflict poison status.
[Angel Island Chain]: Adds +2 Earth damage to any attack for (+1) Ep.
[Everfrozen Shard]: For the cost of 1 EP, the holder can add 2(+1) Cold damage to any personal attack.
[Dark Essence]: For the price of 1 EP, this general may add 2(+1) dark damage to any attack.
[Crown of the Zora]:This crown reduces the damage done by fire attacks by 1 and increases the damage delt with water attacks by 1
[Cloak of the Swamp]: Makes all toad based attacks go up by 1 and gives you +1 defense against earth and water attacks.
[Aegis Maul]: Adds +4 to Blunt and Fire damage
[Medallion of Strength]: Gives the wear +1 to all blunt attacks.
[HP Ring]: Gives +10 Hp {Ring}
[Ring of Regen]: Restores 2 Hp every other turn while held. {Ring}
[EP Ring]: Gives +10 Ep {Ring}
[+4 dp cloak]:Gives wearer +4 dp
[Kiss of Sirlana]: Sirlana is Jiraiya's true love, and the mere kiss of her can restore his energy. Once a battle, Jiraiya may call for Sirlana, and she will kiss him restoring 8 hp. (3 uses)
[Yoshi Cookie]: Calls a Yoshi that has a 1/3 chance to eat the target soldier.(3 uses)
[Light Ball]: A small ball of light that was obtained from a lantern fish...looks funky....
[Jiraiya pin]:Allows Jiraiya to communicate to all of his allies through tiny built-in microphones.
[Fireheart Chip]: Placed in the back of the users throat undernearth several layers of skin, this Chip is rather uncomfortable to use and a complicated procedure. Using a series of small chemical alterations over the series of a week it changes the users saliva composition to that nearly impossible to tell different from a small Dragon's. Along with a safeskin sparker, this chip allows the user to breath fire relatively safely and with great accuracy, giving them several abilities. [(Katon: Gokakyu no Jutsu) Deals 10(+11) Fire damage to a target and inflicts [Burn] (6 Ep), (Burning Blades) Adds +4(+11) Fire damage to attacks for four turns (6 Ep)
['Marine' Tactical Boots] An armored defensive suit designed to reduce damage while still allowing free movement. Going with the 'Marine' Series, the Boots put a spring in the user's steps. Restoring 1 Dp every four turns to the wearer. {Boots}
['Marine' Tactical Gloves] An armored defensive suit designed to reduce damage while still allowing free movement. Going with the 'Marine' Series, the Gloves are made to enhance hand eye coordination. Restoring 1 Ep every turn to the wearer. {Gloves}
['Marine' Tactical Helmet] An armored defensive suit designed to reduce damage while still allowing free movement. Going with the 'Marine' Series, the Helmet is made to keep the wearer focused. As well as pumping the user full of the right chemicals for the right situation. Restoring 1 Hp every turn to the wearer. {Helmet}
[hell knight rib]: a trophy from the daemon which nearly killed you, it may be usefull in the future.
[Honor Badge] Allows you to recruit up to three soldiers from the Tower's Gate Clerk. They will replace your current soldiers (except bonus ones from territory bonus's and shops) and recquire you to be Rank 1 to obtain. Though all your mercs in one row must be destroyed to reach the next, allowing one Merc to defend a row. This badge upgrades with your rank, as do your soldiers.
[Heartless] Turns the equipping Merc. into a Heartless. Sending their hearts along to Kingdom Hearts, leaving their forms to the empty black. Equipping Merc's have their elements changed to 'Dark' and recieve a +4 to it. Yet taking an extra +6 from Light attacks. (x2)
[Element Ring Lesser] Gives +1 damage to fire attacks {Ring}

Equipment
Head: [Marine' Tactical Helmet]
Face: [-]
Neck: [Medallion of Strength]
Armor: [Cloak of the Swamp]
Armor Enhancment: [-] [-] [-]
Cloak: [+4 dp cloak]
Weapon:[Aegis Maul] [-] [-] [-]
Weapon Enhancement: [-] [-]
Boots: [Marine' Tactical Boots]
Rings: [HP Ring] [EP Ring] [Ring of Regen] [Element Ring Lesser] [-] [-]
Belt: [-]
Gloves: [Marine' Tactical Gloves]


Attacks
Posted Image[Kuchiyose no Jutsu (Summoning Technique) (Toads)]: Summoning up several toads, Jiraiya strikes at the enemy, dealing 1 physical damage 4(+3) times. May be directed at one target or several.
Posted Image[Kuchiyose: Yatai Kuzushi no Jutsu (Summoning: Food Cart Destroyer Technique)]: A huge toad falls upon the enemy, dealing 2(+8) blunt damage to a row of soldiers.
Posted Image[Gogyo Fuuin (Five Elements Seal)]: Jiraiya temporary weakens a targets focus by sealing their power with the wind, fire, earth, lightning, and water seals. For 3 turns, all of the target's attacks do 2 less damage. (4 EP)
Posted Image[Rasengan (Spiraling Sphere)] Deals 8(+3) wind damage, 1(+11) fire damage and causes wound status.(7 EP)
Posted Image[Katon: Gamayu Endan (Fire release: Toad oil flame bullet)]: Unleashes fiery toad fury, dealing 6(+1) earth damage and 4(+11) fire damage to a target. (5 EP)
Posted Image[Hari Jizô (Needle Guardian)]: Guards Jiraiya, absorbing damage. Adds a 1/3 dodge to Melee attacks directed at Jiraiya for 3 turns. (6 EP)
[Sonic Rasengan]: Deals 5(+3) Wind Damage and 5(+1) Slashing and 5 Cold Damage to a target. Deals 5 more wind damage if teamed with Sonic. (15 EP)


Abilities
[Tôton Jutsu (Transparent Escape Technique)]: This general regnerates 1 DP every 3 turns and has a higher chance of succesfully escaping from any non-arena battle.
[Doton: Yomi Numa (Earth Release: Swamp of the Underworld)]: For 5 EP, Jiraiya may change the battlefield into a giant swamp, giving all of his frog-based attacks a +1 damage boost. Can only be used once per match in any battle, unless for storyline reasons.

Enhancements
=Ally: Radient Garden= +1 to light attacks/defence, 1 EP regen every other turn. 1/4 discount at Radiant Garden shops.
=Ally: Station Square= +1 to piercing and fire attacks. +1 medic of lower partial rank, 1/4 discount at Station Square shops.
=Leader: Lake Hylia= +1 to Water attack/defence. As well as the fact that Lake Hylia provides much needed exercise to its public, owners and allies also recieves +5 to their Hp.
=Ally: Twilight Town= +1 attack and defense bonus to light and dark along with a 25% dicount in all Twilight Town shops.
=Ally:Yoshi's Island= +1 Wind Attack/Defense, +1 Yoshi Cookie per payday - [Yoshi Cookie]: Calls a Yoshi that has a 1/3 chance to eat the target soldier, 25% discount for allies.
=Ally: Char=+1 fire attack/defense, General +1 HP Regen every other turn, 25% at all Char shops
=Ally: Angel Island=+1 Ice Attack/Defense, the Defender General gets the first strike when the base is attacked, 25% to all allies.
=Leader:Doom-Mars=+1 fire attack/defense, +1 Soldier Fire and Melee Defense 50% discount for holder


Mercinaries

[Izumo heartless form]
[Hp; 16
[Ep; 12
{Massive dark shuriken double slash} Deals 10(+4) dark damage to a target (3 Ep)
{Massive dark shuriken} Deals 8(+4) dark damage to a target (2 Ep)
{Ninja's Strength} Recieve's 2 less damage from Melee and Slashing attacks, but takes 2 Extra damage from Spells
[Weapon] [-]
[Armor] [-] [-] [-]
[Accessory] [Heartless] [-]

[Kotetsu heartless form]
[Hp; 16
[Ep; 12
{Missle dark shurikens} Deals 10(+4) dark damage to a target (3 Ep)
{Massive dark shuriken} Deals 8(+4) dark damage to a target (2 Ep)
{Warrior's Strength} Recieve's 2 less damage from Melee and Slashing attacks, but takes 2 Extra damage from Spells
[Weapon] [-]
[Armor] [-] [-] [-]
[Accessory] [-] [-]

[Gama]
[Hp; 16
[Ep; 12
{Toad dagger} Deals 12 Piercing damage to a target (4 Ep)
{Tounge slap} Deals 8 Piercing damage to a target (2 Ep)
{Jiraiya's loyal summon} Recieve's 2 less damage from Melee and Ranged attacks, but takes 4 Extra damage from Spells
[Armor] [-] [-] [-] [-] [-]
[Accessory] [-]



Upgrades
+3 to fire attacks(Baught from Mobius)
+2 to wind attacks(Baught from Tails' Workshop)


Elemental boosts
(from allieship)
+1 to ice attacks
+3 to fire attacks
+1 to wind attacks
+2 to light attacks
+1 to dark attacks
+1 to water attacks
+1 to piercing attacks
+1 to ice defence
+2 to fire defence
+1 to wind defence
+2 to light defence
+1 to dark defence
+1 to water defence
(from items)
+5 to blunt attacks
+1 to toad based attacks
+5 to fire attacks
+1 to water defence
+1 to earth defence
(from traits)
+2 to melee attacks
+1 to melee defence
+1 taken from spells
+4 taken from mental
(From upgrades)
+3 to fire attacks
+2 to wind attacks
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Jiraiya The Mega Perv
Unregistered

1)Rock Lee
2)Hiei
3)Sonic
4)Sasuke
5)Sora
6)Flonne
7)Aoshi
8)Kon
9)Sion
10)Tsunade
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Jiraiya The Mega Perv
Unregistered

||~~~=====X=====::::DEFENDING GENERAL OF LAKE HYLIA::::=====X======~~~||
Quote:
 
[Gamabunta]
Posted Image

HP: 35{+5}
EP: 10
DP: 3
XP:0

Attacks:
[Water]: 5(+1) water Damage.
[Water Blast]: 7(+1) water Damage. (2 EP)
[Water Blast(strafe)]: 3(+1) water Damage to 3 targets in a strafe. (3 EP)

Abilities:
[Defending General]: All soldiers and this General must be defeated for this General to lose a battle.
[PDP]: All soldiers of this General, standard or bought, are revived at end of battle due to the facilities at the base.
[Defending Planet]: Defending General receives the Planet Bonus without using the limited production of the planet.

Planet Bonus:
=Ally: Lake Hylia= +1 to Water attack/defence. As well as the fact that Lake Hylia provides much needed exercise to its public, owners and allies also recieves +5 to their Hp.

[Toads](11)
HP 10
Attack:
[Hit]: Troop attacks and does (Slashing or Blunt) 5(+1) damage.
[Big Hit]: Troop attacks and does 8 (Slashing or Blunt) damage for 1 EP.
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