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| Tweet Topic Started: Aug 25 2007, 06:40 AM (143 Views) | |
| Deleted User | Aug 25 2007, 06:40 AM Post #1 |
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Alignment: 2.5 - Biometal Warrior Game: Megaman ZX Advent Battle Rank: 0 (Starter) Battle Points: 2.0 Experience Points:.25 HP: 25 EP: 25 DP: 2 LP:2 Traits [Biometal Shell]: +1 defense against bio and fire attacks, +1 damage taken from lightning and water attacks. [Reploid Warrior]: +1 damage dealt with ballistic and melee attacks, +1 defense against ballistic and melee attacks, +2 damage taken from spells and ranged attacks. [ZX Power]: +1 damage dealt with energy attacks, +1 damage taken from lightning attacks. [Heroic Will]: +2 defense against mental attacks, +1 damage taken from dark and shadow attacks. Items EC (160) [Eggmans' Goggles]- The goggles that the infamous Dr. Robotnik wears all the time. They add +2 to all energy attacks.] [Honor Badge] Allows you to recruit up to three soldiers from the Tower's Gate Clerk. They will replace your current soldiers (except bonus ones from territory bonus's and shops) and recquire you to be Rank 1 to obtain. Though all your mercs in one row must be destroyed to reach the next, allowing one Merc to defend a row. This badge upgrades with your rank, as do your soldiers. Attacks [Model A Buster]: A simple partially charged-up shot that deals 5 energy damage to an enemy. (Ballistic) [Flame Kick] Grey uses Model A to transform into Deerburn Buckfire,and delivers a flaming kick to a target. Deals 5 damage and burn. Costs 4 EP. [Charge Buster] Grey unleashes a half charged shot from his gun, dealing 10 energy damage to a target. costs 4 EP. |
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| Deleted User | Aug 25 2007, 06:44 AM Post #2 |
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Equipment: Head: [Eggman's goggles] Ears: [Marksman's Earring] Face: [-] Neck: [-] [-] Undershirt: [-] Armor: [-] Armor Enhancment: [-] [-] [-] Cloak: [-] [-] Weapon Enhancement: [-] [-] Badge: [-] [-] [-] Boots: [-] Back: [-] Rings: [-] [-] [-] [-] [-] [-] Accessories: [Honor Badge] [-] Belt: [Utility [-] Gloves: [-] |
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| Deleted User | Aug 25 2007, 06:51 AM Post #3 |
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Mercs Warrior Grey Clone HP 22 EP 6 Z-Saber Slash:12 [Melee] damage.(6ep) -2 damage taken from {Melee} and {Ballistic}, +2 taken from {Ranged} and {Spell} Support Grey Clone HP 12 EP 12 [Heal]: Heals 16 {bio} damage {Spell} (8 ep) -2 damage taken from {Ranged} and {Spell}, +2 taken from {Melee} and {Ballistic} Warrior Grey clone #2 HP 22 EP 6 Z-Saber Slash:12 melee damage. 6 EP -2 damage taken from {Melee} and {Ballistic}, +2 taken from {Ranged} and {Spell} |
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| Deleted User | Aug 25 2007, 07:09 AM Post #4 |
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Deleted User
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Bonuses +2 to energy attacks +2 to ballistic +1 to energy attacks +1 melee attacks Flaws +1 taken from lightning and water +2 taken from spells,ranged +1 taken from lightning +1 taken from dark and shadow Defense +1 defense against bio and fire +2 defense against mental attacks +1 ballistic and melee |
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| Deleted User | Aug 28 2007, 08:59 PM Post #5 |
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Deleted User
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Bonuses and crap Mobius +1 Energy Attack/Defense. +1 AP to All Airships, 25% to all allies. |
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