Welcome Guest [Log In] [Register]
Welcome to Celestial Eruption RP. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Criminal Affairs; Damon Gant
Topic Started: Sep 17 2007, 02:28 AM (108 Views)
Deleted User
Deleted User

Game/Series: Phoenix Wright (Ace Attorney)
Alignment: (0) Chief of Police
Battle Rank: 0 (Starter)
Battle Points: 0.0
Improvement Points: 1.5

Health: XX
Will: 20
Agility: XX
Leadership: 03

Traits:
[Human] No Benefits or Weaknesses
[Chief of Police] Soldiers deal +1 Damage with Melee and Ballistic Attacks, but deal
-1 to Ranged and Spell.
[Police Force] Soldiers have +1 Defense to Melee, but have take +1 against Spell.
[Mastermind] Soldiers take -2 Damage from Mental Attacks, but take +2 from Energy Attacks.


Items:
Dollars (120)

Attacks:
[None]

Abilities:
[Police Chief] Being the Chief of Police, Gant doesn't doesn't actually fight. All soldiers must be defeated to defeat Damon.
[Move In] During Gant's turn, he can change the order of his soldiers upon command. Without consuming LP, only one move can be used by a Soldier each turn.

Soldiers:

[Agent]

HP: 8
DP: 2

[Knockout] The Agent punches the Enemy, dealing 4 (+1) Blunt Damage. {Melee}

[Patrolman]

HP: 05
EP: 10

[Stab] The Patrolman plunges a Knife into the opponent, dealing 4 (+1) Piercing Damage. {Melee}

[Officer 1]

HP: 05
EP: 10

[Bullet Hole] The Officer fires his gun, dealing 6 (+1) Piercing Damage. (2 EP) {Ballistic}

[Detective]

HP: 8
DP: 3

[Metal Assault] The Detective rushes toward the target, slamming his weapon on its head for 1 Blunt Damage 4 (+1) Times. {Melee}

[Officer 2]

HP: 06
EP: 15

[Snipe] Attack from a distance, the Officer snipes his foe, dealing 3 (+1) Piercing Damage. {Ballistic}
[Reload] Reloading with better bullets, the Officer can add 2 Piercing Damage to an attack. (5 EP)
8/0/2 5/10 8/3 6/15
5/10(Officer 1)
Quote Post Goto Top
 
Deleted User
Deleted User

[size=7]ENHANCEMENTS[/size]

Head: [-]
Face: [-]
Neck: [-]
Armor: [-]
Armor Enhancment: [-] [-] [-]
Cloak: [-]
Weapon Enhancement: [-] [-]
Boots: [-]
Rings: [-] [-] [-] [-] [-] [-]
Belt: [-]
Gloves: [-]
Badges: [-] [-] [-]

Quote Post Goto Top
 
Deleted User
Deleted User

[size=7]Bonuses[/size]

Attack(Soldiers):
+1 Ballistic
+1 Melee
-1 Ranged
-1 Spell

Defense(Soldiers):
+1 Melee
-1 Spell
+2 Mental
-2 Energy

Quote Post Goto Top
 
« Previous Topic · Public Storage · Next Topic »
Add Reply

Designed and coded by Scotty and Axonite of
Infinite Results