| The Roles to be Played | |
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| Topic Started: May 31 2016, 04:03 AM (158 Views) | |
| ♛ Father | May 31 2016, 04:03 AM Post #1 |
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The King
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THE CHARACTERS TO BE MADE [justify]As the game dictates, there are only three distinctive roles you can choose from. Each faction has a set of objectives, access and specialty, which are unique and different to the other factions. Whichever role you choose to take, you must be wary of both the advantages and danger that your future character may encounter. The game will be merciless and the rules will not change to accommodate your mistakes. So dear child, remember to choose your faction carefully. Below are the factions with their respective roles and descriptions: Circus Troupe The Circus Troupe is under the leadership of Ringmaster and composes Cirque Royal. It is not known to the public, but in reality, the whole circus is under the full control of Father. The members of this faction treat each other as "family" and are composed of a variety of individuals; both salvaged and kidnapped. This faction is notorious for their murder and kidnapping streak, being one of the top contributors to the criminal activities in a number of towns. Although the faction doesn't necessarily set a specific set of rules, all members abide to only one important rule: "Father's word is law.". The circus holds great importance to their figurehead and their movements are highly influenced by his decisions. The members do not make decisions by themselves and only move if there has been direct instructions from Father or Ringmaster. Generally, members of the troupe has full access to the Circus Tent and are not required to pay any fees to go to locations within their grounds. However, members are given access to all areas except Ringmaster's Tent. In the game, the troupe are labelled the "cats", actively chasing after unsuspecting victims they can drag back into their circus. But just like a cat, they often wander around to do other business that nobody knows about. Being part of the circus requires you to surrender your loyalty to not only the family, but to Father. Among other things, members will not hesitate to kill you if you dare betray the family. Members of this faction are willing to sacrifice one for the benefit of many. FACTION PERKS
RESTRICTIONS
MEMBER OBJECTIVES
Although the perks of this faction sound marvelous, it comes with a heavy price. Members of this faction are more prone to scandals and criminal offenses if not careful. Should one of them be careless, it may cost them their freedom or their head. However, the circus is known to take care of their family members and will not hesitate to help them in a difficult situation. But their help can only extend so far before your character becomes a corpse. You must be cautious at all times. Note: During circus shows, the maximum capacity of one (1) show is ten (10) participants which will be composed of four (4) troupe members and six (6) audience. Authorities The authorities are under the control of the town mayor. They work to keep the town safe and prevent trouble from occurring. This faction is known for their strong sense of justice. They are known to work hard day and night to solve cases and bring peace back to the town. Members of this faction often come off as strict and very particular when it comes to local laws, not hesitating to drag people to jail if proven guilty. Besides their power and special rights, the authorities are also given warrants to carry firearms and other tools that they may need on their daily patrols and cases. But these privileges are also in the control of the mayor and other high ranking authorities in the government. Should an officer commit any serious offense, they will be stripped of their privileges and material possessions. In the game, the authorities serve as the "dogs", sniffing around to find all the wandering cats that are causing trouble. They are also known to bark and bite, unafraid to use violence if deemed necessary. Ironically, the authorities are also nicknamed 'the dogs' of the government. They are tasked to chase after the "cats" and find answers to their cases at all cost. Although there is a level of both respect and hate for these individuals, they are heavily relied on by the townsfolk. Being part of the Authorities requires you to have a heart to serve and protect your people even at the cost of your own life. FACTION PERKS
RESTRICTIONS
MEMBER OBJECTIVES
Although the authorities seem to be a strong and well-rounded bunch, do not be arrogant. Because of this showcase of power and position, they are subjected to the criticism of the people around them. Not only that, they can also become an object of hate and distrust should they set a bad example to the public. Your character's movements are watched very closely. You must not act foolishly or risk losing your job and the respect of the villagers. Note: Criminal files and cases available will be announced in the local headquarters. Cases will be posted by an admin or npc. Members may either choose a case to their liking or will be assigned by one of their department heads. Villagers The Villagers dominantly compose the population of the town. They are the paying patrons for the services being given by both the Circus and the Authorities. This faction is mainly composed of ordinary citizens which are segregated to a few classes according to their earnings and way of living. Members may come from the poorest farmers or from the richest aristocrats. The citizens are also bloodline of the town as they are the ones running businesses, working in establishments and paying taxes which keep not only the town, but the circus alive. Although they are your average men and women, some villagers can be skillful in more ways than one. In the game, the villagers are referred to as the "mice", scurrying around to avoid any situation that doesn't concern them. They often do their own business and choose not to get involved with others. However, they are the most prone to being attacked by both the cats and the dogs. Being part of this faction requires you to keep a neutral stand and offer your help to those who might potentially need it. Members of this faction keep their judgement neutral until they decide which side they choose to support. Regardless of their choice, these decisions they make are at their own risk. FACTION PERKS
RESTRICTIONS
MEMBER OBJECTIVES
Seeing as this faction is the most prone to accidents and unfortunate events, you must be wary of your character's decisions. People whom they will associate themselves with, will affect their life in the story and it may come as either their blessing or curse. [/justify] |
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3:23 AM Jul 12








