
| Welcome to Citadel Nexus. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| The GUILD! | |
|---|---|
| Tweet Topic Started: Sep 30 2011, 02:58 AM (771 Views) | |
| Dark Lord Revan | Sep 30 2011, 02:58 AM Post #1 |
|
Dark Lord of the Sith
|
Starwars Galaxy EMU Oh hai You are now apart of the guild. What shall we call it? Post below We are a guild, located on Corellia. We are a military clan, first and formost. The guild will run cities, all over all the planets. We will have an Army, and a Navy Right now we have 4 characters Revan: Soldier: Leads the army, and stuffs Clan Leader: Leads the guild[for now], builds droids, sells stuff Nick: Smuggler: Leads the navy and suffs Craftsman: Builds buildins, weapons, armour, and ships TK? We need a medic and an entertainer to heal wounds [should double as some sort of merchant] And we could use special forces, so either My soldier and do that, while you lead the army. Or somthing, whatever you want to do Administration Each Character has a vote. And to vote, you must be a part of the council. The council is made up of mayors of all our cities, the Army Leader, Navy Leader, Special Forces leader, And current guild leader. 2 Merchant assistants, and the head doctor are also on the council. The current guild leader can be any one of the 6, but settles all ties. Need to work on this. Obvs me, smash, and TK make up the 6 councilmen, and I can be guild leader to start. The Miltiary makes up the militia, and we wont need merchants on doctors if TK lets me build him a character, but we always need soldiers, medics, entertainers, and mechants. In Cities, only guild members can vote in the election for mayor, obviously, and join the militia for their city. Anything else? |
![]() |
|
| Dark Lord Revan | Sep 30 2011, 11:49 PM Post #2 |
|
Dark Lord of the Sith
|
So uh, heres 2 builds for you TK The first is The doctor/entertainer we desperatly need, and the 2nd is a really good sniper Edited by Dark Lord Revan, Sep 30 2011, 11:50 PM.
|
![]() |
|
| TK-429 | Oct 1 2011, 06:31 PM Post #3 |
![]()
Master of the Mortal Realm
|
The sniper build isn't too far off from my original character. I don't know about playing as a dancer, but its possible I might minor with some medic, I'll look into it. I have a bunch information on all the hybrid classes somewhere. Combat Medic, I thought that was the name. So yea, medic is pretty easy to power through once you've done marksman, so I could pick up that. But I can't play as an entertainer, just can't. I might know someone though. Edited by TK-429, Oct 1 2011, 06:44 PM.
|
![]() |
|
| Dark Lord Revan | Oct 1 2011, 08:33 PM Post #4 |
|
Dark Lord of the Sith
|
But entertainers are the only way to heal mind wounds and battle fatigue :V |
![]() |
|
| TK-429 | Oct 1 2011, 08:42 PM Post #5 |
![]()
Master of the Mortal Realm
|
Well I'm currently convincing a friend of mine to play as the entertainer. If he does, expect the shortest fastest dancer possible. Also whats the community size of these servers. I imagine it must be considerable less then from when it was on SOE. |
![]() |
|
| Dark Lord Revan | Oct 1 2011, 10:01 PM Post #6 |
|
Dark Lord of the Sith
|
Of course, which is why we 3 are running 2 characters each 1 combat character and 1 non-combat character Your non-combat character is a doctor/bio-engineer who heals us and breeds rancors, and can play a little bit of trumpet Your combat class is just a perfect soldier, with perfect squadleader, a perfect Army General |
![]() |
|
| ODST117 Nick | Oct 2 2011, 09:52 AM Post #7 |
|
Master Chief
|
Yeah Revan, did you figure out the community size? I checked a couple of youtube videos and they seem active but you never know. Also my copy should be here by monday or tuesday. |
![]() |
|
| TK-429 | Oct 2 2011, 03:18 PM Post #8 |
![]()
Master of the Mortal Realm
|
Oh yea I have to go find my cd. I kmow I still have it somewhere |
![]() |
|
| Dark Lord Revan | Oct 2 2011, 10:26 PM Post #9 |
|
Dark Lord of the Sith
|
Its pretty big. I just happen to be on Tatooine when all the action seems to be on corellia. But its definitly not dead either, theres always a large amount of people in the Mos eisley cantina, or outside the city No one wants to heal my wounds tho |
![]() |
|
| Dark Lord Revan | Oct 3 2011, 07:25 AM Post #10 |
|
Dark Lord of the Sith
|
Alright, here's the general battle plan You guys will make your characters, and start on tatooine Smash will start with a marksmen and a Artisan TK, you will start with a Marksman and a medic You will make your 2nd character follow your first, and us 6 will be in a group Now, once you make your characters, head to the trainers of your extraprofessions Smash, make your marksman a brawler and an artisan as well, and leave your 2nd artisan TK, both your characters scouts, and your doctor an enterianer as well This way, you will always have XP available Wether we travel together at all times, or not doesnt matter But as long as your non combat follows your combat, they will help out, while being able to get xp without really having to do anything To run 2 characters at a time, you run a launchpad, go to options, and turn on multiple instances, you then run another launchpad, and select the 2 characters Edited by Dark Lord Revan, Oct 4 2011, 12:12 AM.
|
![]() |
|
| Go to Next Page | |
| « Previous Topic · Gaming · Next Topic » |
| Theme: Terminal Velocity by Lokyr | Track Topic · E-mail Topic |
12:44 AM Jul 11
|






tk1.htm (19.58 KB)
12:44 AM Jul 11