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Dark and Light; uscita prevista: 30 maggio
Tweet Topic Started: 10 May 2006, 08:38 PM (203 Views)
Elendir 10 May 2006, 11:28 AM Post #1
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"We have announced today with Microsoft that Age of Conan will be a showcase game for Windows Vista.
You can find all the details here
What does this mean?

Aside from being able to utilise the best of windows new operating system and next gen gaming It also means that the game will hopefully recieve a great deal more attention and be even more anticipated! This means more previews and features and a generally higher profile for the game.

Its an honour and credit to the developers that Microsoft have picked our game as one of a handful of titles that they have chosen to showcase the new features of Vista, and we look forward to the coming months as you will hear more and more about what exactly this means"



speriamo che questo accordo giovi alla buona riuscita di aoc B)
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Catacomb 10 May 2006, 11:38 AM Post #2
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L'interessamento della Microsoft non può che deporre bene.
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Sten-Pyron 10 May 2006, 02:11 PM Post #3
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Speriamo che non lo ritardi piuttosto...
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Catacomb 10 May 2006, 07:25 PM Post #4
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Da questa cartina si vede bene la morfologia delle terre di Hyboria (o meglio una parte della mappa originale) con la posizione delle catene montuose, fiumi e capitali.

Tarantia la capitale Aquiloniana si trova sulle rive di un grande fiume che taglia le terre di aquilonia, Khemi la capitale Stygiana si affaccia sul mare infatti è un importante porto del continente.

Si notano anche alcuni dei popoli nemici di cui si è spesso parlato, come i pitti a ovest di aquilonia che dal loro colore verde si capisce vivano in jungle o foreste impervie, i Nemediani a est altro popolo a cui girano vorticosamente, ed i vanaheim a nord di cimmeria da cui sembra arrivino i giganti in fuga dalle loro terre.. anche se non se ne sa la causa.

Per finire in basso a sinistra si vedono le isole Baracha (una di queste è Tortage) dove affonda la nave dell'introduzione ed inizia il gioco vero e proprio. B)

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Questa invece è la mappa delle province, ora dato che hanno annunciato che in tutto le 3 terre (Aquilonia, Stygia e Cimmeria) faranno 30 regni è possibile che saranno + o - locati come è riportato nella cartina e che abbiano gli stessi nomi, la Cimmeria sicuramente l'avranno divisa in + province.

Per poter vedere la mappa dovete copiare il link e metterlo in una nuova finestra browser o clikkare sinistro sul link e selezionare "apri in nuova finestra" altrimenti (non so perchè) non parte.
http://uprightguy.tripod.com/ORIG.gif


ps. sono tutte mappe prese dalla narrativa di Conan non sono quelle ufficiali di AoC, specifico per non andare incontro a dubbi.
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Elendir 10 May 2006, 08:38 PM Post #5
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buahahahah


Farlan Entertainment Reschedules Dark and Light™ Release for May 30th

Exacting Quality Standards Lead to Decision to Delay Debut; Subscribers to Receive Additional Time, Game Credits

Farlan Entertainment, publisher of Dark and Light™, the biggest gameworld ever created, said today it has rescheduled the game’s official release for May 30th, 2006.

Dark and Light will be available for download four days earlier, on May 26th, 2006, at 1pm UTC.

According to César Jacquet, manager of NPCube, “As the April 2006 release date got closer, we realized we were not satisfied with the balancing and debugging, so the development team decided to postpone the release until the best conditions” were in place.

The balancing tests performed on Dark and Light led the company to refine the player’s progression rules. Thus, evolution will follow three axes: Craft Axis, Combat Axis, Social Axis. This will give a full dimension to the social axis, and avoid confusion between social and craft. Players will begin life in Dark and Light, progress according to their craft and combat abilities, and continue forward on the social axis as soon as they initiate a collective action within Dark and Light.

With the game’s enhanced conquest system, Fortress will have to be taken and managed, thanks to the social investment required, and strength will depend, among others, on resources extracted from the domain farms. There is strong interdependence between farmers and fortress leaders. In addition, Mana (the energy required to activate spells) and Stamina (general energy) energy diffusion will influence Ganareth inhabitants.

Farlan announced two game modes to start playing Dark and Light: play with a monthly subscription or play without subscription, thanks to the Game Credits account. In appreciation for their patience during the delay, the Dark and Light team is offering Pioneer subscribers – who have already received one free month and 15 game credit – a second month free, and 15 more credits. Griffon players have received one free month and 15 game credits.

The fact that so many thousands of individuals are willing to log on to the game site, www.darkandlight.com, and complete the detailed online application, only shows the massive level of interest in the upcoming game.

Dark and Light pits the forces of light and darkness against each other in the fictional land of Ganareth. The game, which plays out on a seamless playing surface 40,000 square kilometers (15,000 square miles) in size, is the largest game landscape of its kind ever created. Dark and Light also boasts an advanced game engine, Mafate 2.0, a product of developer NP Cube that enables the game to evolve according to player’s real-time decisions and strategies.

“The advance interest of our fans continues to amaze us. Having such a huge test base for DnL not only gives us an incredible developmental resource, but also keeps us personally energized to make Dark and Light the very best online game it can be,” said Frederic Caille, CEO of Farlan Entertainment.


e ancora buahahha...me fanno ridè :lol:


ma ancora nessuno li ha :suicidio:
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dagoth ur 10 May 2006, 10:47 PM Post #6
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cavolo le idee di dark & light erano belle , che ne dite di fare una colletta di 10 euro ciascuno cosi' magari lo fanno uscire ,sti poveracci :scimmia:
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Alcazan 12 May 2006, 07:22 PM Post #7
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Sulla carta poteva essere un punto di riferimento per i mmorpg futuri invece........
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Sten-Pyron 12 May 2006, 07:41 PM Post #8
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Alcazan
May 12 2006, 06:22 PM
Sulla carta poteva essere un punto di riferimento per i mmorpg futuri invece........

Sulla carta siamo capaci tutti.
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Alcazan 13 May 2006, 11:06 AM Post #9
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Sten
May 12 2006, 06:41 PM
Alcazan
May 12 2006, 06:22 PM
Sulla carta poteva essere un punto di riferimento per i mmorpg futuri invece........

Sulla carta siamo capaci tutti.

Ti do pienamente ragione infatti.
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