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| Feral Spirit (no We Knowledge Required) | |
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| Tweet Topic Started: Jan 20 2008, 08:35 PM (299 Views) | |
| Romek1uk | Jan 20 2008, 08:35 PM Post #1 |
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I'm making a TD style map. There is a tower which summons wolves (feral spirit) Obviously, the wolves need to get stronger somehow. So what should happen for them to get stronger? I was thinking:
Which do you prefer? Or do you have another idea? Reply or IP-BAN
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| Tsubasa[SanD] | Jan 20 2008, 09:09 PM Post #2 |
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Dark Ranger
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uh.....tower upg? like lvl 1 tower: lvl 1 wolf, lvl 2 tower: lvl 2 wolf etc etc |
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| Romek1uk | Jan 20 2008, 10:00 PM Post #3 |
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Don't really wanna do upgradeable towers in that way
But maybe an upgradeable ability? |
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| DyLaNg | Jan 20 2008, 10:23 PM Post #4 |
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Paladin
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the normal wolf, then upgarde to the purple strong one and it has blood splash claws as a splash attack?? |
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| Razer | Jan 21 2008, 09:35 AM Post #5 |
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Warlock
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upgrades through number of kills is probably the best. the only other way really is what dylan said |
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| Tsubasa[SanD] | Jan 21 2008, 03:55 PM Post #6 |
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Dark Ranger
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Hero Tower ^^ turn tower to hero in object editor , stop it move ability (duh) make the builder build it, then it lvls up with kills, btw, make sure its ranged This is also used in Blizzard Tower Defense |
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| Romek1uk | Jan 21 2008, 05:29 PM Post #7 |
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>Tsubasa Yes, I'm not an idiot (You don't need to give me some mini-tutorial) I won't be doing that anyway. Hero towers isn't an idea at the moment. Also. You can't make a unit into a hero. You'll have to base a new hero on an existing hero, then edit the model and all. >Razer Hmm... Kills could be difficult because I'm planning a "ranking" system which I'll make (gives damage for every few kills) >Dylan ..what?! |
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| Razer | Jan 21 2008, 06:16 PM Post #8 |
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Warlock
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LOL just goes to show how USELESS he is (on forums) |
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| stoit | Jan 21 2008, 06:37 PM Post #9 |
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Huntress
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i would just say make it go up by how many kills it has its always a good way for it anyway stops you going artound everywhere upgrading everything |
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| Romek1uk | Jan 21 2008, 10:31 PM Post #10 |
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Although... Then again. I could just make it fixed damage. The tower costs 900 gold. and does 1000 damage per second. So maybe the wolves can do about 250? And it'll be fair... Yeah, I'll do that. |
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| DyLaNg | Jan 22 2008, 04:11 PM Post #11 |
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Paladin
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who useless, me? :/ i tried help and u say im useless? omg tbh that was actully a gd idea.. |
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| DyLaNg | Jan 22 2008, 05:59 PM Post #12 |
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Paladin
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this was my idea, u said, upgradable tower? well remember ur headhunter? the wolf like that and there is a purple wolf i have seen in unit pallet (its not feral) it could be upgrade same dmg same speed as the wolf before it but with an ability called "Blood splash claws" (splash dmg) |
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| Tsubasa[SanD] | Jan 22 2008, 06:57 PM Post #13 |
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Dark Ranger
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nice double post, + nice idea romek
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| Romek1uk | Jan 23 2008, 03:56 PM Post #14 |
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Administrator
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Dylan Style Post: get the blue guy and give him light club pow. Wtf are they Also. I don't want upgrades. |
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| Shruhki | Jan 27 2008, 07:59 AM Post #15 |
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Knight
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sheesh Tsubasa U are an idiot When dylanG double posts everyone can see so why you need to mention it Its not his fault he doesnt know how to edit |
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