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| Paladins seal rebalancing and the wands multiple hit?; Bladedlives:These are character improvements that are on prod an not on here | |
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| Tweet Topic Started: Apr 20 2015, 06:09 AM (59 Views) | |
| Bladedlives | Apr 20 2015, 06:09 AM Post #1 |
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Hello this is to ask if you could implement the paladins seal buff which boosts hp according to mana such as having max wis would cause your hp bar to increase by 112 for the following amount of time that the buff lasts for. This would Make the class more playable as it is currently very underpowered event with the use of oreo I am speaking with a 7/8 paladin of my own the hp boost is needed for taking on stronger bosses and events. The defence of a paladin should be 30 such as in game to make up for the seals lack of additional defence unlike the shield and helmet. The paladin community is quite low but only because of these flaws which are updated on prod to be honest paladin is my favourite class and i would like to see more people playing this amazing class but nobody can see the full potential without these. Also the priests wands should now all hit multiple targets and the cwand should ignore defence. This is not such a big deal as i think that clarks way of doing it is better the oldschool way as it gives a more of a playing experience because you are contsntly swapping your wands. Thank you for reading up on this keep up the good work guys My IGN:Bladedlives |
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2:36 PM Jul 11