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The Falkands Conundrum. (OOC thread); Originally by: Antartican republic
Topic Started: Sep 1 2017, 09:09 PM (82 Views)
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Tulov post_id=3556 time=1476997917 user_id=167
 

We still make two factions in the war. My Tulov-backed-rebels could cause your forces some problems thus preventing you from being able to engage Arudis' forces in a timely manner.


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"Antartican republic" post_id=3557 time=1476998194 user_id=165
 

Sounds good, what kind of weapons do the rebels have?


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Tulov post_id=3558 time=1476998491 user_id=167
 

Small arms, mostly. The USST will soon supply them with AK-47's, RPG's, TT pistols, basically, small arms. It'll be a bit before we can get any tanks or such to them (Except for maybe one here and there)


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"Antartican republic" post_id=3559 time=1476998602 user_id=165
 

Wait, won't my battleship's just destroy them in seconds?


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Tulov post_id=3560 time=1476998664 user_id=167
 

If they were at sea, yes. But I'm referring to ground/guerilla style warfare, which isn't so easy for a navy to pulverise.


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"Antartican republic" post_id=3561 time=1476998705 user_id=165
 

Ah yes, but their weapons can't physically penetrate my suits


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Tulov post_id=3562 time=1476998790 user_id=167
 

Hm? Suits? What suits?


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"Antartican republic" post_id=3563 time=1476998843 user_id=165
 

My factbook, they all wear slightly futuristic exo suits that have trophy systems and Armour.


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Tulov post_id=3564 time=1476998890 user_id=167
 

Ah. I see. Then I'm afraid I am at a great disadvantage here, then.


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"Antartican republic" post_id=3565 time=1476999020 user_id=165
 

Perhaps the rebels could dig holes really quickly around my soldiers so they all get stuck?


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