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The Falkands Conundrum. (OOC thread); Originally by: Antartican republic
Topic Started: Sep 1 2017, 09:09 PM (81 Views)
Admin

Tulov post_id=3566 time=1476999187 user_id=167
 

Hm. Perhaps. Will explosive traps work against your suits?


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Admin

"Antartican republic" post_id=3567 time=1476999283 user_id=165
 

How powerful?


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"Antartican republic" post_id=3568 time=1476999336 user_id=165
 

Also we have little bots that defuse mines, sorry.


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Tulov post_id=3569 time=1476999406 user_id=167
 

Well, it's not probable to defuse all of them.

As for power, mm... How about equivalent to 3lbs of C4?


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"Antartican republic" post_id=3570 time=1476999466 user_id=165
 

3 pounds to disable and wound sounds good, and how about a 45 percent defuse rate?


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Tulov post_id=3571 time=1476999492 user_id=167
 

Alright, that sounds pretty good to me.


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"Antartican republic" post_id=3572 time=1476999532 user_id=165
 

I'll begin the landings.


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"Antartican republic" post_id=3575 time=1476999964 user_id=165
 

By the way, good luck with our orbital strikes ;)


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Tulov post_id=3577 time=1477000262 user_id=167
 

Orbital strikes on guerilla fighters? That seems like a huge waste. And a good way to destroy what your trying to annex.


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"Antartican republic" post_id=3614 time=1477092883 user_id=165
 

1. How many ships are coming to the Falkands for the rebels and second, where are your headquarters?


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