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Rules of combat; Originally by: MomoCarlile
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Topic Started: Sep 2 2017, 03:49 AM (61 Views)
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Admin
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Sep 2 2017, 03:57 AM
Post #21
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- MomoCarlile post_id=684 time=1461712443 user_id=71
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- "Thuya"
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Well yes. But like I said before, there's no point doing it like this if parties don't agree to do it like that.
We could also have a region collaboration on creating the combat system. That way everybody accepts it cause we all had a hand in it. Just a thought
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Admin
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Sep 2 2017, 03:57 AM
Post #22
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- Thuya post_id=685 time=1461712508 user_id=74
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good idea. For that to happen though, someone needs to moderate it; I take it you would be a good choice for something like that.
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Admin
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Sep 2 2017, 03:57 AM
Post #23
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- MomoCarlile post_id=686 time=1461712690 user_id=71
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- "Thuya"
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good idea. For that to happen though, someone needs to moderate it; I take it you would be a good choice for something like that.
To moderate a combat system? I mean my experience on that side of things is rather lacking. My only thought for how it would work is like a dice roll/random simulator and different numbers correlate to different events. That would run the whole war off probability though and not really battle strategies, making it more like a risk game as we said earlier. Now if we could get people to agree on a basic structure for how it would work, I could probably construct it and present it to the group for inspection. Ideas aren't really my forte, nor is leadership roles
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Admin
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Sep 2 2017, 03:57 AM
Post #24
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- Thuya post_id=687 time=1461712966 user_id=74
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Oh no, moderate the debate. Forum style cooperation tends to get lost if no one is moderating the whole thing. People tend to post a lot but conclusions are seldom made.
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Admin
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Sep 2 2017, 03:57 AM
Post #25
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- MomoCarlile post_id=688 time=1461713315 user_id=71
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- "Thuya"
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Oh no, moderate the debate. Forum style cooperation tends to get lost if no one is moderating the whole thing. People tend to post a lot but conclusions are seldom made.
Ok that sounds closer to something I could do
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Admin
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Sep 2 2017, 03:59 AM
Post #26
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- Thuya post_id=689 time=1461713789 user_id=74
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- "MomoCarlile"
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- "Thuya"
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Oh no, moderate the debate. Forum style cooperation tends to get lost if no one is moderating the whole thing. People tend to post a lot but conclusions are seldom made.
Ok that sounds closer to something I could do
I'll give you my thoughts on this, but I do not claim these are the only way to go. These are my personal preferences and nothing more than that.
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Admin
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Sep 2 2017, 03:59 AM
Post #27
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- "The Diplomats of HGH" post_id=690 time=1461717276 user_id=59
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No unrealistic numbers of solldiers, no "Agent 47's", maybe each faction should decide how many soldiers will be used for each RP story?
P.S Check out the CK/Helghan RP. The Civil War is actually pretty good RP for a first time, I just don't want the other story to be forgotten
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Admin
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Sep 2 2017, 03:59 AM
Post #28
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- MomoCarlile post_id=691 time=1461717345 user_id=71
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- "The Diplomats of HGH"
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No unrealistic numbers of solldiers, no "Agent 47's", maybe each faction should decide how many soldiers will be used for each RP story?
P.S Check out the CK/Helghan RP. The Civil War is actually pretty good RP for a first time, I just don't want the other story to be forgotten
I posted on it
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Admin
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Sep 2 2017, 03:59 AM
Post #29
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- Thuya post_id=721 time=1461787629 user_id=74
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- "The Diplomats of HGH"
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No unrealistic numbers of solldiers, no "Agent 47's", maybe each faction should decide how many soldiers will be used for each RP story?
P.S Check out the CK/Helghan RP. The Civil War is actually pretty good RP for a first time, I just don't want the other story to be forgotten
Should this also be regulated? I could draft a simple wargame relatively fast if people are interested. It would include; geography, economics, technology, movement, fog of war and simple tactical mechanics.
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Admin
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Sep 2 2017, 03:59 AM
Post #30
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- Bentonera post_id=725 time=1461792694 user_id=80
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- "Thuya"
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- "The Diplomats of HGH"
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No unrealistic numbers of solldiers, no "Agent 47's", maybe each faction should decide how many soldiers will be used for each RP story?
P.S Check out the CK/Helghan RP. The Civil War is actually pretty good RP for a first time, I just don't want the other story to be forgotten
Should this also be regulated? I could draft a simple wargame relatively fast if people are interested. It would include; geography, economics, technology, movement, fog of war and simple tactical mechanics.
I think a healthy bit of moderation never went down badly, and it would work very well for this kind of thing, I think the wargame idea is great
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