| Aldric, son of Brostin; A knight by any other name... | |
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| Tweet Topic Started: Dec 16 2014, 02:15 AM (29 Views) | |
| Aldric | Dec 16 2014, 02:15 AM Post #1 |
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Aldric's story is one of limitations. Born and raised in the small town of Narcene, a mere trading stop for most travelers, he spent much of his childhood helping his father, a small-time butcher meeting the low demands of such a community. Like many a butcher's son, he devoted a large chunk of this time fooling around with his father's knives, a fascination that most boys grow out of in time. Only, Aldric's interest never faded. When he was ten, he fashioned a crude but well-weighted training sword from wood in the nearby forest, and was known to drill with the tool day in and day out, committing nearly all of his time not spent on his butchering duties to the betterment of his home spun technique. As the years passed, he began feverishly saving what little coin passed to him, hiding it away and, on more than one occasion, going without necessities to continue saving to his dream. Finally, around his sixteenth birthday, his efforts bore fruit, and he was able to purchase a real blade of moderate quality from a traveling smith of little renown. The realization of this dream sparked another within Aldric: It wasn't enough to be the best swordsman in an unknown, works city. If a man lived only among Miltank, did he brag of being the smartest man around? It did no good to have this talent for nothing. His dreams turned west, across the vast, impossible Narcene River. There, Castelia awaited, a true hold, where a man could be more than a sellsword, he could be a knight. Radiant, celebrated, a station earned by hard work and recognized across the land. No other destination would satisfy him after that, he would become a knight of Castelia. Aldric immediately joined into the local militia, defenders of the town. A town, however, that would need no defending It wasn't long before he grew restless, and took instead to Ranging- patrolling the woods and wilds around Narcene, driving off threats of all natures from the area. Pokemon and people alike soon came to test his skill in this position, and time and time again, Aldric's years of disciplined devotion proved triumphant. Finally, he was ready to pursue his dream. All that stood between himself and his goal was thay psuedo-sea, the horizon of water itself, Narcene River. Though Brostin had suspected his son's motives for years, the night Aldric inquired where to gain passage to the castle was the first they'd ever spoken to each other of it. It was also the first Aldric learned of his mother's fate, having been told all his life she'd perished in her birthing bed. Twenty years past, boats sailed freely to Castelia across the river. Nineteen years past, Aldric's mother had boarded one such ship to visit relations in the holding. Brostin and her had wanted to raise Aldric safely in its walls, and she was off to inquire as to the possibility of living there. The ship had hardly left harbor when the shapes appeared on the horizon; three warships, all flying the royal seal. Without warning, the passenger boat was annihilated in a hail of canon fire. Of the dozens on board, four survived. None of them were Aldric's mother. From the lead warship, a messenger sailed in a lifeboat to Narcene, declaring that a recent naval attack on Castelia had prompted the king to bring an end to all sea travel. Any ship found crossing the river would be similarly destroyed. The law yet stands to this day. The Narcene river stole both Aldric's mother and his dream from him. More than that, it tainted his view of knighthood forever more. He could no longet longer respect any blade sworn to service of such a government. His ambitions disappeared, and his chivalrous combat techniques faded into the unseemly blows of less dignified combat. Recently, Aldric has taken to traveling as a sellsword, looking to make a living of his lifelong training with a blade. Though he travels with no clear direction, sometimes even away from the castle, he has always viewed Castelia as the end to his journey. What he seeks to find there- revenge? Absolution? Complacency?- he cannot say, only that the city across the river has come to signify the end of a road. Recently, Aldric has found himself a companion in the form of a particularly scrappy Elektrike. The creature's hatred for water Pokemon seemed to perfectly match Aldric's own disgust to any body of water or water based community, and has led to him taking the creature along, who he has playfully given the monicker Mange. |
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12:56 AM Jul 11