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| Programming | |
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| Topic Started: Mar 3 2008, 06:47 PM (152 Views) | |
| Colton | Mar 3 2008, 06:47 PM Post #1 |
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DBZA Owner
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Summary So far I have coded the basics, such as that it makes sure the game hosts on the right hub, I've conducted a login system, which is clickable. I am getting used to using photoshop so I have had a friend create two login screens for us. The game for myself will be life-like. I have indeed added age, which will greatly effect your lifestyle. In the beginning, I'm considering this you will be a sort of kid form icon, then when you reach a certain age, you progress into the main form. Sickness may be in-tune also, which diseases may wreak your lives within, so you'll have to watch your every step. I just don't want the game to be a walk up to a bag, or click train and get 1,000 levels in 3 seconds, literally. You shouldn't have to sit around all day while your in character trains automatically, it should be dealt with. Icons So anyways 14 races has been created, which are posted in my announcement upon opening the forum. I'm hoping to give them all their own special abilities, and gaining abilities will be different. NPC icons should be unique, since every being is. I will make all NPCs talk more with you, to have a sort of conversation. GM System The GM system has been created also, it has all of my basic needs. Ban, Announce, Boot, Weather Effects(Next Paragraph), Rebooting, Summon, etc. The Weather effects are going to be the usual snow, rain, and night. Anyways, I'll send you an update on what is happening so far each time I post. Save Code It is finished I hope. It includes automatically saving, and a manual save verb. HUD I haven't yet finished it yet, but there will be a HUD in the game, similar to the one like in the GBA game DBZ Legacy of Goku. The meter is for powerlevel, and ki. Communication Speak is the regular speaking verb for the game, World has the ability to communicate with all of the server, and telepath is an obtainable technique you can use to speak to people privately. Miscellanious verbs like Who, and Staff Online are also in affect already. Players Tab Yeah, I have a players tab, you don't. While you are doing whatever you feel, I will be watching your character movements, and all of your statistics. Just a fair warning.Death I am still debating on whether I should make death hard, or extremely hard to resurrect. On alot of games, you run snake way then are revived, I haven't yet started on it but I am thinking as if I should make a harder way to revive ones self without doing it in a matter of 10 seconds. Personal Note: I am working on these to be finished and I need your input on the game, because I want it to be detailed and how you would like it. Please suggest anything in the forums and I will get back to you, thanks. DBZA Staff, Colt |
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| kaiya | Jul 13 2008, 03:13 PM Post #2 |
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Great, this looks like a great game and I can't wait to play it
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| MA12 | Apr 14 2009, 05:39 AM Post #3 |
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neither can i |
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| Colton | Apr 14 2009, 04:41 PM Post #4 |
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DBZA Owner
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Lol. That post was made almost a clear year ago. Anyways, I'm working at it. |
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8:13 AM Nov 25
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While you are doing whatever you feel, I will be watching your character movements, and all of your statistics. Just a fair warning.




8:13 AM Nov 25