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The Godmodder Chronicles; Plans for a webcomic adaptation
Topic Started: Aug 5 2015, 04:06 PM (300 Views)
pionoplayer
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Okay, there's some vague 'in the future' planning being done for The Godmodder Chronicles, an adaptation for the first DTG session.

I've got the opening script put together that will work for either a standard webcomic format, or a flash comic format, the only problem is that I'm having a hard time contacting my IRL friends who might be willing to work on this.

This is basically a thread for discussion of any kind, people willing to offer resources, give ideas for how to keep the adaptation as true to the original while still being readable, etc.

So how 'bout it?
Yeah I got nothin.
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Lord Herobrine
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I supposed I'm gonna have to read the first DTG session to write the script.
"GET UP, AND MONKEY DOWN WITH THE SICKNESS!"
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pionoplayer
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Meh, I've already started working on a script. A bit of help wouldn't be amiss though, especially since school starts again for me in two weeks.
Yeah I got nothin.
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pionoplayer
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Okay, so I'm bunping this since no one else is doing too much around here.

Working on trying to get the actual writing done is difficult, more difficult than I anticipated. But I managed to ride out the tvtropes session, so I think I should be up to this.
Any help of any kind is appreciated.
Yeah I got nothin.
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FINALBATTLESTARTSNOW
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So, I read the entire DTG1 Forum. Any event you want me to touch on?

"It all started with a troll, a GM, and the most epic fart ever"
Edited by FINALBATTLESTARTSNOW, Aug 18 2015, 12:12 AM.
Hey, if life gives you freaky extradimensional bodysnatching lemons, make freaky extradimensional bodysnatching lemonade!
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pionoplayer
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Meh, right NOW I don't think I need help... although the beginning is likely going to be the easiest part as since I am basically having to try to write in story, and there was NO explanation of the godmodder coming to Genericraft, I can do his introduction completely off the top of may head.

But I remember a fair number of the events pretty well.

I have actually touched on what you said above. The 'troll' is now list as MCForumUser(somenumber) but used to be rexo12. Don't know why rexo's username got reset, but since he hasn't been on the forums for over a year, I can't actually use his real username, so he's renamed GcraftForumgoer13.
Anyways, it starts off with the godmodder appearing in the town, pointing his gun at rexo's house, rexo offering him some bananas, getting blown away, and promptly rage quitting over 'having my house blown up twice a day!!!'
Yeah I got nothin.
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FINALBATTLESTARTSNOW
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I also remember most of the events that led up to the ending. The Radioactive Godmodder, the Glitch, the void expedition, the Godmodder becoming an admin, losing it, hiding in his house, the Voodoo Doll, and then the ACNTT vs. the Secret of the Void.
Hey, if life gives you freaky extradimensional bodysnatching lemons, make freaky extradimensional bodysnatching lemonade!
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pionoplayer
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Yeah, but those are late game, so they aren't going to happen again for a while.
Yeah I got nothin.
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FINALBATTLESTARTSNOW
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Actually, the Radioactive Godmodder, if I remember correctly, was in the first third of the game.
Hey, if life gives you freaky extradimensional bodysnatching lemons, make freaky extradimensional bodysnatching lemonade!
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pionoplayer
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That's still not an immediate concern.
Right now, well, I've been losing lots of time to other things today, so I'm still working on the script for the very first bit.
Like, before citricsquid got summoned.

I'm still working on the rough draft of the intro, here, I'll post what I've got so far.

Starts with a server advert in style of Minecraft launcher (dirt background, white blocky text, grey stone button). Reads as follows.

Genericraft
New: Multiverse Plugin!
additions:
Summoning
New weaponry
Realistic combat add-ons
A special secret below the bedrock
And Much, much more!
[button]Join[/button]

(next scene)
Some people are Builders (shows view of Genericraft’s hub. Should be large and fancy)
Others are Engineers (somewhere else in Genericraft, a massive redstone contraption doing something fancy)
Still others are Warriors (yet another view, two groups of players are fighting with a mix of vanilla minecraft gear, and stuff that is very clearly not vanilla)
And most just want to Get Along (another view, a small town of players, working on farms, crafting at tables and smelting, breeding animals, etc.)
But others… (everyone in the town looks up, zoom in on the message in chat: Godmodder616 has joined the server)
Just want to watch the World Burn. (The Godmodder walks into town)
(some people log out immediately, others brandish weapons. Everyone looks extremely nervous)
The Godmodder pulls out a gun, the owner (GCraftForumgoer13) nervously offers him some bananas. His house is promptly blown away.
“Forget this! I’m done! It doesn’t matter what I do to try and placate this guy, or how many reports I send to that TT2000, this guy just won’t go away! I’m sick of having my house blown up twice a day!” [GCraftForumgoer13 has logged out]

Not a whole lot, but there's a fair amount of research, reading and rereading that goes into trying to make it make sense.

GCraftForumgoer13 will be using the skin of rexo12 (who was one of the first two posters, who attempted to give the godmodder some bananas).
Since I haven't had a whole lot of time to work on it so far, I've only been able to pinpoint two of the early leaders (who will most likely be early main characters):
Sylveon and Tjokm12345

Sylveon had a HUGE post count, so he's going to be important through the whole thing, but tjokm's last post was summoning the creepy dummy, so he'll be important for the first little while, but won't be showing up (even in the background) at all anymore by the end of the comic.
I dunno, I'll probably do a gag about that or something.

Also, a note on the above. Godmodder616 is not the Godmodder's current username, I know, but I had to come up with something, since the Godmodder has had his account deleted a few times and switched to alts, so I decided to start with this one.


On a random, slightly unrelated note, I came up with an arc number: 13.
What do you guys think?
Yeah I got nothin.
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FINALBATTLESTARTSNOW
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Good, but why 13? And it's good to see you active in the forums at least.
Edited by FINALBATTLESTARTSNOW, Dec 18 2015, 07:27 PM.
Hey, if life gives you freaky extradimensional bodysnatching lemons, make freaky extradimensional bodysnatching lemonade!
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pionoplayer
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Because 13 is considered to be an unlucky number, and it shows up in a few different places. Additionally, I noticed that in DTG, a lot of the appearances of 13 ended up being related directly or indirectly to Piono, and I kind of don't want to draw even more attention to him. If his number that pops up everywhere is, rather than his number, the arc number, it's a bit less egregious. OR maybe that's just a logical fallacy.

To be honest, I'm not working on this anymore. Nobody really seemed that interested, although I'm willing to help if someone else actually wants to.
Yeah I got nothin.
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The_Nonexistent_Tazz
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The reason why Piono = 13 is most likely his relationship to the Death Card in the DTG Tarot set, where Death is also 13. It's gonna be kind of hard to get rid of that logical association. Plus, DTG already has the arc number of 901 (and those digits make a lot of appearances on their own).

My idea on this whole thing is double perspective. The Main Antagonist and the Main Protagonists, shifting more towards the former because the Gomodder is a centeral character with one of the most fleshed-out stories yet, including a prequal. Even with the focus on the Anti-Godmodders, it would be pragmatic adaption: I'd suggest having MOST of the Anti-Godmodders already be there and contributing, BUT having the leadership rise and fall, either through ragequits, casualties or just creativity blocks that keep them from doing their best.

Due to the timeframe, while there will certainly be some 'doctoring' of the timeline compared to other DTGs, at the very least I can concretely say that Richard would not have been the Omega Plus for long-perhaps not even a week, in fact-between now and then he's just on a rampage throughout various servers as part of his triumph and part of his purge of all other Godmodders. I would play it up somewhat differently after the opening scenes; this nutjob hacker guy, from the perspective of many, just came out of nowhere all of a sudden one day (from the perspective of most of the players), just in time for the opening scenes, but they definitely know about him at this point. The GodmodderXXX (as they know him) has been a recent superhacker who's been smashing some very popular Minecraft Servers left and right, and some of them have traced his rampages to real-world 'mysterious deaths.' The idea of Godmodding (and Anti-Godmodding for that matter) are known only to a select few (namely, Talist, a part of the 0th war as you'll see, and Engie, who if my recollection serves is working through Walker in 0), and thus offer the exposition more clearly (though on an as-to-know basis; 0 is glossed over for now), and as they don't sign on immediatley (or become prominent immediately), the cast doesn't know this. The server for Genericraft went up in response, calling up new players to begin on a new community. Richard didn't appreciate this, as his goals are to make everyone ragequit form Minecraft itself-not just one server or another. Of course, we know the story from here. Roughly. The interactions between the Anti-Godmodders 'behind the scenes' every night and Richard's own interactions with his Pro-Godmodders would also be played up much more and you'd probably be making stuff up. I'd also like to point out a thing I've had to point out (though I guess it's mostly a headcanon): THe Godmodding wars are not SMALL. There are trillions of players, with both sides summoning basically hordes of mooks to take down one another; the Entities are the heavy hitters that stand basically five-or-so tiers above the rest, while the Descendants and ESPECIALLY the Godmodder are practically lightning-fast Grim Reapers all unto themselves, basically untouchable for the most part and capable of more carp than Superman.

I also suggest making the gorilla a legitimate character in his own right, in the form of the Censor gorilla (And yes, Censor is his first name), who's last name goes up in place of all profanities, all the time, 24-7, in exchange for FAT STACKS of CASH MONEY. Why?...Why not? Speaking of the Cast...It might also be important to keep the cast, sadly, somewhat lower, and keep a more consistent group in-focus; while some might go out of focus, we might ought to keep people who were relevant and stayed relevant in the spotlight, and cut out the majority of bit characters to replace some of their achievements, and possibly expand the Pro-Godmodder faction to include some of the others, including some of the trolls that have posted (and I mean Ellavagod and Pricey during DTG2 and other such figures that were actively trollish/so stupid it was insulting and nothing else, not DTG1 Piono and almost definitely not Goanna. Goanna we can have as the resident Butt Monkey/Lethal Joke Character, because Robot Goanna). Barring instances where this is clearly not the case, I'd also suggest having a majority of the Anti-Godmodders of DTG1 around by the 1st act's end even if they didn't, in-game, become relevant by then, which would basically be getting everyone together for the REAL fight. that way, we have a semi-stable cast for DTG1's end, and can transition to DTG2 by having the vets from there be clearly-defined, and if need be, offing them. (I think Minor and Opel might be the BEST cases for this; old foes of the Godmodder and offing them would be a big victory for Richie Rich, and at some point, the drive to kill overrides the drive to torture.)

We basically have to spin a semi-compelling story about this to make it relevant, and honestly we might just fall into the 'We're still Relevant, gorilla!" trope instead, but we're going to at least try. DTG's loads and loads of characters certainly isn't helping right now.

I also suggest keeping the Arc Number of 901 (and 9, 0 and 1 individually) around instead of 13. If it ain't broke, don't fix it, and while Piono's certainly left a stigma, an ironic situation is that he's probably one of the better villains as everyone hates his guts, and if all else fails I can certainly work with that in a variety of ways. He might not be a winner, he might not even get close, but he'll certainly go out with a bang if nothing else.

Yeah that's a lot of stuff, but yeah, I was interested in this. I can't art-I might do dialouges if it comes up and there has to be something original (and there WILL be that need), but my art capabilities are only somewhat better than XKCD's iconic fare (and the artstyle there is probably deliberate rather than what he can do at his best) at best.
Edited by The_Nonexistent_Tazz, Dec 30 2015, 06:34 AM.
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pionoplayer
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yeah, I like 901 as an arc number better.

Yeah, the main story was going to be focused more around Richard and the efforts to stop him, rather than on the people stopping him and their efforts. The AGs would be jumping in and out, with their most prominent additions being during the time periods where they were actually posting. My plan was to have EVERYONE present for the final battles.
DTG 1's end would be a massive fight against a swarm of terror mobs.
DTG 2's would be mostly the same.
DTG Tvtropes's would be mostly the same, only scaled up somewhat.

As for the storyline, Richard would still have been the omega godmodder for a while, because nobody knows about the godmodder scale outside of those who are actual godmodders. And people know about Richard because he's the one nutjob that keeps going around and wrecking servers.
The real world deaths weren't a thing, and aren't going to be a thing for Richard. There would be SOME references to DTG0, but it's meant to be something small and not relevant. Nobody would've traced the deaths, because Richard's just trying to make people rage quit, not kill them.
The point of DTG1 was that it was smaller than all the others. The Godmodder hadn't faced any serious opposition yet since becoming Omega+, and as such hadn't developed his powers very much, and those that he had, he hadn't used for a while except for a few of the basics. 2 and tvtropes WOULD both be huge, but DTG1 would primarily be just the AGs and the Godmodder, with a few other players coming in here and there trying to contribute, since summons weren't really a THING yet.
It gets bigger later on, but at least at the beginning, DTG1 WAS small. Genericraft was just a server, although a fairly large one because the Godmodder hadn't hit it yet and it had so many awesome plugins that people liked.

Establishing a regular cast WOULD be a good idea, but again, I've stopped doing this. Only a handful of people have expressed interest, and because of the raw SIZE of the games, doing this would have to be a huge undertaking, and as such, I'm not doing this anymore.

As you said, I'm willing to help anyone who decides to pick this up...
But I don't have the time or the drive to do this. I'm working on other projects, with a much higher payoff to work ratio, so this isn't going to happen by me.
Yeah I got nothin.
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The_Nonexistent_Tazz
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The kills are specifically the Godmodders he had to have offed in his purge. They could theoretically rise back up to challenge him, and given what happened with Uzi, that will NOT be a risk he takes.

Eh, there's probably someone. I'm keeping that there so people can pick up on this if they take interest.
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