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| Status on Round 8 | |
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| Tweet Topic Started: Nov 29 2015, 02:11 AM (560 Views) | |
| Oyster Man | Nov 29 2015, 02:11 AM Post #1 |
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Master of Biscuit Technology
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Moving right along. There aint no rest for the wicked. Other phrases I could use but am choosing not to. Changes to Beast Races! -and also maybe neanderthals.- Before I begin I'll include a little excerpt from a conversation I had with Akinonyx a while back:
Beyond that however we need to address something about power issues to help balance things out some. I don't want beast gods to inherently be more powerful than human gods, yet if things continue at their current rate its looking like anything that reproduces rapidly is going to greatly outpower humans. More worshipers=more worship=more power=unfair. This isn't an issue yet, as only two players have encountered each other, but especially by the time we have civilizations developing and running into each other I can see this leading to some major issues. I have an idea on how to settle some of this out, though keep in mind I'm still working on this idea and want to keep it open to discussion. Because I am a terrible speciest, all species will be balanced to Homo sapiens, which means some of the following may also apply to neanderthals and neanderthal-sapiens hybrids. Basically however the faster your creature's breed, the less potential astral content (PAC) they can have. For example, If you have something that breeds twice as fast as a human, its potential astral content can only be half as much as a human's, and thus it's worship is only half as potent as a human's. If you have a creature that breeds 100x faster than a human, it only has 1/100 the astral content, and thus its worship is only 1/100 as powerful. On the flip side lifespan is a factor into this as well. If you have a life span that is only half as long as a humans, your astral content is worth twice as much. If you have a life span that is twice as long as a human's, your astral content is half as much. When you blend the two together you can balance it out some. Say you have a creature that breeds 10x faster than a human, but has a life span only 1/10th as long. The two scales balance out, and you still have a potential astral content equal to that of a human's. Also note that this would be after you kind of raise them to human level. So like the Custodians of Sudurtaf have a while to go before they have to completely start worrying about this, though it would be a good idea to keep this in mind as you advance. But, but, but, later I want elves that live twice as long as a human, and have three times the astral content! I still want this to be doable, and so there will be workarounds. There is the above of balancing lifespan with birthrate, but then I plan on letting people sort of evolve a higher potential astral content into their people. This is kind of how neanderthals operate. Currently they have a similar lifespan to humans, if a little bit shorter, and an equal birth rate. However they have a potential astral content of 1.5x. Its sort of an inherent trait of theirs. Eventually, either through beneficial world events or through the gradual evolution of your people, anyone can do this with their people. I totally expect that in the future the average worshiper will yield like 3 or 4x worship a pop, or have other race features to compensate. What do you mean there's character sheets now!? Sorta, and they only apply to beast races. As I've encountered while writing responses, and publicly whined about like a lil baby, keeping up with how quickly beast races reproduce and how long they live for is tricky, and very hard to get accurate consistent information on. Because it influences power and available worshipers, it's very important I get it right. So to help me out, I need all beast races to send me the following relevant information: How does your species reproduce (how many at a time, what is the survival rate typically, and when does it happen) How long does your species live for (average life span) Are there any other species traits I need to be aware of (for instance, apparently hammer head worms produce a unique toxin) And anything else you think is useful. That said, Deus Plani is not taking place on earth, but rather psudo-Earth. You don't have to match this information to an exact species of animal, and can fudge the numbers a little bit. It would also be handy for you to send me what some of your end goals for your creatures are, at least in terms of reproduction and life span, so that I can help make sure your people are on that track in your responses. Also, don't fret about if this is going to change anything up to this point. This information will only affect the future, so the numbers and worship level of the past will go unaffected. I'll have more info as we go along, such as how world events are going to be slightly different this round, but I'm going to end the update of the update here. Though, I will say this. I am feeling wildly optimistic about this round. What is everyone's reaction to having Round 8 up by around Christmas, or New Year's? No promises of course, but I like the dream. |
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| Eotyrannus | Nov 29 2015, 03:56 AM Post #2 |
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Supreme God of Fishcakes
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How does your species reproduce - Lays around 25,000 eggs, up to four times a season. The fry are cannibals, but protected by their parents. How long does your species live for - About fourteen years, without the assistance of a society to increase lifespan. Are there any other species traits I need to be aware of - Minor telekinesis, slightly amphibious, breathes air, magical blood. And anything else you think is useful - They're pretty tasty. Magical blood is like that. |
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| ramensoup | Nov 29 2015, 11:53 AM Post #3 |
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I now know it is really only for beast races (I missed that part in my initial read through), but I typed this all up so I am posting it. Humans - Homo Sapiens Sapiens How does your species reproduce (how many at a time, what is the survival rate typically, and when does it happen) One child at a time, twins are rare and usually die, with high infant mortality rate of about 30-40% due to a lack of medical knowledge. Children will usually be breast fed for about 2 years or so. A single industrious female can have a child every 3 years or so. How long does your species live for (average life span) Discounting infant mortality rate, average life span is 43.5 years for males and 40 years for females. Approximately 1/4 the population will live between 60 and 70 years. Female lifespan can be increased if she bears no children. Are there any other species traits I need to be aware of (for instance, apparently hammer head worms produce a unique toxin) Adaptive - They can live in almost any environment, usually by adapting the environment to meet their needs. Clever - High problem solving skills and fast learners, they are not physically the strongest so often will use their intelligence to find another solution. Communicators - High level communication skills allow for planning, organization, and diplomacy. Endurance - not the fastest animal, but capable of moving at a jog for an extended period of time. Caring - Humans will protect and care for others in their group that are injured or ill. And anything else you think is useful. |
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| Oyster Man | Dec 6 2015, 11:45 PM Post #4 |
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Master of Biscuit Technology
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Hey, so this only affects a few of you I think, but Round 6 will be closing on Friday nightish my time. If you want your response in round 7, make sure you have your update in by Friday! |
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| Oyster Man | Dec 18 2015, 02:45 PM Post #5 |
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Master of Biscuit Technology
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Just so everyone knows, I have extended the closing date of Round 6 to Sunday night. If you want a response in Round 7, and don't already have one, be sure update Round 6 by then! There will be no ancient whisper this round. However, to make up for this, and as an early Christmas Treat/Incentive, anyone who has an update in Round 7 by Sunday night will get a special treat. That said, there is still no deadline of when updates have to be in for Round 7, so no rush to anyone. ![]() |
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| ChocolateSawfish | Dec 21 2015, 09:02 AM Post #6 |
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How does your species reproduce: The hammerhead worms previously reproduced mostly by fragmentation, but after becoming Custodians, they lost much of their ability to do this. Consequently, they now reproduce more through sexual reproduction. Due to being hermaphroditic, both partners are fertilized in the process. They mate once per year and afterwards lay egg capsules which hatch 1 to 5 weeks later. The number of egg capsules produced by each worm is usually 1 or 2, although it can be as high as 6. The number of capsules produced can be influenced by environmental factors. There are usually 1 to 8 offspring per egg capsule. The total number of offspring produced by each worm per breeding season is usually between 5 and 20. Due to fairly safe conditions on the islands which they inhabit, the number of young which survive is quite high, although they can be prone to cannibalizing each other. Survival rates were typically lower for offspring produced by fragmentation than those hatched from egg cases and now with the added complications of reproduction by fragmentation, hardly any offspring produced this way survive. How long does your species live for: Thanks to the same kinds of regenerative stem cells which allowed them to create copies of themselves from small pieces of their bodies, the hammerhead worms were previously able to heal wounds and regenerate lost tissue almost indefinitely, giving them very long lifespans. Now, with their more complex bodies, this is more difficult for them, so they do not live for quite as long, but they still retain some of their regenerative abilities. Their lifespan typically ranges from 3 months to 1 year. Due to favourable climatic conditions, a ready supply of food and a lack of predators on their islands, disease is the main cause of death for most of the worms. Cannibalism is discouraged but still occurs on occasion. Are there any other species traits I need to be aware of: The hammerhead worms produce the neurotoxin Tetrodotoxin, which is used to subdue large prey items. The toxin is also present in their egg cases to protect them from predators. Sudurtaf has someone modified the bodily systems of the worms, such as their circulatory, respiratory, nervous, digestive and muscular systems, making them physically stronger and more intelligent than they had previously been. They have been changed physically, given flaps of flesh along their sides to make them more dexterous. They have also been given a greater understanding of Sudurtaf, allowing them to become true worshippers. They prefer warm, dark, damp conditions, but are capable of surviving cooler temperatures so long as they are suitably sheltered. They hunt by following prey using chemical receptors on the underside of their head. They feed mostly on earthworms. When hunting, they hold their prey against the substrate by entangling it in slimy secretions, before using their pharynx to break down the prey into small particles before it is digested. They can survive for weeks without food by digesting their own tissues. However, going for a long time without food will cause them to shrink in size. And anything else you think is useful. : I can’t think of anything else. |
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| Oyster Man | Dec 23 2015, 12:29 AM Post #7 |
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Master of Biscuit Technology
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And now its time for the your 'oclock news! According to my research... Recently I watched a documentary series called "Stories from the Stone Age," which has been really eye opening. There's a number of thing's I've gotten pretty off in terms of how to represent ancient humans, and so that changes now. Unless otherwise stated Homo sapiens now have: leather bolos and slings and BISCUIT TECHNOLOGY *cue lightning sounds* and will be at a similar level of development to the humans at the start of the series, the Netufians I believe they were called, with appropriate differences. Homo neanderthalensis also get leather, though otherwise are at the same technology as before. Both species however will now have proper clothing and sewing, needles, all that jazz. Even bigger perhaps is that I now have a better understanding of how hunter gatherers got around and interacted a bit more. This will ultimately mean that human players should be able to spread to more people and have much larger territories more easily, unless they did something to otherwise affect this. A big part of this will be through trade! The big fat man in league with something that totally isn't satan. By that I mean Santa and Krampus. By that I mean the thing I said that the people who had their updates in by Sunday night would get something special. Yeah. Anyway, you guys will essentially get the same thing as discovering an ancient whisper. That is to say you can either see your response as soon as it is written, or you can ask to find out something about the world, both OOC of course. This will apply to T0R4C, Teuthis, Mr.Hands, and Sigma Draconis. |
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| Oyster Man | Dec 25 2015, 02:02 AM Post #8 |
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Master of Biscuit Technology
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https://soundcloud.com/errol-wagner/seven-rounds-of-deus-plani-and-gm-words/s-dBQrd Merry Christmas! |
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| ChocolateSawfish | Dec 25 2015, 07:40 AM Post #9 |
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Nice clip! And a negative world event? *Girds Lasufam* So be it. Merry Christmas/Other celebration/No celebration and a Happy New Year to you, too! |
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| MrHands | Dec 25 2015, 12:49 PM Post #10 |
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Lord of Caelecti
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Zenwatoon, who is a giant floating hand, beat me up and I ate some of his thumb. My surviving followers are now slaves and I have lost a prophet. I will post the convo on the third of january when I am at my home. Edited by MrHands, Dec 25 2015, 12:50 PM.
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