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Corrain
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Apr 30 2015, 06:53 PM
Post #1
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- Posts:
- 44
- Group:
- Admins
- Member
- #2
- Joined:
- Mar 3, 2015
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| Name | Cost | Damage | Weight | Properties | | Simple Melee Weapons | | | | | | Club | 1 sp | 1d3 bludgeoning | 2 lb. | Light | | Dagger | 2 gp | 1d3 piercing | 1 lb. | Finesse, light, thrown (range 4/12) | | Greatclub | 2 sp | 1d6 bludgeoning | 10 lb. | Two-handed | | Handaxe | 5 gp | 1d3 slashing | 2 lb. | Light, thrown (range 4/12) | | Javelin | 5 sp | 1d3 piercing | 2 lb. | Thrown (range 6/24) | | Light hammer | 2 gp | 1d3 bludgeoning | 2 lb. | Light, thrown (range 4/12) | | Mace | 5 gp | 1d3 bludgeoning | 4 lb. | -- | | Quarterstaff | 2 sp | 1d3 bludgeoning | 4 lb. | Versatile (1d6) | | Sickle | 1 gp | 1d3 slashing | 2 lb. | Light | | Spear | 1 gp | 1d3 piercing | 3 lb. | Thrown (range 4/12), versatile (1d6) | | Unarmed strike | -- | 1 bludgeoning | -- | -- | | Simple Ranged Weapons | | | | | | Crossbow, light | 25 gp | 1d6 piercing | 5 lb. | Ammunition (range 16/64), loading, two-handed | | Dart | 5 cp | 1d3 piercing | 1/4 lb. | Finesse, thrown (range 4/12) | | Shortbow | 25 gp | 1d3 piercing | 2 lb. | Ammunition (range 16/64), two-handed | | Sling | 1 sp | 1d3 bludgeoning | -- | Ammunition (range 6/24) | | Martial Melee Weapons | | | | | | Battleaxe | 10 gp | 1d6 slashing | 4 lb. | Versatile (2d3) | | Flail | 10 gp | 1d6 bludgeoning | 2 lb. | -- | | Glaive | 20 gp | 1d6 slashing | 6 lb. | Heavy, reach, two-handed | | Greataxe | 100 gp | 3d3 slashing | 7 lb. | Heavy, two-handed | | Greatsword | 50 gp | 2d3 slashing | 6 lb. | Heavy, two-handed | | Halberd | 20 gp | 1d6 slashing | 6 lb. | Heavy, reach, two-handed | | Lance | 10 gp | 1d12 piercing | 6 lb. | Reach, Mounted-Only | | Longsword | 15 gp | 1d6 slashing | 3 lb. | Versatile (2d3) | | Maul | 10 gp | 2d3 bludgeoning | 10 lb. | Heavy, two-handed | | Morningstar | 15 gp | 1d6 piercing | 4 lb. | -- | | Pike | 5 gp | 1d6 piercing | 18 lb. | Heavy, reach, two-handed | | Rapier | 25 gp | 1d6 piercing | 2 lb. | Finesse | | Scimitar | 25 gp | 1d3 slashing | 3 lb. | Finesse, light | | Shortsword | 10 gp | 1d3 piercing | 2 lb. | Finesse, light | | Trident | 5 gp | 1d3 piercing | 4 lb. | Thrown (range 4/12), versatile (1d6) | | War pick | 5 gp | 1d6 piercing | 2 lb. | -- | | Warhammer | 15 gp | 1d6 bludgeoning | 2 lb. | Versatile (2d3) | | Whip | 2 gp | 1d3 slashing | 3 lb. | Finesse, reach | | Martial Ranged Weapons | | | | | | Blowgun | 10 gp | 1 piercing | 1 lb. | Ammunition (range 5/20), loading | | Crossbow, hand | 75 gp | 1d3 piercing | 3 lb. | Ammunition (range 6/20), light, loading | | Crossbow, heavy | 50 gp | 1d6 piercing | 18 lb. | Ammunition (range 20, 80), heavy, loading, two-handed | | Longbow | 50 gp | 1d6 piercing | 2 lb. | Ammunition (range 30/120), heavy, two-handed | | Net | 1 gp | -- | 3 lb. | Thrown (range 1/3) |
Range is in squares. Example: Range = 4/12. You can hit up till 4 squares normally. 12 squares with a disadvantage on your roll.
Edited by Corrain, Apr 30 2015, 07:55 PM.
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