| Recent Updates | |
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| Tweet Topic Started: Dec 3 2016, 03:56 AM (208 Views) | |
| Rugo | Dec 3 2016, 03:56 AM Post #1 |
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The Badmin
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I'm tired of posting multiple times a day about updates so I will be updating this for a bit. I'll comment when I have a new update so everyone knows. Bio-Android Starting Item Change: Android Locator is being replaced by Sturdy Red Ribbon Vest Android Starting Item Change: Self-Destructe Device is being replaced by Improved Nanomachines |
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| Rugo | Dec 3 2016, 04:47 AM Post #2 |
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The Badmin
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Some quests are being added. They will be piece mealed out as I get them ready. Earth has a new saga based quest. Vitality X and Vitality Y added as items thanks to Strange's suggestion. Edited by Rugo, Dec 3 2016, 04:58 AM.
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| Rugo | Dec 3 2016, 11:12 PM Post #3 |
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The Badmin
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Two new quests added. Shin-Jin and Namekian classes have received some minor updates. |
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| Rugo | Dec 4 2016, 04:27 AM Post #4 |
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The Badmin
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Added History for Commander Gold! Red Ribbon Army has aligned with New Vegeta!
Edited by Rugo, Dec 4 2016, 04:29 AM.
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| Rugo | Dec 4 2016, 10:00 PM Post #5 |
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The Badmin
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Criticals and Counters now function only off of natural rolls. If you roll a 1d30 and roll a 30 it is a crit or counter (if it is on defense) despite any modifiers. |
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| Rugo | Dec 6 2016, 12:10 AM Post #6 |
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The Badmin
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Level 3 and Level 4 Transformations now use 150% and 200% instead of 200% and 400%. This was done in an effort to decrease the power gap between people who run ahead to the next transformation level. |
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| Rugo | Dec 7 2016, 01:34 AM Post #7 |
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The Badmin
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New Quests on Alpha Collective, 1 new quest on Earth, 2 New Quests on New Vegeta, and 2 new Saga Quests on Namek! |
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| Rugo | Dec 7 2016, 03:58 AM Post #8 |
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The Badmin
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Some new item sets added! |
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| Rugo | Dec 7 2016, 05:07 AM Post #9 |
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The Badmin
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Planet Marketplaces are now up. |
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| Rugo | Dec 23 2016, 02:13 AM Post #10 |
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The Badmin
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Updated Makaioshin starting items. Hellish Rapier didn't make sense since their sword class starts with a sword. Gave them Demon Tunic (I split up the Demon Outfit before site opened up). Various quests have been added throughout. Week 1 pages will be posted shortly to prepare for the 26th. |
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| Rugo | Jan 4 2017, 03:21 PM Post #11 |
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The Badmin
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Pole Dancing Mastery has been updated. The new version can be found below. Pole Dancing Mastery [FREESTYLE, MASTERY] Description: The Art of Pole Dancing is one that is often overlooked. Pole dancing requires tremendous dexterity, power, and concentration. Done properly, what you get is a beautiful and alluring style of art that can captivate an audience. A Pole Dancing Master can keep their show going even in combat. They are masters of keeping their performance together, expressing their power through flexibility, and doing it well enough to catch just about anyone off guard and trip them up. Effect: Effect: Your Dexterity Bonus is considered +1. At the start of combat choose two of your attacks. Those attacks gain "Requirement: Blunt Weapon". If you roll a 25 or higher on a single dice attack that requires a Blunt Weapon you may deactivate a CONSTANT Skill.. Requirements: You must know at least three (3) Non-Latent, Non-Custom Freestyle attacks,skills, and/or blocks. Training Days: 4 |
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| Rugo | Jan 18 2017, 02:41 PM Post #12 |
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The Badmin
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Quests with a 1,000 PL Req have been lowered to 700 PL |
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