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Accordion.; Character App.
Topic Started: Sep 17 2017, 10:37 PM (184 Views)
Accordion.
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Out of Character Information
Handler's Name: Noel
E-Mail Address: noelcruz929@gmail.com
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Twitter URL: (This is for the Intergalactic Communication Hub)
Character Portrait:

Character Information
Name: Accordion.

Race: Namekian.

  • Racial Trait(s):
    Meditative Preparation - You start combat with +1 KI Point. When you Power Up, gain +1 KI Point.


  • Regeneration - You heal from SEVER effects immediately. RESTRICTEDx1. You may skip your turn to negate one BREAK against yourself. Your RECOVER is increased by (5% Total) HP per day.

Class:
Warrior Namek – You start the game with +2 Training Days. RESTRICTEDx3. You may heal from a BREAK immediately.

  • If Half-Saiyan, tail or no tail?:

  • If Android, Power Core (16 or 17/18 Model) or Power Absorption (19/20 Model)?

  • If Bio-Android, which Genetic Composition ability/abilities?


Gender: Male.
Height: 6’2.
Weight: 155.
Hair Color: Hair?
Eye Color: Black.
Skin Color: Green.
Age: 20.
Origin: Ket-hon Village, Namek.
War Alignment: Neutral until something happens that makes him want to join a side.

  • Current Location: Namek



History: A Namekian born into the Soldier caste in Ket-hon village. He had a pretty normal upbringing, played with the other kids. Learned to count, some of the local crafts, etc. And he had a little bit more interest in the martial arts than most his age compared to some of the other kids.
One day, while he was looking at the Joko Cavern he had a realization. Perhaps even what the many heroes etched into the mountain each thought at one point. He wanted more out of his life, to do something so he’d also receive an honor as grand as the Cavern. And he decided the best way to do so for someone like him was to train.

Cut to a week later where he tried to make an expedition to Sahm Village to find someone to teach him. A voyage he tried to make with no map, and barely a couple hours worth of water. Needless to say he was grounded for a month after his caretaker found him.
The next attempt to find a master was much more successful (and surprisingly enough IN his village so joke was on him.) An older Saiyan man named Graint, who had settled on the planet many years ago after the war between Vegeta and Namek. And so, a new chapter in Accordion's life began.

And so, time flew by and now we come to modern day. Where Accordion has decided to make a proper voyage across the land to go test his mettle against other warriors. Now with a map and plenty of supplies.

Aura Color: Purple.

Martial Arts Style: Aoyusumu.

The Accordion(Beta Beta Name.) [CUSTOM, BLOCK.]:
Description: Accordion deftly dodges out of the way of an attack, and then extends his arm to grab the opponent.
Effect: RESTRICTEDX1 Blocks a physical or energy attack. Next attack gains +3 sides and cannot be blocked. If opponent transforms before your next attack, -10% Current HP. Also loses previously mentioned bonuses. Cost X Ki Points.

Inventory [/c]

Namekian Uniform [1,000z] [Equipped.]
Inventory Slots: 1
Description: A purple uniform that does not come with a turban or cape. It is given to all of the Namekians who do not wish to be warriors. [FULL BODY]
Effect: +7% All Stats.
Location: Namek
Senzu Root [500z]
Inventory Slots: 1
Description: The actual root of a senzu plant. Taking a bite out of the root is said to give a temporary boost of energy, though it has no healing properties.
Effect: USEx1. Gain 3 KI Points. This does not take up your turn.
Note: You may only use 1 Ki gain item per Match.
Location: Earth, Namek

Stats
(These are your starting stats, you may distribute 8 SP among them. All Stats must have at least 20% of your Total SP, meaning you must spend at least 2 SP on each stat at this point.)
Level: A
Power Level: 100

HP - 200
Power - 100
Dexterity - 3

[Stats with Equipment.]
Note: Namekian Uniform gives +7% to all stats.

HP - 214. (200+14)
Power - 107 (100+7)
Dexterity - 3. (3+0)

Specialization(s): Speed Level 1.

Moveset

Mastery [1 Slot]

(Reminder: Deduct slots.)

Skills [2/4 Slots]

Close Shave [AOYUSUMU, CONSTANT SKILL]
Description: The reflexes of an Aoyusumu student are unlike any other. To you, enemies appear to be moving in slow motion. Even on the off chance when they do catch you off guard, proper training and a calm state of mind allows you to use that extra half a second that would be wasted in the hands of anyone else.
Effect: CONSTANT - Whenever your defensive roll result is equal to your opponent's attack roll result, the attack is STOPPED. After you roll a defensive roll, you may lose X KI Points. X = Any number between 1 and 5. Your defensive roll gains +X to the result. Costs 1 KI Point.
Requirements: Speed Level 1
Training Days: 2

Inner Peace [AOYUSUMU, CONSTANT SKILL]
Description:It is not easy to create a sense of inner peace in battle -- fighting is chaotic in nature and hard on the spirit. Aoyusumu practitioners are taught to disregard the chaos and maintain this hard to attain inner peace, putting them at ease and keeping them calm under pressure.
Effect: CONSTANT - Whenever you STOP a single dice attack, gain 1 KI Point. Costs 1 Ki Point.
Requirements: N/A
Training Days: 2

Stoicism [AOYUSUMU, SKILL]
Description:Seeming completely stoic, the opponent never realizes the user is actually making calculations for their next move.
Effect: RESTRICTEDx2. Activate when modifying your dice sides and/or result(s). Double the amount modified, except modifications from a Mastery. You can exceed the normal cap with this effect. Costs 1 KI Points.
Requirements: N/A
Training Days: 2

(Reminder: Deduct slots.)

Basic Attacks

Basic Punch - (10% Power) Damage. Costs 0 KI Points.
Basic Kick - (10% Power) Damage. Costs 0 KI Points.
Basic Ki Blast - (10% Power) Damage. Costs 0 KI Points.

Advanced Attacks [3/5 Slots]


Bullwhip [AOYUSUMU, PHYSICAL, THROW, KICK]
Description: Catching the opponent’s arm, the user wrenches the arm and forces the opponent into a hunched position. From this submissive pose, they repeatedly drive their foot into the opponent’s gut before tossing them aside.
Effect: Physical attack doing (30% Power) Damage. If you STOPPED your opponent’s last attack, this attack does +(10% Power) Damage and cannot have its damage modified by your opponent’s effects. SUCCESSFUL - Your next 2 defensive rolls gain +2 to their result. Costs 1 KI Point.
Requirements: N/A
Training Days: 2

Crescent Kick [AOYUSUMU, PHYSICAL, KICK]
Description: Kicking out with the rear leg, the user swings the leg in an arc-like fashion, usually aimed so as the foot swings around it hits the back of the opponent's head.
Effect: Physical attack doing (35% Power) Damage. If you STOPPED your opponent’s last attack, this attack can CRITICAL with a roll of 30 or higher. SUCCESSFUL - Your next defense roll gains +3 dice sides. Costs 1 KI Point.
Requirements: N/A
Training Days: 2
Damage: 37.

Heart Punch [AOYUSUMU, PHYSICAL, PUNCH]
Description: Intercepting an opponent's kick or punch, the user draws them close as a swift strike to the heart is delivered. The effect of this attack has been described to having an instant and momentary heart attack.
Effect: Use only immediately after STOPPING a Punch-Type or Kick-Type attack. This does not take up your turn. Physical attack doing (35% Power) Damage. SUCCESSFUL - Choose one: Your opponent cannot STUN you for the next 6 turns OR your opponent cannot CRITICAL against you for the next 6 turns. Costs 1 KI Point.
Requirements: N/A
Training Days: 2
Damage: 37.

(Reminder: Deduct slots.)

Blocks [2/2 Slots]

The Accordion(Beta Beta Name.) [CUSTOM, BLOCK.]:
Description: Accordion deftly dodges out of the way of an attack, and then extends his arms to grab the opponent.
Effect: RESTRICTEDX1 Blocks a physical or energy attack. Next attack gains +3 sides and cannot be blocked. If opponent transforms before your next attack, -10% Current HP. Also loses previously mentioned bonuses. Cost X Ki Points.

(Reminder: Deduct slots.)

Signature Techniques [2 Slots]

(Reminder: Deduct slots.)

Extra Moves List [Unlimited Slots]

(I think that's everything I needed to do? Please notify if anything needs to be changed.)
Edited by Accordion., Sep 28 2017, 01:48 AM.
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Rugo
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The Badmin
Everything looks good. I'll post official acceptance soon
Keroth
 
I honestly forgot Vegeta exists.
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Rugo
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The Badmin
By joining Dragon Ball: Legacy, you agree to understanding what will be expected of you. No mods will award you Experience, Zenni, Quest Rewards, or other Items obtained to your page. That is up to you to keep track of and award to yourself as you post them (Do provide a post after your actions that awards your EXP/Zenni so we understand what you're doing). In Weekly Updates, you will make a post each week that keeps track of all of your gains, losses, and day usage for that week. You understand that abuse of this system of trust will lead to banning.

Also keep in mind to update your Current Location as you move from planet-to-planet
, mortal plane-to-afterlife, or while in transit in Outer Space.

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That item will not take up a slot. Please read the rules for equipped items.


If you have any questions, let a mod or Administrator know. Otherwise, welcome.
Keroth
 
I honestly forgot Vegeta exists.
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