| Week 4; 12/4/2017-12/10/2017 | ||||||
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| Tweet Topic Started: Dec 4 2017, 05:23 AM (111 Views) | ||||||
| Rugo | Dec 4 2017, 05:23 AM Post #1 | |||||
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The Badmin
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| Skullo | Dec 4 2017, 05:56 AM Post #2 | |||||
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The J
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Days [Day 1] Instant Transmission [Day 2]Instant Transmission [Day 3]Leaving heaven [Day 4]Leaving heaven [Day 5]Needle in an Asteroid Stack [Day 6]Needle in an Asteroid Stack [Day 7]Needle in an Asteroid Stack (battle} Training Moves Learned: Instant Transmission Description: The user dematerializes and moves as a mass of light, disappearing from view at an incredible speed. From that point, they can lock onto a Ki signature and materialize near it. Effect: Once per week, you can Instant Transmission yourself to another planet. You cannot use Instant Transmission to teleport you to another planet 2 weeks in a row. In the event that the planet you are is destroyed, you may use Instant Transmission to take you to another planet (regardless if you used it the week before). Instant Transmission is a requirement to learn certain moves. Requirements: N/A Training Days: 2 Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes) Quest Rewards 0.5x Base EXP Gain // 150z Item Transactions Purchased: Gauntlets [1,200z] Inventory Slots: 1 Description: Fully articulated plate armor gauntlets worn over the hands. The material it is made out of comes from the core of a dead planet and is very dense as a result. They provide excellent damage potential though. [ACCESSORY] Sold: Transferred: Weekly Gains Base EXP Gain: 468+114 Quest/Other EXP Gain:0.5 exp Total EXP Gain:582 Faction Points Gained/Lost: Faction Points Deposited with Faction: Base Zenni Gain: Updates Equipment Changes: Gauntlets [1,200z]equipped Inventory Slots: 1 Description: Fully articulated plate armor gauntlets worn over the hands. The material it is made out of comes from the core of a dead planet and is very dense as a result. They provide excellent damage potential though. [ACCESSORY] Current Planet: Alpha collective Zenni: 900 + 500 = 1,400 PL: C + 582 = D Level: C // D (( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS )) HP: 350 +50 = 400 Power: 140 + = 180 Dexterity: 6 + 1 = 7 Speed Level 1 Your opponent’s escape rolls gain -3 to the results. Your quests cost -250 wpd. Edited by Skullo, Dec 4 2017, 10:18 AM.
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| Punchline | Dec 9 2017, 02:45 PM Post #3 | |||||
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Punchline Week 4
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| Radical | Dec 9 2017, 07:18 PM Post #4 | |||||
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Radical Week 4
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| Alister Brand | Dec 10 2017, 06:23 PM Post #5 | |||||
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Almost a Saiyan
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Days [Day 1] Traveling to New Vegeta [Day 2] Traveling to New Vegeta [Day 3] Fight with Hirudegarn [Day 4] The Old Man and the Half-Breed [Quest - Master Roshi's School For The Gifted] [Day 5] The Old Man and the Half-Breed [Quest - Master Roshi's School For The Gifted] [Day 6] The Old Man and the Half-Breed [Quest - Master Roshi's School For The Gifted] [Day 7] The Old Man and the Half-Breed [Quest - Master Roshi's School For The Gifted] Training Moves Learned: (Place here any moves that you finished learning this week) Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes) Quest Rewards Custom Skill Name: Stunning Brutality Custom Skill Description: On the battlefield there are two types of fighters: the one who is the aggressor and the one who is being assaulted. There are no other types, those who pretend like "defense" is an actual way to win have never heard the old proverb that the best defense is a great offense. Alister Brand is a living example of this as he has learned now through Roshi's teachings to forgo defensive intensity in favor of an all out offensive assault that has little room to allow his opponent a chance to defend themselves at the cost of his own defensive focus. Custom Skill Effect: Restricted x2. Activate after successfully stunning an opponent. Your next attack deals an additional +(10% Power Damage) and your opponent's defense roll gains -2 to the result. Your next defense roll gains -2 to the result. If you are below (50% Total Health), the damage of your next attack is increased to (+15% Power Damage) and your next defense roll gains -4 to the result instead. Costs 2 Ki Points. Item Transactions Purchased: N/A Sold: N/A Transferred: Pod to me, Jetpack to Keroth, and Zenni to Sprout Weekly Gains Base EXP Gain: 140 EXP Quest/Other EXP Gain: N/A Total EXP Gain: 140 EXP Faction Points Gained/Lost: N/A Faction Points Deposited with Faction: N/A Base Zenni Gain: 350 Zenni Updates Equipment Changes: N/A Current Planet: Heaven! Zenni: 0 + 350 = 350 PL: 554 + 140 = 694 Level: D // E (( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS )) HP: 350 + 50 = 400 + 15% = 460 Power: 200 + 20 = 220 + 40% = 308 Dexterity: 7 + 2 = 9 - 5% = 9 HIGH TENSION: 1d60 -> 1d70 HP: 400 + 32% = 528 Power: 220 + 57% = 345 Dexterity: 9 + 11% = 10 |
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| LibertyGear | Dec 10 2017, 08:54 PM Post #6 | |||||
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Spoiler: click to toggle
Edited by LibertyGear, Dec 10 2017, 08:54 PM.
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| Sprout | Dec 10 2017, 10:25 PM Post #7 | |||||
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The Madmin
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Sprout Update
Edited by Sprout, Dec 10 2017, 10:35 PM.
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| Keroth | Dec 11 2017, 03:09 AM Post #8 | |||||
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The Royal Guard
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Keroth's Week
Edited by Keroth, Dec 11 2017, 03:09 AM.
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| Asura | Dec 11 2017, 04:35 AM Post #9 | |||||
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Days [Day 1-4] Learned Rising Sun [Day 5] Beat the Beat quest [Day 6-7]Warlord quest Training Moves Learned: Rising Sun (Signature) 40 exp, 40 zenni gained Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes) Quest Rewards Weaponized Workout CD [800z] Item Slots: 0 Description: A portable disk filled with only the sickest of beats and the hottest tunes. Effect: USEx1. Gain +1 Day this week. One use per character. +1d20 to current Transformation roll. // Your next Transformation is automatically acquired Item Transactions Purchased: Used Free ship item 1000 or less from ad promotion to buy Auto Pilot. Sold: Transferred: Weekly Gains Base EXP Gain: 100 Quest/Other EXP Gain: Total EXP Gain:100 Faction Points Gained/Lost: Faction Points Deposited with Faction: Base Zenni Gain: 190 Updates Equipment Changes: (Note any changes in items you equipped or unequipping here) Current Planet: Shi'kir Zenni: 35 + 190 = 225 PL: 490 + 100 = 590 Level: D // D Edited by Asura, Dec 11 2017, 04:36 AM.
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| Rugo | Dec 14 2017, 05:05 AM Post #10 | |||||
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The Badmin
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Rugo |
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| Leopold | Dec 17 2017, 08:04 PM Post #11 | |||||
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Days [Day 1] Army Drills! [Day 2] Army Drills! [Day 3] Army Drills! [Day 4] Army Drills! [Day 5]War Never Changes [Day 6] War Never Changes [Day 7] War Never Changes Training Moves Learned: Big Shot [ENERGY, BLAST] Description: Ascending to the heavens, the Kiihakai student charges a sphere of ki that is roughly double the height of the attacker himself! The large sphere is fired directly from the palm as a powerful blast. Effect: RESTRICTED x1. Energy attack doing (55% Power) Damage. SUCCESSFUL - If your attack roll is 20 or higher, activate all of your Skills with a 'CONSTANT' effect. After 3 of your turns, deactivate all of your Skills with a 'CONSTANT' effect that were activated in this way. Costs 3 KI Points. Requirements: Bukujutsu Level 1 Training Days: 3 Shi'kir Namek Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes) Quest Rewards Big Shot [ENERGY, BLAST] Description: Ascending to the heavens, the Kiihakai student charges a sphere of ki that is roughly double the height of the attacker himself! The large sphere is fired directly from the palm as a powerful blast. Effect: RESTRICTED x1. Energy attack doing (55% Power) Damage. SUCCESSFUL - If your attack roll is 20 or higher, activate all of your Skills with a 'CONSTANT' effect. After 3 of your turns, deactivate all of your Skills with a 'CONSTANT' effect that were activated in this way. Costs 3 KI Points. Requirements: Bukujutsu Level 1 You may create a new Kiihakai Styled Technique (Mastery, Skill, Advanced Attack, Signature Technique, or Block) that will be permanently added to the Kiihakai Style and taught on Shi'kir. You may learn this Technique from anywhere by spending the required Training Days -1. This Technique must be approved by an Administrator, and should follow the general theme of the Style. Item Transactions Purchased: - Sold: - Transferred: - Weekly Gains Base EXP Gain: 140 Quest/Other EXP Gain: 10 Total EXP Gain: 150 Base Zenni Gain: 350 Updates Equipment Changes: - Current Planet: Shi'kir Zenni: (1300) + (550) = (1850) PL: (570) + (150) = (720) Level: (D) // (E) (( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS )) HP: (350) + (0 * 50) = (350) Power: (220) + (3 * 20) = (280) Dexterity: (6) + [1 * 1] = (7) (If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain) |
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