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Week 5; 12/11-12/17
Topic Started: Dec 11 2017, 05:24 AM (158 Views)
Rugo
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The Badmin
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[spoiler=Insert Name Here]
[center][b]Days[/b][/center]
[Day 1]
[Day 2]
[Day 3]
[Day 4]
[Day 5]
[Day 6]
[Day 7]

[center][b]Training[/b][/center]
[b]Moves Learned[/b]: (Place here any moves that you finished learning this week)
[b]Moves Learning[/b]: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes)

[center][b]Quest Rewards[/b][/center]
(List all Quest rewards)

[center][b]Item Transactions[/b][/center]
[b]Purchased[/b]:
[b]Sold[/b]:
[b]Transferred[/b]:

[center][b]Weekly Gains[/b][/center]
Base EXP Gain:
Quest/Other EXP Gain:
Total EXP Gain:
Faction Points Gained/Lost:
Faction Points Deposited with Faction:

Base Zenni Gain: (Note: Quest/Other Zenni Gain isn't added here since you gain those immediately instead of at the end of the week!)

[center][b]Updates[/b][/center]
Equipment Changes: (Note any changes in items you equipped or unequipping here)

Current Planet: (Your character's location at the end of the week)

Zenni: (Current Zenni) + (Total Zenni Gain) = (New Zenni)

PL: (Current Power Level) + (Total EXP Gain) = (New Power Level)
Level: (Current Level) // (New Level)

(( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))

HP: (Old Stat) + (Stat Points Portion * 50) = (New Stat)
Power: (Old Stat) + (Stat Points Portion * 20) = (New Stat)
Dexterity: (Old Stat) + [Stat Points Portion * 1] = (New Stat)

(If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain)[/spoiler]
Edited by Rugo, Dec 17 2017, 10:36 PM.
Keroth
 
I honestly forgot Vegeta exists.
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Skullo
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The J
Days
[Day 1]Supplies and demand
[Day 2]Galactic transit
[Day 3]Galactic transit
[Day 4] Shin jin fight
[Day 5]Blackest day
[Day 6]Blackest day
[Day 7]Blackest day

Training
Moves Learned: (Place here any moves that you finished learning this week)
Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes)

Quest Rewards

Changeling Special Forces Armor [1,500z]
Inventory Slots: 1
Description: This armor is worn by the special forces of the Changeling army or henchmen. It has been proven to be amongst the strongest armors in the galaxy and retains the energy-based reflection of the previous two armors. [UPPER BODY]
Effect: +10% Power. 5% Dex. When taking damage from a SUCCESSFUL energy attack, your opponent loses (5% Attack's Damage) HP.
Location: Alpha Collective, Shi'kir, Basbas, Taifuu, Brutus, Magumar


Item Transactions
Purchased:
Sold:
Transferred:

Weekly Gains
Base EXP Gain:582
Quest/Other EXP Gain:160
Total EXP Gain:732
Faction Points Gained/Lost:
Faction Points Deposited with Faction:

Base Zenni Gain: 450

Updates
Equipment Changes: (Note any changes in items you equipped or unequipping here)

Current Planet: Taifuu

Zenni: 100 + 350 = 450

PL: 582 + 150 = 742
Level: D // F

(( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))

HP: 400 +200 = 600
Power: 180 + 40 = 220
Dexterity: 7 + 2 = 9


Edited by Skullo, Dec 13 2017, 06:57 AM.
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Asura
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Days
[Day 1-3] Space travel 3 days-- Wanted quest
(Arrival on Taifuu-- challenged by enemy npc and won +100Z from Pirate jewelry)
[Day 4] A glimmer of light-- The Blackest Night quest (Used Wayfinder: 3 days became 1 for this quest)
[Day 5-8] (Extra from war song Cd for extra day) Darkest Night quest-- failed >< Sent to afterlife.


Training
Moves Learned: (Place here any moves that you finished learning this week)
Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes)

Quest Rewards
1.0x Base EXP Gain // Red Bandana
.5X base exp gained

Item Transactions
Purchased:
Sold:
Transferred:

Weekly Gains
Base EXP Gain:160 xp
Quest/Other EXP Gain: 30xp
Total EXP Gain: 190xp
Faction Points Gained/Lost:
Faction Points Deposited with Faction:

Base Zenni Gain: 300

Updates
Equipment Changes: Chang 1 Pirate Jewelry with 1 Red Bandana (after day 3) -- storage on ship.

Current Planet: Taifuu > Afterlife.

Zenni: 225 + 500 = 725

PL: 590 + 190 = 780
Level: D // F

+10 to Transformation Dice.

(( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))

HP: 400 + (2 * 50) = 500
Power: 180 + (3 * 20) = 240
Dexterity: 7 + [3 * 1] = 10

(If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain)
Keroth

Edited by Asura, Dec 15 2017, 03:22 AM.
Asura Enja
Posted ImagePower Level: A
HP: 200
Power: 100
Dexterity: 3
Posted Image
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Keroth
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The Royal Guard
Days
[Day 1] Not Your Old Man's e-Fed
[Day 2] Not Your Old Man's e-Fed
[Day 3] Not Your Old Man's e-Fed [Battle]
[Day 4] Challenge: Hirudegarn's Head [Battle]
[Day 5] The Magician's Curse, Part 1
[Day 6] The Magician's Curse, Part 1 [Battle]
[Day 7] Move Learing: Immense Power

Training
Moves Learned: Zenkai Rage (Custom Signature Technique)
Moves Learning: Immense Power (One More Day)

Quest Rewards
1.0x Base EXP
+1 Skill Slot
First Aid Kit x2
200z
1.0x Base EXP [Zenkai: Hirudegarn]
0.5x Base EXP [Zenkai: Trogdor]
0.5x Base EXP [Zenkai: Ox King]
1.0x Base EXP [Intergalactic War Manual]

Item Transactions
Purchased: Intergalactic War Manual
Sold: N/A
Transferred: 800z (from Sprout), 200z (to Sprout)

Weekly Gains
Base EXP Gain: 122
Quest/Other EXP Gain: 80
Total EXP Gain: 202

Base Zenni Gain: 310

Updates
Equipment Changes: N/A

Current Planet: Earth

Zenni: 35 + 345 = 345

PL: 804 + 202 = 1,006
Level: F // H

(( ONLY COMPLETE NEXT SECTION IF YOU LEVELED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))

HP: 450 + (2 * 50) = 550 + 15% = 633
Power: 260 + (2 * 20) = 300 + 25% = 375
Dexterity: 10 + [4 * 1] = 14 + 0% = 14

(If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain)

HP: 550 + 32% = 726
Power: 300 + 42% = 426
Dexterity: 14 + 16% = 16 [44%, +2]
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Android Pi
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No Fun, On the Run!
Delay Week


Days
[Day 1]
[Day 2]
[Day 3]
[Day 4]
[Day 5]
[Day 6]
[Day 7]

Training
Moves Learned: (Place here any moves that you finished learning this week)
Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes)

Quest Rewards
(List all Quest rewards)

Item Transactions
Purchased:
Sold:
Transferred:

Weekly Gains
Base EXP Gain:
Quest/Other EXP Gain:
Total EXP Gain:
Faction Points Gained/Lost:
Faction Points Deposited with Faction:

Base Zenni Gain: (Note: Quest/Other Zenni Gain isn't added here since you gain those immediately instead of at the end of the week!)

Updates
Equipment Changes: (Note any changes in items you equipped or unequipping here)

Current Planet: (Your character's location at the end of the week)

Zenni: (Current Zenni) + (Total Zenni Gain) = (New Zenni)

PL: (Current Power Level) + (Total EXP Gain) = (New Power Level)
Level: (Current Level) // (New Level)

(( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))

HP: (Old Stat) + (Stat Points Portion * 50) = (New Stat)
Power: (Old Stat) + (Stat Points Portion * 20) = (New Stat)
Dexterity: (Old Stat) + [Stat Points Portion * 1] = (New Stat)

(If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain)
Edited by Android Pi, Jan 16 2018, 11:28 PM.
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Triangle
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Howdy!
Triangle's Week 3, 4 and 5
Edited by Triangle, Dec 18 2017, 06:41 AM.
Triangle Micann Color Code: c096c0 | 1260z | Lvl: H | HP: 600, Power: 220 Dexterity: 18 | Currently on: Brutus
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Alister Brand
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Almost a Saiyan
Days
[Day 1] A Kai's Guidance [Quest - Bow Down To The King . . . Kai]
[Day 2] A Kai's Guidance [Quest - Bow Down To The King . . . Kai]
[Day 3] A Kai's Guidance [Quest - Bow Down To The King . . . Kai]
[Day 4] A Kai's Guidance [Quest - Bow Down To The King . . . Kai]
[Day 5] A Kai's Guidance [Quest - Bow Down To The King . . . Kai]
[Day 6] Frustration [Quest - Telekinetic Disorientation]
[Day 7] Frustration [Quest - Telekinetic Disorientation]

Training
Moves Learned:

Give Me Energy! [FREESTYLE, SKILL]
Description: Aiming their hands towards the sky, the user shouts 'Share your energy with me!', beckoning every living thing to donate energy to the Spirit Bomb. While doing so, the person is vulnerable to attack.
Effect: Spirit Bomb's power is enhanced with each usage of this Skill. Any effects preventing your opponent from attacking you end when you use this Skill. Costs 0 KI Points.
Requirements: N/A

Kaio-ken [FREESTYLE, SKILL]
Description: The Kaio-ken is a technique that multiplies the user's ki for a "heart beat", enabling them to inflict serious damage to foes who are considerably stronger than them. The red aura of Kaio-ken completely tints the user a similar shade.
Effect: RESTRICTEDx1. Your next three attacks do +(10% Power) Damage. Your Dexterity bonus gains +2 for the next 6 turns. Your Dexterity is considered higher than your opponent’s for the next 6 turns. You must pay the cost of this Skill in order to use it. The cost of this Skill cannot be modified. This does not take up your turn. You cannot have Kaio-Ken in the same move set as Yema Fruit. Costs 2 KI Points.
Requirements: N/A

Chiaoutzu's Psychic Halt
Description: The tiny mime-man taught you a technique he uses to intercept incoming attacks not through advanced martial arts maneuvers or split second dodging, but rather by standing his ground and manipulating his ki to psychically halt a foe in their place. The time they are stopped is short, but long enough to allow you the chance to deliver your own attack.
Effect: RESTRICTEDx1. Block. Stop a physical or energy attack. If your opponent's attack roll was 25 or higher, STUN. Costs X-1 KI Points.


Moves Learning: N/A


Quest Rewards
[+40 EXP]

Give Me Energy! [FREESTYLE, SKILL]
Description: Aiming their hands towards the sky, the user shouts 'Share your energy with me!', beckoning every living thing to donate energy to the Spirit Bomb. While doing so, the person is vulnerable to attack.
Effect: Spirit Bomb's power is enhanced with each usage of this Skill. Any effects preventing your opponent from attacking you end when you use this Skill. Costs 0 KI Points.
Requirements: N/A

Kaio-ken [FREESTYLE, SKILL]
Description: The Kaio-ken is a technique that multiplies the user's ki for a "heart beat", enabling them to inflict serious damage to foes who are considerably stronger than them. The red aura of Kaio-ken completely tints the user a similar shade.
Effect: RESTRICTEDx1. Your next three attacks do +(10% Power) Damage. Your Dexterity bonus gains +2 for the next 6 turns. Your Dexterity is considered higher than your opponent’s for the next 6 turns. You must pay the cost of this Skill in order to use it. The cost of this Skill cannot be modified. This does not take up your turn. You cannot have Kaio-Ken in the same move set as Yema Fruit. Costs 2 KI Points.
Requirements: N/A

Chiaoutzu's Psychic Halt
Description: The tiny mime-man taught you a technique he uses to intercept incoming attacks not through advanced martial arts maneuvers or split second dodging, but rather by standing his ground and manipulating his ki to psychically halt a foe in their place. The time they are stopped is short, but long enough to allow you the chance to deliver your own attack.
Effect: RESTRICTEDx1. Block. Stop a physical or energy attack. If your opponent's attack roll was 25 or higher, STUN. Costs X-1 KI Points.


Item Transactions
Purchased: N/A
Sold: N/A
Transferred: N/A

Weekly Gains
Base EXP Gain: 140 EXP
Quest/Other EXP Gain: 40 EXP
Total EXP Gain: 180 EXP
Faction Points Gained/Lost: N/A
Faction Points Deposited with Faction: N/A

Base Zenni Gain: 350

Updates
Equipment Changes: N/A

Current Planet: Heaven!

Zenni: 350 Zenni + 350 Zenni = 700 Zenni

PL: 694 + 180 = 874
Level: E // G

(( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))

HP: 400 + 100 = 500 + 15% = 575
Power: 220 + 60= 280 + 40% = 392
Dexterity: 9 + 3 = 12 - 5% = 11

HP: 500 + 32% = 660
Power: 280 + 57% = 440
Dexterity: 12 + 11% = 13

New Specialty:

Bukujutsu Level 2
Effect: Your dice gain + 2 sides and your escape rolls gain +3 to the combined results.
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Rugo
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The Badmin
Rugo
Edited by Rugo, Dec 17 2017, 10:49 PM.
Keroth
 
I honestly forgot Vegeta exists.
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Accordion.
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Accordion.
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LibertyGear
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Insert Name Here
Libbier Geer
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Leopold
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Lech
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Sprout
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The Madmin
Sprout
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Punchline
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Punchline Week 5
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Radical
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Radical
Edited by Radical, Dec 26 2017, 05:51 PM.
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Asura
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Asura Enja
Edited by Asura, Dec 21 2017, 02:21 AM.
Asura Enja
Posted ImagePower Level: A
HP: 200
Power: 100
Dexterity: 3
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