| Week 11; 1/22 - 1/28 | ||||||
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| Tweet Topic Started: Jan 22 2018, 05:12 AM (67 Views) | ||||||
| Sprout | Jan 22 2018, 05:12 AM Post #1 | |||||
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The Madmin
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| Skullo | Jan 28 2018, 03:05 AM Post #2 | |||||
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The J
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Days [Day 1]Bean quest [Day 2]GT [Day 3]GT [Day 4]Wolf Fang Fist [Day 5]Wolf Fang Fist [Day 6]Wolf Fang Fist [Day 7]Wolf Fang Fist Training Moves Learned: Wolf Fang Fist [PHYSICAL, PUNCH] Description: The user crouches into a low position before leaping into action, hands acting almost as paws as they grip, strike, and claw at the opponent in a flurry of movements. Once initiated, what appears to be the spirit of a proud wolf follows the attacker's movements. While previously unknown, Yamcha reveals it to be a Ki manifestation with the intent on intimidation. Effect: RESTRICTED x1. Physical attack doing (15% Power) Damage per hit. Your attack roll for this attack is 10d30. If you have no CONSTANT Skills currently active, this attack gains +5 to the results. If you have only one CONSTANT skill active, this attack gains +2 to the results. Costs 6 KI Points. Training Days: 4 Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes) Quest Rewards (List all Quest rewards) Item Transactions Purchased: Sold: Transferred: Weekly Gains Base EXP Gain: Quest/Other EXP Gain: Total EXP Gain: Alliance Points Gained: (Total of Alliance Points gained from Quests and Battles. Also note if the opposing Alliance lost any points due to battles.) Base Zenni Gain: 975 Updates Equipment Changes: (Note any changes in items you equipped or unequipping here) Current Planet: Heaven Zenni: 625 + 350 = 975 PL: 3600+ 650= 4,250 Level: I // (New Level) (( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS )) HP: (Old Stat) + (Stat Points Portion * 50) = (New Stat) Power: (Old Stat) + (Stat Points Portion * 20) = (New Stat) Dexterity: (Old Stat) + [Stat Points Portion * 1] = (New Stat) (If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain) Edited by Skullo, Jan 28 2018, 06:27 PM.
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| Rugo | Jan 28 2018, 11:44 PM Post #3 | |||||
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The Badmin
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Days [Day 1] CGT [Day 2] CGT [Day 3] Training with the Brutes [Day 4] Training with the Brutes [Day 5] Alpha Project [Day 6] Alpha Project [Day 7] Alpha Project Quest Rewards 1.0 Bse EXP, Alpha Serum Weekly Gains Base EXP Gain:1,050 Quest/Other EXP Gain:150 Total EXP Gain: 1,200 Base Zenni Gain:350 Updates Equipment Changes: (Note any changes in items you equipped or unequipping here) Current Planet: Brutus Zenni: 350 PL: 6,464 + 1,200 Level: L // M (56SP) Bukujutsu Level 3 Effect: Your dice gain + 3 sides and your escape rolls gain +3 to the combined results. It takes you -1 day to find a dragonball, to a minimum of 1. HP: 700 (12SP) +35%= 945 Power: 600 (29SP) + 42% = 852 Dexterity: = 16 (16SP) + 5% = 17 (30%) Super Saiyan: 1d100 HP: 700 (12SP) +65%= 1,155 Power: 600 (28SP) + 92% = 1,152 Dexterity: = 16 (16SP) + 25% = 20 (35.7%, +0) Using Alpha Serum +20% Power next week. HP: 700 (12SP) +35%= 945 Power: 600 (28SP) + 62% = 972 Dexterity: = 16 (16SP) + 5% = 17 (30%) Super Saiyan: 1d100 HP: 700 (12SP) +65%= 1,155 Power: 600 (28SP) + 112% = 1,272 Dexterity: = 16 (16SP) + 25% = 20 (35.7%, +0) Edited by Rugo, Jan 28 2018, 11:48 PM.
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| LibertyGear | Jan 29 2018, 04:17 AM Post #4 | |||||
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Days [Day 1] Adventures on Shi'kir [Day 2] Adventures on Shi'kir [Day 3] Training Moves [Day 4] Training Moves [Day 5] Training Moves [Day 6] Quest: Beat the Beat [Day 7] Quest: Quick Stop Body Swap Training Moves Learned: Straining Knockback [FREESTYLE, PHYSICAL, ENERGY, PUNCH] Description: Forcing their ki into their fingertips, the attacker thrusts outwards and hits the opponent with just the very tips of their digits. The energy focused in one spot is extremely effective at sending the opponent flying, though it creates a strain on the person performing technique. Effect: Physical attack doing (35% Power) Damage. You may lose (10% Current HP) HP when you perform this attack. If you do, your opponent's Advanced Attacks cost +1 KI Point until they perform a SUCCESSFUL single dice attack. Costs 2 KI Points. Requirements: N/A Training Days: 3 Quest Rewards Weaponized Workout CD [800z] Item Slots: 0 Description: A portable disk filled with only the sickest of beats and the hottest tunes. Effect: USEx1. Gain +1 Day this week. One use per character. Notes: next week will have 8 days and I will be an animal with Wild Animal class Item Transactions Purchased: Sold: Transferred: Weekly Gains Base EXP Gain: 600 + 45 Quest/Other EXP Gain: Total EXP Gain: 645 Alliance Points Gained: (Total of Alliance Points gained from Quests and Battles. Also note if the opposing Alliance lost any points due to battles.) Base Zenni Gain: 240 Updates Equipment Changes: (Note any changes in items you equipped or unequipping here) Current Planet: Shi'kir Zenni: 1790 + 240 = 2030 PL: 3098 + 645 = 3753 Level: I // J (( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS )) HP: 750 + (0 * 50) = 750 Power: 300 + (0 * 20) = 300 Dexterity: 13 + [4 * 1] = 17 taking speed specialization (If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain) |
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| Libbier Geer | ||||||
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| Android Pi | Jan 29 2018, 05:17 AM Post #5 | |||||
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No Fun, On the Run!
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Days [Day 1] [Day 2] [Day 3] [Day 4] [Day 5] [Day 6] [Day 7] Training Moves Learned: (Place here any moves that you finished learning this week) Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes) Quest Rewards (List all Quest rewards) Item Transactions Purchased: Sold: Transferred: Weekly Gains Base EXP Gain: Quest/Other EXP Gain: Total EXP Gain: Alliance Points Gained: (Total of Alliance Points gained from Quests and Battles. Also note if the opposing Alliance lost any points due to battles.) Base Zenni Gain: (Note: Quest/Other Zenni Gain isn't added here since you gain those immediately instead of at the end of the week!) Updates Equipment Changes: (Note any changes in items you equipped or unequipping here) Current Planet: (Your character's location at the end of the week) Zenni: (Current Zenni) + (Total Zenni Gain) = (New Zenni) PL: (Current Power Level) + (Total EXP Gain) = (New Power Level) Level: (Current Level) // (New Level) (( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS )) HP: (Old Stat) + (Stat Points Portion * 50) = (New Stat) Power: (Old Stat) + (Stat Points Portion * 20) = (New Stat) Dexterity: (Old Stat) + [Stat Points Portion * 1] = (New Stat) (If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain) |
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| Triangle | Jan 29 2018, 10:19 AM Post #6 | |||||
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Howdy!
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Triangle's Update lol
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| Triangle Micann Color Code: c096c0 | 1260z | Lvl: H | HP: 600, Power: 220 Dexterity: 18 | Currently on: Brutus | ||||||
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| Radical | Feb 1 2018, 12:08 AM Post #7 | |||||
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Radical Week 11
Edited by Radical, Feb 1 2018, 12:08 AM.
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| Asura | Feb 4 2018, 05:48 PM Post #8 | |||||
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Days[Day 1-3] War Never Changes quest-- [Day 4-6] Supply and Demand quest -- for Wreckage in the Storm[Day 7]TrainingMoves Learned: (Place here any moves that you finished learning this week)Moves Learning: (Place here any moves that you started learning this week but will continue into next and how many days off your next week it takes)Quest RewardsCreated new Signature for Kaii-- still being moderatedItem TransactionsPurchased:Sold:Transferred:Weekly GainsBase EXP Gain: Quest/Other EXP Gain:Total EXP Gain:Alliance Points Gained: (Total of Alliance Points gained from Quests and Battles. Also note if the opposing Alliance lost any points due to battles.)Base Zenni Gain: (Note: Quest/Other Zenni Gain isn't added here since you gain those immediately instead of at the end of the week!)UpdatesEquipment Changes: (Note any changes in items you equipped or unequipping here)Current Planet: (Your character's location at the end of the week)Zenni: (Current Zenni) + (Total Zenni Gain) = (New Zenni)PL: (Current Power Level) + (Total EXP Gain) = (New Power Level)Level: (Current Level) // (New Level)(( ONLY COMPLETE NEXT SECTION IF YOU LEVELLED UP: DISTRIBUTE APPROPRIATE STAT POINTS ))HP: (Old Stat) + (Stat Points Portion * 50) = (New Stat)Power: (Old Stat) + (Stat Points Portion * 20) = (New Stat)Dexterity: (Old Stat) + [Stat Points Portion * 1] = (New Stat)(If you have a Transformation, show how the changes effect the Transformation as well, separately as well as any Transformation Dice gain)
Edited by Asura, Feb 4 2018, 05:51 PM.
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