cbox
Navigation


Directories/Affiliates

Social
Hello! Welcome to Broken Futures!

Although we are a based on Dragon Ball keep in mind that we use it for the elements the show brought to us. We are not using ANY canon characters, only the world in which the show was built on. We are mostly a free form RPG with some stats to help track character growth. However, for the most part, your stats only matter in important fights or large events ran by a GM/DM.

Posted Image

We don't have any specific guidelines on what can or cannot be written about. So long as the Zetaboards ToS isn't violated. If a topic gets mature, keep it reasonable and do your best not to violate the host ToS. We don't like to limit you to what you want to write about and will trust your judgement not to make any posts in the extreme.

We are set in Future Trunks' timeline so the world is in ruin. Which would classify it as post-apoc. It's always been the best-styled setting to build a new world on top of. We have built this site to be based around the actions of the players. You will help build the world you're playing in. Every action within major events will influence how the world structures itself.

We have no word count, no canon face claims, no post formatting and no drama. We want you to come here and have fun. Before you sign up, please look over the Game a bit to decide if you are interested. After you've made an account make sure to introduce yourself here and say hello in the Chatbox. We love new members and are a very welcoming bunch of people.

Sign up Here!!



If you're already a member please log in to your account.



Username:   Password:
Add Reply
  • Pages:
  • 1
  • 2
Torasin's gym
Topic Started: Apr 29 2015, 06:32 PM (2,344 Views)
Torasin
Pending


Fission blaster [1:1] skill
description: Years of practice at splitting his power has taught Torasin how to increase his power by fully powering both halves of the division. This massive energy burst is not without cost. the use drains Torasin terribly requireing his to rest after its use.
notes: Allows Torasin to duplicate any spirit attack he uses with in a post. It doubles the attacks cost and Torasin may make no combat the next round.
requirements: {be Torasin, 200 spirit} cost the cost of the technique used to fuel Fission blaster.

Approved
Spoiler: click to toggle
Edited by Torasin, Jun 19 2016, 08:04 PM.

Quote Post Goto Top Profile
Replies:
Daze
I am okay with your changes to it.

As for the other request, I'm going to see how Bowwy feels on that one. I'm not sure if that's too powerful or not in comparison to things already approved.
Member Avatar

Quote Post Goto Top Profile
Torasin
added I am invincible
added your strength is my power

Quote Post Goto Top Profile
-Bowwy-
[tabs]

[tab=I am invincible]

I am invincible [1:2] Technique
Description: Torasin after his many battles has learned a thing or to about taking a hit. He has learned how to pull all sources of damage to himself. This is a dangerous skill for him to deploy as it requires him to remain still as well as drawing potentially fatal amounts of damage to himself. It should be noted that this only works on projectile damage sources.
Notes: At level one all projectile damage is drawn in to Torasin. At level two the damage is only able to leave him at 1% BP. This can only be used once per thread.
{requirements 2000 PL 60 spirit level 2 5000 PL 180 spirit}


Approved [/tab]

[tab=Your Strength]



Your strength is my Power [1:1] Skill
Description: Torasin has learned to deal with pain. He has learned how to let it full his body to new heights of power. All damage dealt to him while useing this skill grants renewed strength. Torasin must remain non-aggressive in the post this skill is used.
Notes: This tech allows Torasin to absorb all damage he would receive for one post. This damage is converted to BP and can restore his BP only up to 100%. This can only be used once per thread.
{requirements 2000 PL 60 spirit 50 strength I am invincible [1:2]}

[/tab]

[tab=Vulcan Cannon]




Vulcan cannon [1:4] attack
description: The user crosses their arms palm out in front of them. They then begin to channel their Ki force into a small orb the size of a grape. They then slide their arms apart until their palms are crossed before them. Then slowly they push the orb forward until their arms are fully extended. Then they fully charge their Ki through their hands and the orbs expands to the size of a baseball. The attack to be over charged if give the time to charge.
notes: Can be charged for extra damage for up to two posts. Also note that if they are attacked and suffer more then 20% of their bp in damage while charging the orb explodes dealing half the orbs damage to anyone in range. At level one deals 50%/55%/60% spirit damage. At level two deals 75%/85%/95% spirit damage. At level three the orb deals 100%/120%/140% spirit damage. At level four it deals 150%/200%/250% spirit damage. This costs 10% plus 3% per post charged.
{spirit 50}

I thought I approved this? This version is fine. Sorry about the wait. [/tab] [/tabs]


Remember to copy and paste my edits from this post! :D
Edited by Bowwy, Nov 24 2015, 10:10 PM.
Member Avatar
Bowwy
Quote Post Goto Top Profile
Torasin
added dodge fool

Quote Post Goto Top Profile
-Bowwy-
Dodge Fool [1:5] Technique
Torasin has learn the ancient and clearly forbidden technique of not getting hit. Torasin's mastery of his body permits him to move in such a way that he is able to move in the smallest way to completely avoid an enemy attack.
Avoids a single attack.
Requirements {50 strength} -14% power level, once every other level per thread-
Member Avatar
Bowwy
Quote Post Goto Top Profile
Torasin
added remote Kamehameha
added halo kamehameha

Quote Post Goto Top Profile
-Galileo-
Quote:
 
Remote Kamehameha [1:2] Attack
Torasin after mastering the Kamehameha began to test the potential of being able to fire it off from a location other then his hands. After much trial and being exploded more then a few times he developed the remote Kamehameha. This trick utilized a basic ki blast as a base. By either going through the motions or holding two fingers to his forehead he was able to fire a Kamehameha blast from the ki orb.
Deals 130% Spirit in Physical Damage at [1:2] or 180% Spirit in Physical Damage at [2:2]. This attack may be launched from any location as long as Torasin can see the location.
{Ki blast [5:5], Kamehameha [3:3], 75 Spirit} -15% BP/PL


Cleaned it up a bit for you and added a little extra damage to make things round out nicely. I don't mind you using BP in cost descriptions either, but it may confuse other people (I was confused when Magi kept saying BP in chat until he clarified for me). So, that's why the cost state BP/PL now since they are just the same thing with BP making more sense to you while PL is merely the official board name for it.

You may consider this Approved unless it isn't to your liking; in which case, we can discuss changes.


Halo KMHMH

I have to mull over Halo KMHMH for a bit, but I can let you know now that launching 9 KMHMH in one post for a [1:1] Attack probably isn't going to pass. It's going to need some major adjustments to keep it in line with the other stuff.
Member Avatar

Quote Post Goto Top Profile
Torasin
added thunderclap

Quote Post Goto Top Profile
-Galileo-
Quote:
 
Thunderclap [1:4] Attack
description: Torasin from his encounter with a Sayain warrior understands how great strength can create a shock wave. He Claps his hands together sharply and creates a massive pressure wave in front of him. The pressure wave effects everything in front of him for one thousand yards.
Deals 40% per level Strength Physical Damage.
{75 strength} -8% PL/BP


You may consider this version Approved. The one you had cost too much for the damage it dealt. This one deals 160% Strength damage at max level for 8% PL.
Member Avatar

Quote Post Goto Top Profile
Torasin
added shadow of erebus

Quote Post Goto Top Profile
-Galileo-
Quote:
 
Shadow of Erebus [1:1] transformation
Description: Finally pushed to his breaking point Torasin snaps unleashing his full power. His skin pales and red lines trace about his body. His hair spikes up and turns crimson. His eyes then go jet black. He is then restored to full fighting strength before his power then erupts as he reaches new peaks of strength. This is a limited state that he can only hold for a short time period.
Notes: Heals Torasin to 100% and then increases PL by 25% for five posts. At the end of five posts his total PL is reduced by 25% for the remainder of the thread. Any healing source that would heal him can not restore him past his debuffed state.
requirements: {5000 PL}



The description, while flavorful, makes no sense. Torasin is a human so this kind of transformation would not be along the lines of "Finally pushed to his breaking point Torasin snaps unleashing his full power."

Some possibilities for a transformation like this happening include, but are not limited to...

1. A mutation that would likely involve your character changing species (And that's an entirely different department of ATBS).

2. A magical transformation that requires the Wisdom stat to conduct.

3. An item induced transformation that involves the activation of a magical artifact.


As for the actual effects and requirements.

This is a Technique.

You're looking at no less than 10 levels to reach this kind of power.

Even at 10 levels, a full restore is too much healing unless that is all this does.

I could see 60% Max PL restored and 30% Max PL increase for 5 posts and then a 20% reduction to Max PL for the remainder of the thread.

Something like this would require an entire post to activate.

Something like this would need a trigger to it just to keep Torasin from constantly abusing it. Could be needs to be in combat for no less than a number of posts, Torasin's PL has to drop to a certain percentage, or something else you can devise just as long as it keeps him from using it ALL the time.

And requirements...I'd like to see 150-200 distributed among Stats...A PL requirement just seems like too easy of a way out to me, but Torasin is already close to those stat amounts.
Edited by Galileo, Mar 20 2016, 10:12 AM.
Member Avatar

Quote Post Goto Top Profile
Torasin
removed shadow of Erebus
added fade reversal

Quote Post Goto Top Profile
-Bowwy-
Quote:
 
Fade reversal [1:10] technique
Description: Through the users knowledge of the fade they are able to reverse the flow of battle. By using stratigic placement of fade portals a projectile attack can be diverted from one target to another target. This requires a degree of focus and the user may not use any other skills while useing Fade reversal.
Notes: Permits one projectile attack to be sent from one point to another by use of fade portals. The user may not use any other ATBS during their post. May be used once per thread, twice at 5, and three times at 10.
Requirements: {Fade [5:5] wisdom 50}-Cost of Fade-


Just added the cost for Fade into this attack, and took away some uses.

Quote:
 
Halo Kamehameha [1:1] Attack
Description: Torasin after long practice with his buckshot barrage and the remote Kamehameha attack developed an ultimate version of the Kamehameha. Torasin forms a ring of Ki orbs around himself. Once set up he fires a Kamehameha attack triggering to halo around him to all fire simultaniously. This massive Kamehameha barrage is focused on the center blast. This attack takes a post to charge up.
Notes: This techniques deals 100% spirit per beam. There can only be up to nine orbs plus the center blast.
Requirements: {spirit 200, Kamehameha 3:3, remote Kamehameha 2:2, buckshot barrage 5:5} - costs 90% of BP, once per thread-


This version is fine but it is interesting to note that it's kind of hard to use. Still, just due to the ridiculous nature of it I added a post charge. I can tell it's kind of a 'fluff' move anyway.
Member Avatar
Bowwy
Quote Post Goto Top Profile
Torasin
Edit added fission blaster

Quote Post Goto Top Profile
-Bowwy-
Quote:
 
Fission blaster [1:1] Ability
description: Years of practice at splitting his power has taught Torasin how to increase his power by fully powering both halves of the division. This massive energy burst is not without cost. the use drains Torasin terribly requireing his to rest after its use.
notes: Allows Torasin to duplicate any spirit attack he uses with in a post. It doubles the attacks cost and Torasin may make no combat the next round.
requirements: {be Torasin, 200 spirit} cost the cost of the technique used to fuel Fission blaster.



Changed this to be an ability, and it's good to go.
Member Avatar
Bowwy
Quote Post Goto Top Profile
Torasin
Burning knuckle [1:5] Technique
Torasin encases his fist in Ki force lending his spirit to his physical strength. Torasin punches forward and is literally hurled forward up to five feet. If he encounters anything it takes the brunt of the assault. If Torasin fails to hit anything the energy disappates. This can be used twice per level and deals 10% strength and 5% spirit damage. At max level it deals 50% strength and 25% spirit damage. This drains 5% of Torasin's PL
{strength 10 spirit 8}

Blast wave [1:4] Attack
Torasin slams his fist into the ground releasing his ki force. A jet of energy rips across the ground until it contacts something. Upon contact the energy wave explodes sending a pressure wave out as a secondary attack. The blast wave must originate from solid ground as such it can't be used in the air or on the water. If the wave was to leave the ground either due to going over the edge of a cliff or hitting water it explodes immediately. At the first level it deals 50% of the spirit stat in the explosion and 10% with the pressure wave. At the second level it deals 75% of the spirit stat with the explosion and 20% with the pressure wave. At the third level it deals 100% of the spirit stat with the explosion and 30% with the pressure wave. At the final level it deals 150% of the spirit stat with the explosion and 50% with the pressure wave. It costs 10% of the users Pl and may be used once per level per thread.
{spirit 20, strength 15}

Buckshot barrage [1:5] attack
Torasin cups his hands with his fingers ten inches apart. Within his hand a number of glowing orbs form. The orbs are the size of peas. These orbs explode on contact but alone are not the strongest form of attack. They can be launched out in a cluster, or cone at low levels. At the maximum level they can be fired much like a gatling gun. It may be used once per level per thread. At level one there are 8 orbs each orb hits for 5% of his Spirit stat. At level two there are 11 orbs and each hits for 10% of his spirit stat. At level three there are 15 orbs each hits for 15% of his spirit stat. At level four there are 20 orbs and each hits for 20% of his spirit stat. At level five there are thirty orbs and they hit for 25% of his spirit stat. This costs 1% of Torasin's PL per 2 orbs summoned. This attack can do a maximum of Torasin's Spirit in damage to 1 target, unless exceptionally large.
{spirit 15}

Buckshot barrage (bird shot) [1:4]
The first variation of Torasin's buckshot barrage. This form is actually weaker on the front as the orbs are smaller. These are barely the size of motes. However; they make up for weakness and lack of size with numbers there are infinitely more of these then the traditional form. It may be used once per level per thread. At level one they hit for 1% of his spirit stat and there are 50 orbs. At level two they hit for 2% of his spirit stat and there are one hundred orbs. At level three the hit for 3% of his spirit stat and there are 200 orbs. At the fourth level they hit for 5% of his spirit stat and there are 400 orbs. This costs orbs/20 of Torasin's PL. This attack can do a maximum of Torasin's Spirit in damage to 1 target, unless exceptionally large.
{buckshot barrage [2:5] spirit 25}

buckshot barrage (deer slug) [1:5]
The second variation of buckshot barrage. Where the other two forms are about low damage to high volume of orbs this form is all about the damage. The orbs form much like the traditional form however the similarities end there. The orbs merge into a single orb. This orb is considerably more powerful than the smaller orbs it formed from. It may be used once per thread regardless of level. At level one it strikes for 125% of Torasin's spirit stat. At level two it strikes for 150% of Torasin's spirit stat. at level three it deals 175% of Torasin's spirit stat. At level four it deals 200% of his spirit stat. At level 5 it deals 250% of his spirit stat. It costs 20% of Torasin's PL.
{buckshot barrage [4:5] spirit 40}

buckshot barrage (erupting fist) [1:1] Technique
The ultimate form of buckshot barrage. Once the orbs are formed they begin to orbit the right fist of Torasin. Torasin then activates burning knuckle and the orbs them stall his launch mergeing into his burning first. HE then punches forward but rather then launching forward he is driven back by a massive cone of energy that explodes forward. The blast radious at its maximum is fifty feet wide and three hundred feet long. It devastates the area for 400% of Torasin's spirit stat. If his spirit stat is more then 50% greater then his strength he is launched backwards and sustains 5% of his total Pl in damage. It costs 30% of his Pl to use and may only be used once per thread. Once fired Torasin must rest after useing so much of his energy. He can react physically but is unable to use his Ki due to expending so much at once.
{buckshot Barrage [5:5], buckshot barrage (deer Slug) [5:5] burning Knuckle [5:5] PL 1500 Spirit 75}

bands of might [3:3] Item-Armor
demonic bands of cloth that adhere to the flesh of the wearer. They feed off of the life force of the user. Unlike a parasite they replace what they take filtering the blood of the host. The new blood returned enhances the spirit and body of the host.
This item grants a +3 boost to Spirit and Strength per level for attacks. At level 3 it grants an additional + 1 making it 10 total.
{be Torasin 20 strength, 20 spirit} -None-

heat ray [1:5] Attack
Description the user draws their ki force into their eyes then heat the gathering energy. This ray burns whatever it hits. It can be used for other purposes then combat but it was made for battle.
Effect deals 30% spirit damage at level one, 50% at level 2, 70% at level 3 90% at level 4, At level 5 it deals 100% the first round and 30% the second round.
{40 spirit} 10% BP at level 5 15% BP

Hurricane punch [1:2] Attack
Torasin winds up for a massive assault beginning with rotating his arm at sonic speeds. After enough velocity has been built up air begins to move around his forearm building to a miniature wind vortex around his arm and fist. The vortex is then used with a powerful punch. The wind force is capable of deflecting projectiles or people.
At Level 1 the punch will deliver 75% strength damage and the storm will inflict 50% spirit damage. At level two the punch deals 125% strength damage and the storm deals 100% spirit damage. This can only be dodged by Techniques. Incoming projectiles with a stat check less than Torasin's Spirit get deflected. People that fail a stat check of less then 50% of Torasin's spirit stat get deflected away from him. This can be arrested by flight powers.
{40 Strength and 40 Spirit} -This costs 20% of his PL. Can be used once per level-

I am invincible [1:2] Technique
Description: Torasin after his many battles has learned a thing or to about taking a hit. He has learned how to pull all sources of damage to himself. This is a dangerous skill for him to deploy as it requires him to remain still as well as drawing potentially fatal amounts of damage to himself. It should be noted that this only works on projectile damage sources.
Notes: At level one all projectile damage is drawn in to Torasin. At level two the damage is only able to leave him at 1% BP. This can only be used once per thread.
{requirements 2000 PL 60 spirit level 2 5000 PL 180 spirit}

Your strength is my Power [1:1] Skill
Description: Torasin has learned to deal with pain. He has learned how to let it full his body to new heights of power. All damage dealt to him while useing this skill grants renewed strength. Torasin must remain non-aggressive in the post this skill is used.
Notes: This tech allows Torasin to absorb all damage he would receive for one post. This damage is converted to BP and can restore his BP only up to 100%. This can only be used once per thread.
{requirements 2000 PL 60 spirit 50 strength I am invincible [1:2]}

Vulcan cannon [1:4] attack
description: The user crosses their arms palm out in front of them. They then begin to channel their Ki force into a small orb the size of a grape. They then slide their arms apart until their palms are crossed before them. Then slowly they push the orb forward until their arms are fully extended. Then they fully charge their Ki through their hands and the orbs expands to the size of a baseball. The attack to be over charged if give the time to charge.
notes: Can be charged for extra damage for up to two posts. Also note that if they are attacked and suffer more then 20% of their bp in damage while charging the orb explodes dealing half the orbs damage to anyone in range. At level one deals 50%/55%/60% spirit damage. At level two deals 75%/85%/95% spirit damage. At level three the orb deals 100%/120%/140% spirit damage. At level four it deals 150%/200%/250% spirit damage. This costs 10% plus 3% per post charged.
{spirit 50}

Dodge Fool [1:5] Technique
Torasin has learn the ancient and clearly forbidden technique of not getting hit. Torasin's mastery of his body permits him to move in such a way that he is able to move in the smallest way to completely avoid an enemy attack.
Avoids a single attack.
Requirements {50 strength} -14% power level, once every other level per thread-


Remote Kamehameha [1:2] Attack
Torasin after mastering the Kamehameha began to test the potential of being able to fire it off from a location other then his hands. After much trial and being exploded more then a few times he developed the remote Kamehameha. This trick utilized a basic ki blast as a base. By either going through the motions or holding two fingers to his forehead he was able to fire a Kamehameha blast from the ki orb.
Deals 130% Spirit in Physical Damage at [1:2] or 180% Spirit in Physical Damage at [2:2]. This attack may be launched from any location as long as Torasin can see the location.
{Ki blast [5:5], Kamehameha [3:3], 75 Spirit} -15% BP/PL

Thunderclap [1:4] Attack
description: Torasin from his encounter with a Sayain warrior understands how great strength can create a shock wave. He Claps his hands together sharply and creates a massive pressure wave in front of him. The pressure wave effects everything in front of him for one thousand yards.
Deals 40% per level Strength Physical Damage.
{75 strength} -8% PL/BP

Fade reversal [1:10] technique
Description: Through the users knowledge of the fade they are able to reverse the flow of battle. By using stratigic placement of fade portals a projectile attack can be diverted from one target to another target. This requires a degree of focus and the user may not use any other skills while useing Fade reversal.
Notes: Permits one projectile attack to be sent from one point to another by use of fade portals. The user may not use any other ATBS during their post. May be used once per thread, twice at 5, and three times at 10.
Requirements: {Fade [5:5] wisdom 50}-Cost of Fade-

Halo Kamehameha [1:1] Attack
Description: Torasin after long practice with his buckshot barrage and the remote Kamehameha attack developed an ultimate version of the Kamehameha. Torasin forms a ring of Ki orbs around himself. Once set up he fires a Kamehameha attack triggering to halo around him to all fire simultaniously. This massive Kamehameha barrage is focused on the center blast. This attack takes a post to charge up.
Notes: This techniques deals 100% spirit per beam. There can only be up to nine orbs plus the center blast.
Requirements: {spirit 200, Kamehameha 3:3, remote Kamehameha 2:2, buckshot barrage 5:5} - costs 90% of BP, once per thread-

Fission blaster [1:1] Ability
description: Years of practice at splitting his power has taught Torasin how to increase his power by fully powering both halves of the division. This massive energy burst is not without cost. the use drains Torasin terribly requireing his to rest after its use.
notes: Allows Torasin to duplicate any spirit attack he uses with in a post. It doubles the attacks cost and Torasin may make no combat the next round.
requirements: {be Torasin, 200 spirit} cost the cost of the technique used to fuel Fission blaster.

Quote Post Goto Top Profile
-Bowwy-
Spoiler: click to toggle


I cleaned up a lot of your ATBS (spelling errors, grammar, whatever) so remember to copy-paste. I didn't make that many ACTUAL changes to ATBS but if you don't like any of them, remember that you can always ask me about them or just refund them for full EXP anyway.
Edited by _D_, Jun 8 2016, 10:46 PM.
Member Avatar
Bowwy
Quote Post Goto Top Profile
-BAGemar-
Quote:
 
Buckshot Barrage [1:5] attack
Torasin cups his hands with his fingers ten inches apart. Within his hand a number of glowing orbs form. The orbs are the size of peas. These orbs explode on contact but alone are not the strongest form of attack. They can be launched out in a cluster, or cone at low levels. At the maximum level they can be fired much like a gatling gun. It may be used once per level per thread. This ATBS will damage all characters in the blast radius around a designated target. At level one there are 8 orbs each orb hits for 5% of his Spirit stat. At level two there are 11 orbs and each hits for 10% of his spirit stat. At level three there are 15 orbs each hits for 15% of his spirit stat. At level four there are 20 orbs and each hits for 20% of his spirit stat. At level five there are thirty orbs and they hit for 25% of his spirit stat. This costs 1% of Torasin's PL per 2 orbs summoned. This attack can do a maximum of Torasin's Spirit in damage to 1 target, unless exceptionally large.
{spirit 15}


Does each orb hit for a perentage or is the percentage divided up between orbs, because the way it reads no means that at level 5 you are doing (25%*30=750%) damage to potentially a single target, or if using the clause in the last part where each orb hits for 100% against a single target, that would be 3000% damage, basically. for 15% pl max cost and only 15 spirit as a req

Am I reading that right? If so then the two other forms of buckshot barrage, in addition to this one either need to have higher levels and reqs, and more likely just needs to be severely weakened.

Quote:
 
Vulcan Cannon [1:4] attack
The user crosses their arms palm out in front of them. They then begin to channel their Ki force into a small orb the size of a grape. They then slide their arms apart until their palms are crossed before them. Then slowly they push the orb forward until their arms are fully extended. Then they fully charge their Ki through their hands and the orbs expands to the size of a baseball. The attack to be over charged if give the time to charge.
notes: Can be charged for extra damage for up to two posts. Also note that if they are attacked and suffer more then 20% of their pl in damage while charging the orb explodes dealing half the orbs damage to anyone in range. At level one deals 50%/55%/60% spirit damage. At level two deals 75%/85%/95% spirit damage. At level three the orb deals 100%/120%/140% spirit damage. At level four it deals 150%/200%/250% spirit damage. This costs 10% plus 3% per post charged.
{spirit 50}


I think this needs a higher PL cost if it can do 250, and has no limit to uses per thread. That and it needs a limited uses per thread.

Quote:
 
Remote Kamehameha [1:2] Attack
Torasin after mastering the Kamehameha began to test the potential of being able to fire it off from a location other then his hands. After much trial and being exploded more then a few times he developed the remote Kamehameha. This trick utilized a basic ki blast as a base. By either going through the motions or holding two fingers to his forehead he was able to fire a Kamehameha blast from the ki orb.
Deals 130% Spirit in Physical Damage at [1:2] or 180% Spirit in Physical Damage at [2:2]. This attack may be launched from any location as long as Torasin can see the location.
{Ki blast [5:5], Kamehameha [3:3], 75 Spirit} -15%PL


Needs uses per thread.

All others I agree are fine.

Member Avatar

Quote Post Goto Top Profile
Torasin
On Buckshot Barrage Each orbs deals its damage seperately So even if it counts as one move for the purpose of dodging each orb by itself only deals 25% of his spirit stat.

On Vulcan canon it costs 16% for 250% but if you think it needs to be more just tell me how much more.


When I made remote it was modled after the KMHMH but if it needs uses per thread how about 2 per level per thread.

Quote Post Goto Top Profile
-_D_-
Buckshot Barrage [1:5] attack
Torasin cups his hands with his fingers ten inches apart. Within his hand a number of glowing orbs form. The orbs are the size of peas. These orbs explode on contact but alone are not the strongest form of attack. They can be launched out in a cluster, or cone at low levels. At the maximum level they can be fired much like a gatling gun. It may be used once per level per thread.

This ATBS will damage all characters in the blast radius around a designated target. At level one there are 8 orbs each orb hits for 5% of his Spirit stat. At level two there are 11 orbs and each hits for 10% of his spirit stat. At level three there are 15 orbs each hits for 15% of his spirit stat. At level four there are 20 orbs and each hits for 20% of his spirit stat. At level five there are thirty orbs and they hit for 25% of his spirit stat. This costs 1% of Torasin's PL per 2 orbs summoned. This attack can do a maximum of Torasin's Spirit in damage to 1 target. Can fire at x people with x number of orbs, X is the level of the atbs
{spirit 15}

I added some additional bits to make this more viable as a Gatling attack.

Vulcan Cannon: Honestly adding limited uses would solve it. Twice a level 1 and gets a third use at level 4 would allow it all to stay the same.

Remote KMHMH: your suggestion seems good

If this passes Bowwy's checks and you approve it is good.
Member Avatar

Quote Post Goto Top Profile
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Create your own social network with a free forum.
Go to Next Page
« Previous Topic · Requests · Next Topic »
Add Reply
  • Pages:
  • 1
  • 2


Theme by Sith of tzb / ZNR Edited by