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Zuus's murder.exe programs
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Topic Started: Apr 29 2015, 09:07 PM (1,433 Views)
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Post #1
Apr 29 2015, 09:07 PM
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Zuus
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Sonic Smackdown [1:3] Technique A minor offensive ability. The user speeds into the air, just above a flying opponent and lands a hard blow onto them, smacking them out of the sky and hard into the ground. Does 30% strength damage, grounds flying opponent. {30 strength, Supersonic Flight} 5% PL, one use per level per thread. Damage can be negated/reduced, but effect cannot be blocked except by defensive ATBS.
Energy Weapon [1:4] Skill The user manifests a weapon out of ki energy, allowing them to substitute the spirit stat for dex-based ATBS's. As it's not a physical creation, it can be destroyed and remade easily, but also vulnerable to anything that disrupts ki. Every level allows the user to use a dex-based ATBS using their spirit instead, as long as the spirit is 5x for level 1, 4x for level 2, 3x for level 3 and 2x for level 4. Likewise, the spirit stat can be substituted in any stat checks for dex instead. {Ki Manifesting, 40 spirit.}
Approved:
Lightning Spear [1:10] Attack True to his ancient namesake, Zuus can form spears in the shape of lightning bolts in his hand and throw them at opponents. While appearing to be physical, they are a manifestation of his ki energy. The spears have an electrical and piercing nature, and can be used once a post Does 50% spirit stat at level 1, 125% at level 10. {40 Spirit} 5% PL per use, once per level per thread
Supersonic Flight [1:5] Ability After mastering the power of flight, then comes the ability to go even faster. At level 1, you fly just under the sound barrier. At level 2, you can break the sound barrier. Every level beyond that increases your flight speed, with level 3 going twice as fast, level 4 going 5 times as fast, and level 5 going ten times as fast. {Power of Flight level 4. 50 in your flight stat.} -none-
Copy Power[1:X]Ability There are many skills, abilities, and techniques in the world. Simply by watching someone else do them, a machine's mind is able to break down what happened to it's basic form and figure out how to replicate it if able. This doesn't give them the ability to learn it instantly, as they still must have the required stats to learn it. Each time this ability is used to copy an ATBS, it must gain a level. {Be an All Machine android} -None-
Judgement [1:5] Attack An expansion of the Lightning Spear. Zuus gathers the energy for a full-powered Lightning Spear, but then launches it skyward. The energy blasts then erupt and rain down as electric ki death in a circle around him. The distance the judgement bolts rain down and number also increase as the level increases. Does 2x his spirit stat at level 1, 3x at 3, and 4x at level 5. Judgment is incredibly hard to block without use of ATBS and is almost impossible to just dodge without simply escaping the large blast zone. {60 Spirit, Lightning Spear at 10:10} -Once per thread, twice at level 5. Unable to use offensive attacks the next post-
ZUUS PUNCH! [1:5] Attack A punch that delivers a very satisfying crunch as it connects with an opponents face or body. Does damage equal to the strength stat and half the spirit stat. At level 5, an electrified roar echoes out and the punch deals the strength stat and the spirit stat. This attack is very difficult to block without the use of ATBS and also difficult to dodge. {30 Strength, 30 Spirit, Basic Combat} -Once a thread at level 1, twice at level 3, three times at level 5-
Zuus's Microphone [1:5] Item It looks like an ordinary microphone, and it is. In Zuus's hands, however, it's an essential part of his ensemble. Gives a base +5 to his strength stat if he hits someone with it. In addition, every level provides a 3% boost to his spirit stat when using Ki attacks. Finally, it allows 1 extra use of Kiai or any technique that requires Kiai. {Requirements} Be Zuus.
No Sell [1:5] Ability Being tough as nails isn't enough. Thanks to your powerful strength, you can take anything your opponent can dish out and then some without missing a beat. Did you just get hit by their biggest, baddest attack? You'll be standing in the smoke with a smile on your face, no worse for the wear. Each Level reduces damage taken from any attack by 6%. {60 Strength, Tough as Nails 4:4} -None-
Supersonic Fighting [1:5] Attack What hurts more then getting hit in the face? Getting hit in the face by something going faster then the Speed of Sound. With this, you're mastering high-speed combat. Does 50%X Strength damage where X is level of this attack. Cannot be blocked without use of an ATBS, and is near impossible to dodge. Usable once per level at 1, twice at 3, and 3 times at 5. {50 Strength or Dexterity, Supersonic Flight.}
Anti-Magic Field [1:5] Technique Create a large Energy Field that blocks all magic-based attacks. All magic items within the field lose their power. Blocks up to your Spirit stat in damage from Wisdom-based attacks. {10 Spirit} -Costs 5% power level. Can only be used once per level-
Immovable [1:4] Ability After shrugging off some of the most powerful attacks opponents can dish out on your Tough as Nails body by No Selling it, now the user's strength is at a point where some attacks just don't even register at all. If user's strength is 25% X, where X is level of ability, is greater then opponents stat used for attacking, the attack is entirely blocked. If user's strength is not greater, it reduces damage taken by 20%. If opponent's attack uses more then 1 stat to calculate, then user's strength must be higher then both stats to be effective. Usable for Strength and Dex attacks only. {100 strength, Tough as Nails at 4:4, No Sell at 4:4}
Improved Ki Sense [1:3] Ability An improved ability to sense Ki, based on finding and determining exact numbers of a target's power level, as well as multiple targets. At level 2, even a power level over twice your own can be detected. At level 3, even detect the smallest power levels and those attempting to block or hide theirs. Allows the user to detect any and all ki and power levels. During a stat check the abilities value is X% of your Wisdom, Spirit or Aptitude where X is 33, rounding to 100 at level 3. Number of targets a user can identify is equal to the stat that they are using to sense their Ki. [Ki Sense at [3:3], 50 Wisdom, Spirit, or Aptitude.] -none-
Ki Identify [1:1] Skill Once a user can sense a target's Ki, they can identify what said target looks like, getting a near perfect mental image based on their power level. This allows the user to identify species and identity of anyone they can sense. [Any Ki Sense ATBS] -none-
Genocide Blaster [1:5] Attack An incredibly frightful attack. By building up Ki energy and tracking all the powers of species that can be identified by their Ki levels, a series of powerful energy blasts are built up and shot out as rays of death over a planet, targeting all of a species that are selected. Does 15% of the user's spirit per level to each target. [Improved Ki Sense, Ki Identify, Ki Track at Max, 100 Spirit] Can only be used once per thread. 60% of Power Level.
Supersonic Air Dodge [1:3] Technique An incredibly high-speed maneuver that can allow the user to completely avoid any ATBS that they see or sense coming, as long as the user is flying. Allows the user to dodge ATBS's while airborne {Supersonic Flight, Aerobatics 3:3} -Takes an Aerobatics Use, must be flying to use.-
Disabling Kiai Shriek [1:5] Technique By focusing the spirit and empowering the ki within, not only can a user expel projectiles with a shout, but temporarily disable and disrupt the ki of others. Has the same effect as Kiai. In addition, if the user's spirit is higher then the opponent's spirit, the opponent cannot use any spirit based ATBS's for X posts, where X = every other level. {80 Spirit, Kiai 4:4} Requires one use of Kiai, but also allows an additional use of Kiai at [5:5].
Edited by Zuus, Apr 16 2016, 07:37 PM.
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You're not ready.
- Posts:
- 1,674
- Group:
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- #24
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- Power Level:
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- Image
- http://s7.postimg.org/4rpqg0czf/Zuus_Done.png
- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Replies:
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Post #21
Jul 10 2015, 10:46 AM
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-Bowwy-
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Judgement [1:5] Attack An expansion of the Lightning Spear. Zuus gathers the energy for a full-powered Lightning Spear, but then launches it skyward. The energy blasts then erupt and rain down as electric ki death in a circle around him. Does 2x his spirit stat at level 1, 3x at 3, and 4x at level 5. The distance the judgement bolts rain down and number also increase as the level increases. Can only be used once per thread until level 5, and then it can be used twice. Judgment is incredibly hard to block without use of ATBS and is almost impossible to just dodge without simply escaping the large blast zone. The post after a Judgement attack must be spent entirely non-hostile, as Zuus' systems are adjusting from the massive electrical storm. Defensive procedures may still be taken. Requirements: 60 Spirit, Lightning Spear at 10:10
ZUUS PUNCH! [1:5] Attack A punch that delivers a very satisfying crunch as it connects with an opponents face or body. Does damage equal to the strength stat and half the spirit stat. At level 5, an electrified roar echoes out and the punch deals the strength stat and the spirit stat. Can be used once per thread, twice at level 3, three times at level 5. This attack is very difficult to block without the use of ATBS and also difficult to dodge. Requirements: 30 Strength, 30 Spirit, Basic Combat.
I took the costs out, because these are Zuus' moves. If/when they become boardwide, a cost can be applied, but I figure that because these are namesake moves they won't be. I toned them down a little, but I think I kept them fairly powerful. Judgement will still 1 shot the shit out of people, but if you don't, you'll be on the literal defensive for a bit. Zuus Punch just had some numbers toned down, and I made it more of a 'use it multiple times attack'. Strength+Spirit is still VERY strong, trust me. I also put in notes that these moves are very difficult to deal with without a counter ATBS.
If you like these, I approve them. If you have any problems with 'em just post here or message me in the cbox, just lemme know 
Spoiler: click to toggle MOOOOOOGGGGLLLLEEE AWAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYY!!!!
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Bowwy
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Post #22
Jul 10 2015, 12:42 PM
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Zuus
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Bowwy gets it 
Changed em up, as I can accept the altered versions, haha.
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You're not ready.
- Posts:
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- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #23
Jul 17 2015, 11:57 PM
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Zuus
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Zuus needed a microphone, so here is microphone.
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You're not ready.
- Posts:
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- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #24
Jul 18 2015, 12:09 AM
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-Bowwy-
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I think this is just fine, approved
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Bowwy
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Post #25
Jul 24 2015, 04:51 PM
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Zuus
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Have fun with these new ones
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You're not ready.
- Posts:
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- http://s7.postimg.org/4rpqg0czf/Zuus_Done.png
- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #26
Jul 24 2015, 05:56 PM
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-Bowwy-
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No Sell- 6% per level.
Supersonic Fighting Style-this is more of an attack. Make it 1:5 attack, and does 50% of strength per level. Usable once per level per thread.
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Bowwy
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Post #27
Jul 25 2015, 02:52 AM
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Zuus
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If it's 50% per level, is that for the attack itself, or for Supersonic Flight?
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You're not ready.
- Posts:
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- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #28
Jul 25 2015, 02:21 PM
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-Bowwy-
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The attack. An actual fighting style we can create as a skill if you want.
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Bowwy
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Post #29
Jul 25 2015, 02:33 PM
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Zuus
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Mmmkay, all edited up then.
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You're not ready.
- Posts:
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- http://s7.postimg.org/4rpqg0czf/Zuus_Done.png
- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #30
Jul 25 2015, 03:01 PM
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-Bowwy-
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I edited one thing, they're approved though
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Bowwy
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Post #31
Nov 25 2015, 08:35 PM
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Zuus
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Hey, new stuff. It's been a while.
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You're not ready.
- Posts:
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- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #32
Nov 25 2015, 09:41 PM
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-Bowwy-
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Spoiler: click to toggle Anti-Magic Field [1:5] Technique Create a large Energy Field that blocks all magic-based attacks. All magic items within the field lose their power. Blocks up to your Spirit stat in damage from Wisdom-based attacks. {10 Spirit} -Costs 5% power level. Can only be used once per level-
Mechanically this is fine, but the thing about magic items inside the barrier confuses me. Then again, it likely doesn't matter as this is just a spirit vs wisdom Energy Shield. Approved.
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Bowwy
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Post #33
Feb 5 2016, 04:32 PM
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Zuus
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Told you I'd change it up a bit bowwy.
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You're not ready.
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- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #34
Feb 6 2016, 10:54 AM
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-Bowwy-
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- Quote:
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Immovable [1:4] Ability After shrugging off some of the most powerful attacks opponents can dish out on your Tough as Nails body by No Selling it, now the user's strength is at a point where some attacks just don't even register at all. If user's strength is 25% X, where X is level of ability, is greater then opponents stat used for attacking, the attack is entirely blocked. If user's strength is not greater, it reduces damage taken by 20%. If opponent's attack uses more then 1 stat to calculate, then user's strength must be higher then both stats to be effective. {100 strength, Tough as Nails at 4:4, No Sell at 4:4}
Too broad/too frequent use. The requirements are tough, indeed, but this is just beyond what I want any defensive ATBS to be. As it's written, I think I could approve it if only worked against Dexterity/Strength attacks.
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Bowwy
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Post #35
Feb 6 2016, 06:14 PM
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Zuus
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Kay~
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You're not ready.
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- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #36
Feb 7 2016, 10:28 PM
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-Bowwy-
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- Quote:
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Immovable [1:4] Ability After shrugging off some of the most powerful attacks opponents can dish out on your Tough as Nails body by No Selling it, now the user's strength is at a point where some attacks just don't even register at all. If user's strength is 25% X, where X is level of ability, is greater then opponents stat used for attacking, the attack is entirely blocked. If user's strength is not greater, it reduces damage taken by 20%. If opponent's attack uses more then 1 stat to calculate, then user's strength must be higher then both stats to be effective. Usable for Strength and Dex attacks only. {100 strength, Tough as Nails at 4:4, No Sell at 4:4}
All good.
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Bowwy
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Post #37
Feb 13 2016, 08:26 PM
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Zuus
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Some new stuff.
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You're not ready.
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- Physical:
- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #38
Feb 14 2016, 12:13 AM
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-Bowwy-
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- Quote:
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Improved Ki Sense [1:3] Ability An improved ability to sense Ki, based on finding and determining exact numbers of a target's power level, as well as multiple targets. At level 2, even a power level over twice your own can be detected. At level 3, even detect the smallest power levels and those attempting to block or hide theirs. Allows the user to detect any and all ki and power levels. During a stat check the abilities value is X% of your Wisdom, Spirit or Aptitude where X is 33, rounding to 100 at level 3. Number of targets a user can identify is equal to the stat that they are using to sense their Ki. [Ki Sense at [3:3], 50 Wisdom, Spirit, or Aptitude.] -none-
Ki Identify [1:1] Skill Once a user can sense a target's Ki, they can identify what said target looks like, getting a near perfect mental image based on their power level. This allows the user to identify species and identity of anyone they can sense. [Any Ki Sense ATBS] -none-
Gonna have to say these are A-OK.
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Bowwy
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Post #39
Feb 14 2016, 12:42 AM
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Zuus
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And one more ::D:
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You're not ready.
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- Str: 200 | Spr: 200 | Dex: 10
- Mental:
- Apt: 05 | Wis: 00 | Wil: 00
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Post #40
Feb 14 2016, 12:22 PM
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-Bowwy-
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Genocide Blaster [1:5] Attack An incredibly frightful attack. By building up Ki energy and tracking all the powers of species that can be identified by their Ki levels, a series of powerful energy blasts are built up and shot out as rays of death over a planet, targeting all of a species that are selected. Does x times the user's spirit per level. [Improved Ki Sense, Ki Identify, Ki Track at Max, 100 Spirit] Can only be used once per thread. 60% of Power Level.
I'm not sure what x is, and for a move like this it's pretty important. If you were going for a 'per level' kind of thing I'd say 12% of spirit per level.
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Bowwy
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