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[color=yellow]White Mage's Workshp[/color]
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Topic Started: Feb 19 2016, 09:37 PM (1,024 Views)
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Post #1
Feb 19 2016, 09:37 PM
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Kamrun
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Requesting:
Approved Healing Magic [1:1] A special magic that works both with nature and against it, for the purpose of creating magical healing tonics, spells and other energies to undo injury and save lives. {Arcane Arts, Elemental Magic, 20 Wis} -none-
Healing Potion [1:5] Item A careful mix of medicinal herbs and healing magic, this potion is a bright blue color, and tastes vague of mint toothpaste…. Restores 5% PL per Level. Healing potion can be given to another character for their own inventory, where it becomes a [x:5] one-use item that heals 5% PL where x is the level of Healing Potion in Kamrun’s inventory, it is removed from the character’s inventory after the one use. {Alchemy, Healing Magic, Wis 30} -Once per thread-
Here, Take This [1:5] Technique Kamrun, doesn’t fight, she can’t bring herself to cause pain to someone, but she understands the need to fight. She can help them fight better Increase the stat of a willing target by 5% of Kamrun’s Wisdom per level {Arcane Magic, Wisdom 40}
Más Heal [1:5] Technique While usually a one-on-one kind of healer, Kamrun does know that sometimes her talents will need to be used in a war-type situation with multiple injured. She’s prepared for that. Completely restores the PL and Stats of X targets and resets all of their ATBS and Item uses. Can even be used on unconscious targets to revive and restore them at [5:5]. X = 1 every other level. {Healing Magic, Energy Transfer, 100 Wis} -15% PL, Once per thread.
Regen [1:5] Technique One of the greatest adages in the world is ‘teach a man to fish.’ Kamrun takes this and applies it to healing, super-charging someone’s own healing ability so that they don’t need her around if they get hurt. A spell cast on a willing subject whose PL costs are increased by 10% for X posts, but restores 4% PL per level per post for X posts. X = Level. {Healing Magic, Energy Transfer, Wis 75} -5% PL, may not be used on the same target more than once per thread.
Immovable Object [1:6] Technique Using what Talon had taught her, Kamrun is able to create an emergency barrier made of the strongest known material in the universe. If the planet is destroyed, the shield would be the only thing left standing. Blocks all Wisdom at [1:6], Willpower at [2:6], Aptitude at [3:6], Spirit at [4:6], Strength at [5:6], and Dexterity at [6:6] Damage against Kamrun and X targets for one post. X = 1 per 25 Wisdom. {Lesser creation, Alteration magic, 75 Wis} -25% PL, Once per thread.
What’s Mine is Yours [1:5] Technique Kamrun has a lot of spells she doesn’t use; she’s willing to share with others. Grants a use of one of Kamrun's ATBS to the target. Usable once every other level per thread, and also takes the use of the ATBS transferred. Takes an action to transfer. {Arcane Magic, Wisdom 30} -5% cost-
Skill Enhancer [1:3] Technique Kamrun knows better than anyone that everyone has untapped potential. Kamrun has thus devised a way to use her magic to have someone be the best that they can be. Kamrun casts a spell on a willing target, that target’s ATBS are now counted to be 1 level higher per level of Skill Enhancer. This applies even if the ATBS is at max level {Arcane Magic, Wis 120} -20% PL, useable once per level per thread-
Potion of Status Enhancement [1:5] Item This potion comes in a small quantity of orange liquid that tastes like honey. While only a shot-full of liquid at best, it packs a powerful punch! Or whatever else you need it to do. Increases a chosen stat of a target by 5 per level for 5 posts. This potion can be given to another character for their own inventory names Potion of _____, where the stat is chosen by the target upon receiving the item. It becomes a [x:5] one-use item that increases the chosen stat by 5 per x for five posts, where x is the level of Potion of Status Enhancement in Kamrun’s inventory. It is removed from the character’s inventory after the one use
Mage's Robes [1:100] Armor A simple set of robes, black and red in color with a brown leather potion belt, made for Kamrun by a friend of hers. It's functional and defensive, and they billow really cool in the wind! Blocks X% Wisdom in Damage. X = 2 per level Kamrun is able to carry 5 extra potions of any type. {Lesser Creation, 150 Wisdom} -none-
Harvested Senzu Bean [1:1] Rare Item Kamrun got a very special gift from Daze, a magic bean that completely heals wounds. Instead of simply using it, she has planted it, and so now has a slow but steady supply of them Completely Restore Power Level and Heal all recent wounds. {None} -One time use per thread every thirty days, usable again on _____- (replace with next use date)
Magic Wand [1:20] Item Using the skills taught to her by Talon about creation and enchantment, Kamrun has fashioned for herself a wand to aid her in the casting of her magic, giving a focus to improve her magical talents. Allows an addition use of any Wisdom based ATBS X times per thread. X = 1 every 5 levels +1 (That's 5 at [20:20]) {Lesser Creation, 50 Wis} No cost. May not be used more than twice on the same ATBS per thread.
Emergency First Aid [1:1] Technique A simple skill with a little magic that is used just in case of an emergency. Instantly restores 20% of a target's Max PL to them. {Healing Magic, 10 Wis} -2% PL and usable once per target per thread-
Backpack of Holding [1:1] Item Kamrun has played around with allowing her backpack to carry as much as she needs while on the road without increasing the strain on her back. Because the items are stored in a dimension outside of time, things like pershibal foods can also be stored. No living things though, there’s no air in there. Allows Kamrun to carry a large supply of items. {Lesser Creation 10 Wis} -none-
Rebuff [1:7] Skill After a long fight your friends are weakened, this is just the helping hand they need to get back on their feet! Negates any ATBS effect that reduces the stats of the target. Can be used once every other level. {Alteration Magic, Wis 50}
Stabilize [1:1] Technique Once upon a time there were these things called defibrillators that would literally electrocute your heart into beating again. This is not nearly as traumatizing as that. If a target has fallen below 0 this technique raises their PL from any negative amount, to 1. [Healing Magic, Energy Transfer, Fount of Life, Regen, Wis 200] -50% PL-
Immunity [1:5] Technique No one likes getting sick and there has never been a cure found for the common cold. Except for a certain red-head. She’s taken it a step further and has developed a healing magic that can counter everything from the common cold, to poisons, to terminal illnesses. This technique counters any negative effects of poison-based or contagion-based ATBS as long as her Wis*.5 is higher than the highest stat the target ATBS uses. If the ATBS is successfully countered, the affected target is immune to that ATBS for the remainder of the thread. [Healing Magic, Wis 150] -10% PL-
Immortality [1:1] Technique A technique that Kamrun discovered on accident, and one that she hides and does not use often unless absolutely necessary, as the potential of it could have dire consequences. Make a character biologically immortal. Target character can still be killed if their PL goes below 0 [Healing Magic, Fount of Life [10:10], Wis 100] -none-
Anti-violence Zone [1:5] Technique Sometimes the best way to heal people, is to make it so they can’t fight at all. Kamrun creates a field around herself that any who are within are put in their own parallel dimensions on the current plane of existence, making it impossible to do anything to one another. Counters all ATBS and non-atbs as long as target’s highest mental stat does not beat Kamrun’s Wis*.2 per level. If a target in the area counters the effects of this ATBS they can only activate ATBS and deal damage to other targets that have succeeded the check. Kamrun cannot perform other ATBS or use actives on items while this ATBS is active. [Enter Infinite [20:20], Wis 200] -10% PL per post-
Regen [1:5] Technique One of the most devastating things that can happen is an injury that cripples a person, it not only hurts, but it changes them for the rest of their life. A strong healer can prevent that devastation and pain. This ability reverses the effects of an ATBS that has incapacitated or removed a limb, a sense, or another vital physical or mental ability, (ie Limb Break, Accupressure). Additionally this ability can be used to remove these same injuries that had happened in the past, as well as heal scars. If the target is not already below 0, this can also save them from life-threatening injuries such as being cut in half. If used on targets that already have regenerative abilities, it simply boosts their own to be instantaneous with no PL cost to them. {Healing Magic, Energy Transfer, Wis 150} -25% PL if used in combat, -5% pl cost per level, may not be used on the same target more than once per thread.-
Lightshow [1:3] Technique A fun spell dealing with light and illusion magic, able to create colorful displays, you can be the greatest discoball in town, or even create moving images and show your favorite movie to your friends in the palm of your hand or set in the sky. You can also use it to distract, fool or even stun someone. If used in Combat, target checks their highest mental stat against 30% User’s Wis per level. If the check fails, their highest mental stat is reduced by 10% per level for one post per level. {Torchlight 4:4} -5% if used in combat-
Herbal Remedy [1:3] Potion Instantly restores 20% of a target's Max PL to them. This potion can be given to another character for their own inventory named Herbal Remedy. It becomes a [x:3] one-use item that restores 20% of Max PL, where x is the level of Herbal Remedy in Kamrun’s inventory. It is removed from the character’s inventory after the one use. {Alchemy, Emergency First Aid, Wis 20} -none-
Edited by Kamrun, May 1 2016, 11:29 PM.
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Post #2
Feb 20 2016, 12:12 PM
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-Jachyra-
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- Quote:
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Healing Magic [1:1] A special magic that works both with nature and against it, for the purpose of creating magical healing tonics, spells and other energies to undo injury and save lives. {Arcane Arts, Elemental Magic, 20 Wis} -none-
The way I think about it, healing may fall under Alteration rather than Elemental. But, if you want it to be Elemental, that should be fine as well. It looks good.
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Healing Potion [1:5] Item A careful mix of medicinal herbs and healing magic, this potion is a bright blue color, and tastes vague of mint toothpaste…. Restores 5% PL per Level. Healing potion can be given to another character for their own inventory, where it becomes a [x:5] one-use item that heals 5% PL where x is the level of Healing Potion in Kamrun’s inventory, it is removed from the character’s inventory after the one use. {Alchemy, Healing Magic, Wis 30} -Once per thread-
Interesting concept of an item here. I like it, looks good in my opinion.
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Post #3
Feb 21 2016, 09:01 PM
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Kamrun
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I was hesitant about using alteration because it is described as messing with reality. I went with elemental because healing is something that is natural? That was my line of thinking anyway....
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Post #4
Feb 22 2016, 07:57 PM
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Kamrun
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Are these approved?
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Post #5
Feb 22 2016, 08:06 PM
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-Jachyra-
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Yeah, looks good.
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Post #6
Feb 23 2016, 09:40 PM
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Kamrun
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What’s Mine is Yours [1:5] Technique Kamrun has a lot of spells she doesn’t use; she’s willing to share with others. Transfer one active ATBS from Kamrun to a willing target. {Arcane Magic, Wisdom 30}
Take This [1:5] Technique Kamrun, doesn’t fight, she can’t bring herself to cause pain to someone, but she understands the need to fight. She can help them fight better Increase the stat of a willing target by 5% of Kamrun’s Wisdom per level {Arcane Magic, Wisdom 40}
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Post #7
Feb 23 2016, 09:45 PM
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-Cloud-
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- Quote:
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What’s Mine is Yours [1:5] Technique Kamrun has a lot of spells she doesn’t use; she’s willing to share with others. Transfer one active ATBS from Kamrun to a willing target. {Arcane Magic, Wisdom 30}
Not 100% sure what this one is trying to do. Elaborate what you want it to do so I know what I'm looking at.
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Take This [1:5] Technique Kamrun, doesn’t fight, she can’t bring herself to cause pain to someone, but she understands the need to fight. She can help them fight better Increase the stat of a willing target by 5% of Kamrun’s Wisdom per level {Arcane Magic, Wisdom 40} -5% PL. Once per level. Once per character-
Had to add a cost and restriction, otherwise you could just keep doing it on the same person infinitely... and well.
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Code Master
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Post #8
Feb 23 2016, 09:52 PM
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Kamrun
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I'm fine with the cost on the one, I was intending to but tried to rush it out cause, panic.
The other... I need to rework a bit, give me a minute.
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Post #9
Mar 5 2016, 05:26 PM
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Kamrun
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Más Heal [1:5] Technique While usually a one-on-one kind of healer, Kamrun does know that sometimes her talents will need to be used in a war-type situation with multiple injured. She’s prepared for that. Kamrun can heal one person, for 10% per level, with the total amount of PL healed divided between how many are being healed, ie, healing 2 people at level two is 10% PL each, or one person at 20%. {Healing Magic, Energy Transfer, 50 Wis} - Useable once per thread-
Immovable Object [1:1] Technique Using what Talon had taught her, Kamrun is able to create an emergency barrier made of the strongest known material in the universe. If the planet is destroyed, the sheild would be the only thing left standing. {Lesser creation, Alteration magic 100 Wis}
Regen [1:5] Technique One of the greatest adages in the world is ‘teach a man to fish.’ Kamrun takes this and applies it to healing, super-charging someone’s own healing ability so that they don’t need her around if they get hurt. Kamrun casts a spell on a willing target who then regenerates PL at 5% PL per level every post after activation. {Healing Magic, Energy Transfer, Wis 70}
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Post #10
Mar 5 2016, 05:47 PM
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-Galileo-
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- Quote:
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What’s Mine is Yours [1:5] Technique Kamrun has a lot of spells she doesn’t use; she’s willing to share with others. Transfer one active ATBS from Kamrun to a willing target. {Arcane Magic, Wisdom 30}
Could you explain what this does exactly? And why does it have a level?
- Quote:
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Más Heal [1:5] Technique While usually a one-on-one kind of healer, Kamrun does know that sometimes her talents will need to be used in a war-type situation with multiple injured. She’s prepared for that. Kamrun can heal one person, for 10% per level, with the total amount of PL healed divided between how many are being healed, ie, healing 2 people at level two is 10% PL each, or one person at 20%. {Healing Magic, Energy Transfer, 50 Wis} - Useable once per thread-
Does this restore PL based on Max PL or by a Stat Damage Value? And whose PL or Stat do you use? It should also have a cost.
- Quote:
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Immovable Object [1:1] Technique Using what Talon had taught her, Kamrun is able to create an emergency barrier made of the strongest known material in the universe. If the planet is destroyed, the shield would be the only thing left standing. {Lesser creation, Alteration magic 100 Wis}
How long does the shield last? How much does it cost in PL? How many uses can you have per thread? What kind of damage does it block? How much damage can is block or does it simply block an entire attack? These are things that are just generally needed for defensive ATBS. It can be a powerful shield, but it will be more limited and costly for more defense.
- Quote:
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Regen [1:5] Technique One of the greatest adages in the world is ‘teach a man to fish.’ Kamrun takes this and applies it to healing, super-charging someone’s own healing ability so that they don’t need her around if they get hurt. Kamrun casts a spell on a willing target who then regenerates PL at 5% PL per level every post after activation. {Healing Magic, Energy Transfer, Wis 70}
Given PL costs of techniques and such, the power of this technique isn't that it heals so much that it virtually allows people free ATBS use. 25% PL restored is pretty much the same as letting someone spend 25% PL for free. This also needs to have a PL cost and a limit on its use and how long it lasts.
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Post #11
Mar 5 2016, 09:00 PM
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-Galileo-
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Will these work for you?
APPROVED
Más Heal [1:5] Technique While usually a one-on-one kind of healer, Kamrun does know that sometimes her talents will need to be used in a war-type situation with multiple injured. She’s prepared for that. Completely restores the PL and Stats of up to X targets where X = Every other level. Can even be used on unconscious targets to revive and restore them at [5:5]. {Healing Magic, Energy Transfer, 50 Wis} -15% PL, Once per thread.
Regen [1:5] Technique One of the greatest adages in the world is ‘teach a man to fish.’ Kamrun takes this and applies it to healing, super-charging someone’s own healing ability so that they don’t need her around if they get hurt. A spell cast on a willing subject whose PL costs are increased by 10% for X posts, but restores 4% PL per level per post for X posts. X = Level. {Healing Magic, Energy Transfer, Wis 75} -5% PL, may not be used on the same target more than once per thread.
Edited by Galileo, Mar 5 2016, 10:08 PM.
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Post #12
Mar 5 2016, 09:05 PM
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Kamrun
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These work.
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Post #13
Mar 5 2016, 09:14 PM
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-Galileo-
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Unfortunately, Immovable is what we in the business call a blanket effect. It's going to need a little more invested into it to make it into the ultimate defense.
Will this compromise work?
Immovable Object [1:5] Technique Using what Talon had taught her, Kamrun is able to create an emergency barrier made of the strongest known material in the universe. If the planet is destroyed, the shield would be the only thing left standing. Blocks all Wisdom at [1:5], Willpower at [2:5], Aptitude at [3:5], Spirit at [4:5], and Strength and Dexterity at [5:5] Damage against Kamrun and X targets for one post. X = 1 per 25 Wisdom. {Lesser creation, Alteration magic, 75 Wis} -25% PL, Once per thread.
You get to block all damage at max level and the cost is 25% instead of 30%.
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Post #14
Mar 5 2016, 09:24 PM
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Kamrun
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Make it an even six levels to get one defense per type and we're good.
God damned OCD.
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Post #15
Mar 5 2016, 10:07 PM
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-Galileo-
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- Galileo
- Mar 5 2016, 09:14 PM
Immovable Object [1:6] Technique Using what Talon had taught her, Kamrun is able to create an emergency barrier made of the strongest known material in the universe. If the planet is destroyed, the shield would be the only thing left standing. Blocks all Wisdom at [1:6], Willpower at [2:6], Aptitude at [3:6], Spirit at [4:6], Strength at [5:6], and Dexterity at [6:6] Damage against Kamrun and X targets for one post. X = 1 per 25 Wisdom. {Lesser creation, Alteration magic, 75 Wis} -25% PL, Once per thread. There you go.
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Post #16
Mar 5 2016, 10:09 PM
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-Galileo-
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- Galileo
- Mar 5 2016, 09:00 PM
Will these work for you?
APPROVED
Más Heal [1:5] Technique While usually a one-on-one kind of healer, Kamrun does know that sometimes her talents will need to be used in a war-type situation with multiple injured. She’s prepared for that. Completely restores the PL and Stats of up to X targets where X = Every other level. Can even be used on unconscious targets to revive and restore them at [5:5]. {Healing Magic, Energy Transfer, 50 Wis} -15% PL, Once per thread.
Regen [1:5] Technique One of the greatest adages in the world is ‘teach a man to fish.’ Kamrun takes this and applies it to healing, super-charging someone’s own healing ability so that they don’t need her around if they get hurt. A spell cast on a willing subject whose PL costs are increased by 10% for X posts, but restores 4% PL per level per post for X posts. X = Level. {Healing Magic, Energy Transfer, Wis 75} -5% PL, may not be used on the same target more than once per thread.
Also
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Post #17
Mar 6 2016, 12:25 PM
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Kamrun
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So there's still What's Mine is Yours and this new one:
Skill Enhancer [1:3] Technique Kamrun knows better than anyone that everyone has untapped potential. Kamrun has thus devised a way to use her magic to have someone be the best that they can be. Kamrun casts a spell on a willing target, that target’s ATBS are now counted to be 1 level higher per level of Skill Enhancer. This applies even if the ATBS is at max level {Arcane Magic, Wis 120} -20% PL, useable once per target per thread-
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- Posts:
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- Group:
- Fairy
- Member
- #205
- Joined:
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- 2000
- Image
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- Physical:
- Str: 00 | Spr: 00 | Dex: 00
- Mental:
- Apt: 50 | Wis: 200 | Wil: 00
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Post #18
Mar 6 2016, 12:26 PM
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-Bowwy-
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- Quote:
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What’s Mine is Yours [1:5] Technique Kamrun has a lot of spells she doesn’t use; she’s willing to share with others. Grants a use of one of Kamrun's ATBS to the target. Usable once every other level per thread, and also takes the use of the ATBS transferred. Takes an action to transfer. {Arcane Magic, Wisdom 30}
Think this works
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Bowwy
- Posts:
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Post #19
Mar 6 2016, 12:55 PM
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Angeles
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It does, does it need a cost?
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DARKNESS
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- Physical:
- Dex: 100 | Spr: 100 | Str: 100
- Mental:
- Apt: 100 | Wis: 100 | Wil: 100
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Post #20
Mar 6 2016, 01:24 PM
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-Bowwy-
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- Quote:
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What’s Mine is Yours [1:5] Technique Kamrun has a lot of spells she doesn’t use; she’s willing to share with others. Grants a use of one of Kamrun's ATBS to the target. Usable once every other level per thread, and also takes the use of the ATBS transferred. Takes an action to transfer. {Arcane Magic, Wisdom 30} -5% cost-
Let's go 5% for now, just in case. This is approved.
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Bowwy
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