| Greecius Vallens | |
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| Tweet Topic Started: Apr 22 2017, 08:26 PM (36 Views) | |
| Greecius | Apr 22 2017, 08:26 PM Post #1 |
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Name: Greecius Vallens Age: 21 Species: Human Gender: Male Alignment: Chaotic Neutral Starting Planet: Earth Personality: Greecius is an emotional beast, often letting his feelings get the better of him. He's rash and quick to make decisions, often leaving reason and logic in the dust. This shows in his high damage, high speed combat style that makes him effectively capable of mowing down large groups by himself. He's very immature, and sees things in a very black-and-white way. He always expects things to come out worse than he desires. Gree is a strong leader, however, and cares deeply for others especially those he considers friends or allies. History: Greecius Vallens was born to a family of medieval war enthusiasts, however, his father and mother were rarely around the house. This resulted in a lot of struggles for the young man whom never really got enough human interaction. Greecius developed a reputation for being a troublemaker with a "good heart" often standing up for those not willing to stand for themselves even when begged not to. The result was that many looked at him as being irresponsible and even a bit cruel. Stats Layout: (You get 10 TP to apply as you wish along with your races starting stats) Strength: 6 (+4) Hardiness: 4 (+2) Diligence: 2 Will: 2 Speed: 6 (+4) Passive Technique: Berserker Rage Greecius's entirety of his combat style is based on fighting with rage, using his emotions to propel him forward. Every 20% of his health he loses, his "Strength" increases by 1 and for every 50% of his health he loses his "Speed" increases by 1. However, for every 25% of his health he loses, his hardiness is decreased by 1. Starting Techniques: (After posting, these must be approved by staff members! Please be cooperative as we give our criticism!) (Start with 5 but must be Tier 1)' [T1] Four Slashes - Greecius swings in front of him, focusing his attacks on one opponent. This attack is treated as if you have two less strength than you do unless below 50% HP, however once below 50% HP this attack behaves as if you have 2 more strength. [S1] Bursts of Speed - Greecius sacrifices 2 AP for the remainder of the battle to double his AP for two turns. [S1] Defender of the Weak - Greecius can defend against an enemy's attack aimed at an ally, his hardiness being treated as if it was unaffected by his passive. This costs 3 AP before defensive costs. [S1] Eliminate the Target - Greecius targets 1 enemy, for the next three turns his attacks take 1 more AP to dodge if they're that target but 1 less AP to dodge if they're not (this CAN be 0.) [S1] Pent Up Rage - Must be queued before conditions are met and cannot be queued until HP is below 10%. Greecius refuses to die when his HP hits 0. He remains fighting for 3 turns after his HP hits 0 and during this time the effects of his passive are doubled. Requires ALL AP the turn it is used. Note: once queued it doesn't take effect until his health hits 0 and once activated he is considered "unconcious" and cannot use any consumable items. |
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| Grace | Apr 22 2017, 09:56 PM Post #2 |
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You're all good Gree. Now go forth into this world. Just don't create a harem where all of them have infinitely more interesting personalities than you and become a master of pretty much any video game. For everyone's sake and sanity |
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