Welcome Guest [Log In] [Register]
Add Reply
Overview: Harbinger Technologies Incorporated; Overview of the faction, assets, and holdings.
Topic Started: Jan 11 2015, 08:44 AM (43 Views)
Umbraflamma
Member Avatar


"Harbinger Technologies incorporated, The harbingers of Meta-kind's Ascension"

The Harbinger Corporation is a Mega-corporation, known for their extraterritorial demands. Any place that the harbinger company claims is considered their sovereign land and their own company rules and regulations are enforced like laws. Harbinger itself technically holds dominion over a chain of islands and small landmasses near the lost continent, and holds the strongest presence there. However their aether compression facilities can be found all over the world where aether leylines reside, and their trade goods and arms manufacturies can be found wherever the resources are plentiful.

Culture:

Harbinger corporate culture is a culture of love towards their mission and their jobs. Viewed as if one large family, the employees take care of the company and the company is expected to take care of its employees. Morale is generally high, as recognition is a priority for the management staff who seek to ensure satisfaction within their corporate citizens. Those outside of the corporate structure see their actions as that of mindless drones, lacking any personal drive, or other times seen as less than slaves to the company's plans.

Military culture is also strong within Harbinger's ranks, often seeing strength of arms and discipline within their armed forces as the ultimate expression of Harbingers mission. Their sacrifices to be the ultimate expression the corporate culture. The losses of personal freedoms within the military are seen as if anything an expression of their loyalty to their organization.

Settlements:

The corporate cities are always connected by some form of railway, used to transport massive amounts of goods between places. these massive trains have in times of war been used to carry massive mobile artillery to break open sieges and fortifications. Also armored trains are often used as hard points and bunkers during defensive operations.

Most corporate cities look almost alien, part fortress, part massive hyper modern metropolis, and part manufacturing and supply areas, they are often dominated by massive defensive weapon emplacements and their protections. They have been known at times to use these cities as forward operations bases and most cities are capable of doubling as military complexes.

Edited by Umbraflamma, Jan 11 2015, 03:40 PM.
Offline Profile Quote Post Goto Top
 
Umbraflamma
Member Avatar


Harbinger Armed Forces: H.A.F.
Harbinger Air Force:
Strike Craft Pilots
Air Crews
Heavy boarding parties
Mechanics
Airship Staff
Air Marines
Harbinger Army:
Transport/armored train crews
"Tank" Crews
Infantry
Rotary Wing Craft
Artillery Crews
Harbinger Central Intellegence:
Espionage troops that run intel and counter intel missions. The HCI is known for their troops being able to go toe to toe with their own special forces if necessary and there are nasty rumors abound about how they have made those dissatisfied with their work disappear. Usually the ones called in to hunt down Rogue Scions.

Weapons:
Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Harbinger Corporation · Next Topic »
Add Reply