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Bright Peak Obelisk; Character Guide and DM-ing Guide
Topic Started: Mar 6 2018, 02:40 PM (191 Views)
Death

DM Notes
 
Consult thoroughly to SubNarrator Death before using, and SubNarrator Death may propose to MainNarrator to retcon any or all parts. One of liaison (NPC) is expected to participate at the session, meta-wise to help the session from derailing, while story-wise to act as middle-person who wields a degree of local authority.


Character Creation Guide
 
Lucia's Gap characters are peculiar in the sense that due to the communal utopia, there are several extreme mindsets that are a must for the characters (at least at the beginning of the campaign).
  • Lack of individuality, more emphasis on society.
  • Utter lack of comprehension on the concept of property, and value things differently than 'normal' society.
  • Focuses on task at hand, and on survival of society.
  • Stoic, serious, calm, or reserved; many are combination of them.
  • Usually lacking sense of humor, have no time for pranks, more inquisitive and investigative than curious, does not sweat small stuffs.
  • No Wizards.
  • Prominent Sorcerer and Warlocks as decision maker and valued community member, who are able to partake the favor politicking.
  • Unless of valued good bloodlines (sorcerer) or despised bad bloodlines (tiefling) usually already mate/mated from early age of early teens, with no strict concept of parents and children, and with no wedding rituals.
  • Normally have a very low life expectancy rate, so usually are very young; it is seldom they reach 30 years old.


Arcane Dust overview
 
  • Glittering silvery dusts, with grains smaller than salt.
  • The exact use is for Material Component, can substitute any material component of similar value.
  • Non-concluded analysis on its effect and origins; each DM may determine differently at any different session on non-exact uses. The one predictable matter is unpredictability.


Edited by Death, Jun 7 2018, 09:27 AM.
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Death

Liaison Officers

Bright Peak LO: Vionne Atreides



Edited by MainNarrator, Jun 11 2018, 12:58 PM.
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Death

Downtime Activities

There have been news that Bright Peak started to open their door to Glyph Gear wielders. They are really interested to study about it. It is rumored that they will share their secret lore and collections for Glyph Gear wielders who are willing to spend some time for research; if they can stay focused to the task at hand.


DOWNTIME ACTIVITY DETAILS

Details:
- Available since 664年4月12日
- Glyph Gear wielders of non Lucia's Gap origin only.
- Participate in basic investigation researches.
- Only up to two times per character.
- 4 Days per visit.
- WARNING: ADULT CONTENT. STEER AWAY FROM HERE IF YOU PREFER TO RETAIN PURITY ON YOUR MIND, BODY, AND SOUL.

Challenges:
Although the research itself is not really tedious nor difficult, but living at Lucia's Gap by itself is. There are constant barrages of either physical durability tests, since Bright Peak is often at freezing temperature, with sudden blizzard of sharp ice or randomly appearing wild magic and fiends during travel on the field. And as Glyph Gear wielders are essentially interesting subject with potential seed, many of the locals made lecherous advances, which might be another temptation by itself. Further, the very out-of-this-world social, physical, and mental atmosphere, might drive outsiders towards insanity.

Metagame: How to Use
 
  • For each visit, PC must make a DC 11 plain (rank+ability only) Constitution save (to withstand the extreme environment), a Wisdom save (to withstand the extreme carnal temptations), and a Charisma save (to withstand the extreme other things). No spells, features, nor feat can alter (or giving bonuses or reroll) the result.
  • Failed saving throws will have effect both game-wise and story-wise, with several failures become a combination of all. These will be explained below.

Failures, WARNING: ADULT CONTENT

Rewards
 
For each visit, regardless they survive the challenges or fell from grace, they can select one of these possible rewards:
  • Gain access to copy four Ritual spells (or two Wizard spells of unknown ancient origin - but similar to Serendiluminaric school) of 7th level or lower.
  • Gain a common magic item of your choice with no quirks nor property.
  • Gain 500gp worth of Arcane Dust.

Participant Records, (For Tracking Only)


Edited by MainNarrator, Jun 11 2018, 02:57 PM.
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