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Downtime; Things you do when not around other PC's
Topic Started: Mar 18 2017, 05:48 AM (789 Views)
Starchilde2
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The Ultimate DM
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Things that you choose to do when the DM is being boring and not moving the adventure along..

Add Spells to Your Spellbook
Construct Buildings
Craft Magic Items
Craft Mundane Items
Earn Capital
Earn XP
Gather Information
Standard Check: Once per day
Thorough Questioning: By spending 1 day of downtime,
fluential Questioning: By spending 1 day of downtime and 1 point of Influence,
Heal Others
Promote a Business
Replace Your Animal Companion
Replace Your Familiar
Recruit for an Organization
Research a Spell
Research Facts and Lore
Rest
Retrain
Run a Business
Scheme for an Upcoming Adventure
Train an Animal
Edited by Starchilde2, Mar 18 2017, 05:59 AM.
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Captaintoma
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The Captain
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With Mina and Feathers seeming to have their own business to attend, Tatsu will sort hers. Her lover told her to get stronger, regain her former glory, so that is what she intended to do. Heading out, she makes for the guard house in the area, heading inside for a general inquiry. Approaching the man she had to talk to get Feathers back, she smiled. "Hello sir, I was wondering. I've been looking to train myself in more advanced combat techniques, and heard that there was one among you who specialised in such specialised martial techniques. Would you be able to point me in their direction?"
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Starchilde2
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The Ultimate DM
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The guard will stand up, and looks Tatsu up and down slightly derisively, "maybe I do, maybe I don't, but... why should I tell you?" he gives a great hocking sniff and with a cough spits it out near Tatsu's foot
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Captaintoma
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The Captain
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Tatsu does her best not to react to the man's rudeness or his spit, though her brow twitches slightly at the behaviour. "For keeping the city safe of course. Easier to kill the monsters that threaten it with better training. Makes your job and life all the more easier, doesn't it if us adventurers can do ours."


Diplomacy: [result]11&7,1d20,4,11&1d20+4[/result]
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Starchilde2
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The Ultimate DM
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The man laughs loudly, and calls a couple of the other guards over. "this little girl thinks she is an adventurer, what do you guys think. "

One of the other guards laughs, while the other one seems to smile a bit, but otherwise remains silent.

The first guard shrugs, "tell you what girly, you knock me down, and I'll tell you where you can find this guard you seek"
He loosens his spear and prepares for an attack
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Captaintoma
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The Captain
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Tatsu represses a growl at the mocking, but restrains herself. At his challenge she gave the hint of a smile. "Fine then, just don't be too over confident." With that she takes a moment to manifest her armour and weapon, purple light washing over her as she formed her full armaments, taking a defensive stance ready for him.

Initiative: [result]12&10,1d20,2,12&1d20+2[/result]
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Starchilde2
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The Ultimate DM
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the man lifts an eyebrow at that, but without further comment, he smirks and attempts to trip you, [result]8&3,1d20,5,8&1d20+5[/result]
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Captaintoma
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The Captain
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Seeing what he is attempting, she herself will alter her stance, making herself more sure footed. (Swift action, change Battle Mantra to +2 CMB). She then herself will attempt to trip him, though with her lack of real training in such maneuvers, will open herself up as she swings for his legs.

Trip: [result]11&4,1d20,7,11&1d20+7[/result]
Provokes AoO
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Starchilde2
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The Ultimate DM
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the man laughs and attempts again to trip her up, [result]25&20,1d20,5,25&1d20+5[/result]
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Captaintoma
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The Captain
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Tatsu, despite her best efforts will loose her footing from the spear and with an unceremonious grunt, fall to the floor, onto her back between all the guards around her. "Lucky shot..."
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Starchilde2
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The Ultimate DM
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the man laughs and turns away from Tatsu, "come back when you aren't a sniveling little weakling."
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