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Orpheus; Irkalla
Topic Started: May 30 2017, 04:09 AM (36 Views)
Architect
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Dominus et Deus
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Orpheus is an above average size red dwarf star with several asteroid belts, a gas giant, and the planet Irkalla. The system is one of the Dominion's core territories and houses the self-proclaimed "aristocracy" of the Urizen's demesne. Orpheus is known for its large military presence, including multiple training facilities and a proving ground for new ship designs.
Edited by Architect, Aug 5 2017, 06:49 AM.
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Irkalla


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Founded during the Earth Exodus of 6412 as a penal colony, Irkalla is a world that has succumbed to the mandates of the Aurelian Dominion's burgeoning aristocracy. Due to the sheer buying power of the aristocrats, Irkalla received a special dispensation from the Urizen to form the Council of Lords instead of submitting to a state-appointed Prefect. These "lords" possess no true titles, but associate with each other as having them to create a self-proclaimed class of nobles that construct a feudal facade around their everyday lives. The Council of Lords maintain order through the carrot and the stick; that is, by spreading their wealth but also with the liberal application of the Dominion Legions.

There remains an utterly unknown, darker side to the "lords" of Irkalla, however. Rumors persist of the undesirables of society being abducted in the night and taken to unknown locations for nefarious purposes. The stories are well founded, as the lords of Irkalla are indeed ordering the kidnapping of scores of people. They are practicing parabiosis, or rather, taking blood plasma transfusions of young, healthy subjects to elongate their own lives. Clinical immortality has remained elusive in science; the act of parabiosis is one of the more cruder forms of extending life. Like a sort of vampire, the taking of this blood is more than just for medical reasons, it is about the power over their subjects. Due to the nature of the venkath and their harvesting, the lords of Irkalla are careful and silence any attempts to break the story on their dealings.

The planet of Irkalla is a tidally locked world, meaning that the extent of human settlement is in the terminator. The sunward side is scorched and unlivable and the starward side is frozen and equally unlivable. As the name suggests, the settled portions of Irkalla are constantly bathed in twilight and do not have a day/night cycle. This has resulted in the agriculture produced planetside to primarily be grown in artificial environments. Due to the size of the population, Irkalla relies on a quarter of its food to be imported, which is typically paid for by the Council of Lords. The planet itself is named after the ancient Akkadian underworld from which there was no escape, referencing their penal colonial origins.

Planetary Information
Orbital Position: 1st
Length of Day: N/A

Class: Terran (terminator), Barren Class II (sunward, starward facings)
Gravity: 10.7
Breathable Atmosphere: Yes
Water Coverage: 20% (liquid)

Claimed By: Aurelian Dominion
Population Class: Medium Class I
Places of Interest: Chateau de Lys

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Bathed in the shadow of twilight, Irkalla is a reminder that not all planets are created equal.
Edited by Architect, Aug 5 2017, 06:49 AM.
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Common Use


Irkalla has a Conditional Common Use policy. Although the content is owned by Architect, members are free to create characters and organizations that live or do business on Irkalla. All influential planetary events must be passed by it's owner.

Credits
  • The star for Orpheus was posted on the news site, Daily Galaxy.
  • The planet for Irkalla was featured on the Nautilus blog.
  • The landscape picture of Irkalla was made by DeviantArt contributor aksu.
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