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If you haven't already, please add a personality section to your forum file for your character. If you do not, we won't be able to accept it until you do. This is to help house sorting - thanks.
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"Prophet"
Topic Started: Sep 19 2015, 10:40 AM (168 Views)
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Habboon Username: Falk
Character Name: Oskaar Kraymich
Character Alias: "Prophet"
Character Age: 18
Character Gender: Male
Character Origin: Mutant, X-Gene variant
Character Powers: Super Human Healing/Regeneration

POWER - Oskaar possesses a superhuman healing factor that allows him to regenerate damaged or destroyed areas of his cellular structure at a rate far greater than that of an ordinary human. As such, he can regrow severed limbs or vital organs. The speed at which this healing factor works varies in direct proportion to the severity of the damage Oskaar suffers. This healing factor also affords Oskaar a virtual immunity to poisons and most drugs, as well as an enhanced resistance to diseases and an extended life span. Oskaar’s healing powers is mentally driven to a partial extent. Due to the presence of this superhuman healing ability, many of Oskaar's natural physical attributes have been enhanced. Oskaar's musculature generates considerably less fatigue toxins than the muscles of an ordinary human being, granting him superhuman levels of stamina in all physical activities. His natural strength, agility and reflexes have been enhanced to levels that are beyond the natural limits of the human body. Oskaar's agility and reaction time are superior to those of even the finest human athlete.


  • APP1 - Superhuman Hand-to-hand Combatant/Firearm and Weapons Expert

    - Oskaar is an extraordinary hand-to-hand combatant and is skilled in multiple unarmed and armed combat techniques, as well as being a skilled marksman and combatant of many choices of weapons and firearms. Primarily, Oskaar wields two Katana blades as his weapons of choice, as well as a single Smith and Wesson 500 Magnum, which he's personally named "Vdovets" or "Widower" which will leave a hole in even the most resilient of opponents.

  • APP2 - Superhuman Abilities

    - As previously mentioned, due to Oskaar's superhuman regenerative and healing powers, his agility, balance, bodily and hand-eye coordination, stamina, reaction time as well as (partially) his strength are also far superior than that of humans. He can run/sprint/free-climb as well various other high-intensity activities for approximately 60 minutes without showing any signs of fatigue or slowing, after said period of time, fatigue effects begin to show by Oskaar.

  • APP3 - Superhuman Drug/Disease Resistance

    - Oskaar's superhuman regenerative and healing powers allow for his immune system as well as white blood cells (disease fighting organisms) to be far beyond those of even the most healthiest of human beings, as a result, Oskaar is immune almost all strains of diseases, unless the disease was to be genetically altered or naturally mutated to become deadlier than his immune system could handle. The effects of most drugs do not have an effect on Oskaar, unless, again, they are altered or mutated to a strain beyond the levels of his immune system.





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Wolverine
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Headmaster Wolverine
Please roleplay your healing times from the healing time limits found in power limitations. Change superhuman abilities to peak-human abilities if you wish all of them to be in a bundle like you've listed, if not, please lay it out one by one. Pending and will accept when the changes are made.

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Wolverine
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Rubber bullets when on school grounds too.
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REVELRY
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You need a personality section in here.
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You have 24 hours to respond to the above post and make necessary amendments or this post will be subject to a decline.
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He's gone away to University.
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