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| Topic Started: Oct 2 2015, 11:10 PM (274 Views) | |||||
| Deleted User | Oct 2 2015, 11:10 PM Post #1 | ||||
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| REVELRY | Oct 2 2015, 11:16 PM Post #2 | ||||
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Can you put a max heat measurement on your stellar attacks? | ||||
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| Deleted User | Oct 2 2015, 11:17 PM Post #3 | ||||
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done friend | ||||
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| REVELRY | Oct 2 2015, 11:48 PM Post #4 | ||||
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Sorry energy manipulation is capped, i didn't know | ||||
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| Deleted User | Oct 2 2015, 11:50 PM Post #5 | ||||
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x | ||||
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| Deleted User | Oct 2 2015, 11:58 PM Post #6 | ||||
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x | ||||
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| Deleted User | Oct 3 2015, 12:24 AM Post #7 | ||||
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confused. going through bios, found this: http://s15.zetaboards.com/JGS/topic/8069517/1/#new very similar abilities to me, only with more powers and better stats and they don't have the drawback of needing to be exposed to stars or sun or whatever the fuck yet my biography is the one that's not allowed? this isn't an attack on whoever made this bio, this is an attack on the staff who haven't really thought over what they're restricting. literally only wanted this ability to fit in with the aesthetic of stars, and i'm not allowed it because it's "capped", even though not one other biography uses the ability "solar empowerment". slightly irritated about how people with only sightly different (only more improved) are being accepted, and not mine. this happened with my previous file, where someone else made a file with a similar power which basically had the same power as me, yet it was accepted and mine, for whatever reason, wasn't. can this just be accepted, cba remaking a new file and having to deal with this weird staff dealio |
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| REVELRY | Oct 3 2015, 12:26 AM Post #8 | ||||
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It's not banned, its just capped. Capped, as in we have a lot of people manipulating energy and we're cutting it off for the moment. | ||||
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| Deleted User | Oct 3 2015, 12:30 AM Post #9 | ||||
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so... i'll just have to sit and wait in line to rp? already made two characters, both of which their abilities have been "capped" don't really get the point of stopping me from roleplaying when my characters ability is pretty much original and nobody else has it currently |
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| REVELRY | Oct 3 2015, 12:34 AM Post #10 | ||||
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Look at the list. When we cap energy manipulation its things such as stellar, cosmic, etc. more or less anything that wouldn't be naturally found on Earth or are usually possessed by very high-tier canon characters. If you want telekinetics you can go for that now because one of the people who had it recently died. | ||||
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| Deleted User | Oct 3 2015, 12:37 AM Post #11 | ||||
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no it's ok i just wont rp until my spot is clear... just annoyed because literally the energy absorbing is only a drawback - that's all it is. people have the same/much much better powers than me without out it. i wanted stellar manip because it fits my character, it doesn't benefit me in any other way if people want to choose give themselves a drawback - why not let them? anyway i guess my questions will never be answered properly bye |
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| Deleted User | Oct 3 2015, 02:08 AM Post #12 | ||||
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| Deleted User | Oct 4 2015, 02:27 PM Post #13 | ||||
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hi my friend tyrese is losing this character and replacing him with this one, meaning a energy manip spot is free. can this be accepted please as i was told i'm , and i quote, "the next up for it." :-) | ||||
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| REVELRY | Oct 4 2015, 06:49 PM Post #14 | ||||
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| Deleted User | Oct 5 2015, 12:39 AM Post #15 | ||||
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Please put your Habboon username on your file. Put your temperatures at 900 Fahrenheit maximum, and put a strength on your concussive blasts. |
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| Deleted User | Oct 6 2015, 03:31 PM Post #16 | ||||
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what strength should my concussive blasts be | ||||
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| Deleted User | Oct 13 2015, 09:12 PM Post #17 | ||||
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3.
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| Deleted User | Oct 17 2015, 02:56 PM Post #18 | ||||
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