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| The Random Topic; Come... be Random! | |
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| Tweet Topic Started: Dec 5 2007, 06:29 PM (35,854 Views) | |
| TheDeepDark | Oct 26 2013, 10:10 PM Post #2521 |
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Where light goes to die
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I just have to remind myself on occassions I do make/use an outline to make it 'bendy' Because if I try to rigidly adhere to even my Own outline it never works out well. So usually I start without any guide and then my paper meanders into obscure musings or tangential nonsense (my 'book' is well past 60,000 words now but I can bet that with good editing probably 20,000-odd of it is all that's useable). |
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| Snofox Kari | Oct 27 2013, 01:54 PM Post #2522 |
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Protector of the Winter Forest
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XD mine is...i dunno how long, but i'm sure it'd be longer if i edited it properly (especially to smooth out all the fugly lame dialog and stop skipping through action...drag it out so i dont give away all the info at the same time and let the reader do the thinking...yeah...good stuff if i can get it there lol) |
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| towr | Oct 27 2013, 02:46 PM Post #2523 |
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Defender of the pie
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You can always skip ahead to some good parts, then flashback to drag out how you got there. That saves both you and the reader from endlessly waiting till it gets good. |
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| TheDeepDark | Oct 28 2013, 06:23 PM Post #2524 |
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Where light goes to die
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Now that's a thought... |
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| Snofox Kari | Oct 28 2013, 09:38 PM Post #2525 |
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Protector of the Winter Forest
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*nod* i was thinking something similar to that and have actually written a few of those portions, but it still needs a bit rearranging...the way i have it is still from the really early stages when i just needed to jot down the ideas, before i have any of the plot to hold to i just need to quit being reluctant and actually get to it >.< lol |
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| Elystriana | Oct 29 2013, 02:47 PM Post #2526 |
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Guardian and Healer of the Silyena Woods
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That actually might be a good strategy for me as well. I can get down all the good, important, action parts fine. It's the transition parts in between that kill me.
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| Snofox Kari | Oct 29 2013, 04:47 PM Post #2527 |
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Protector of the Winter Forest
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oh yes, transition Dx it all falls apart...should it time skip? should it be informative? fill it with fluff / junk? how the heck do characters get from this point to that?! lol |
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| TheDeepDark | Oct 31 2013, 02:44 AM Post #2528 |
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Where light goes to die
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I'm generally inclined to over-explain the gaps, as it were. The story I've been working on most next to 'the book' (as I affectionately/spitefully call it) was originally continuous - there were no time skips except for when the main character (written from 'over her shoulder') was asleep. It was ridiculous and there's still a LOT of unnecessary detail therein. |
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| Snofox Kari | Oct 31 2013, 06:20 PM Post #2529 |
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Protector of the Winter Forest
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hehe, hard to find balance, but at least when you have more than you need, it's theoretically easier to cut out portions and trim it down than to try and stretch a small portion into something longer :{ bah...you get a greater apreciation for even the least liked books you gatta read, just for the fact the writer was able to set it up as he wanted it even if the story was not personally liked by a reader XD |
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| Elystriana | Nov 1 2013, 12:23 PM Post #2530 |
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Guardian and Healer of the Silyena Woods
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So true, so very true. The person who says writing a good story is easy has never tried it before.
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| towr | Nov 1 2013, 01:19 PM Post #2531 |
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Defender of the pie
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Just copy an existing one by hand; that qualifies as writing (in as much as it's putting words to paper). See, easy
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| Snofox Kari | Nov 1 2013, 04:44 PM Post #2532 |
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Protector of the Winter Forest
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bu-but...that's cheating
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| Elystriana | Nov 4 2013, 03:52 PM Post #2533 |
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Guardian and Healer of the Silyena Woods
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Creating and writing a good story then. Because I'm with Kari- copying is cheating.
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| towr | Nov 5 2013, 06:21 PM Post #2534 |
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Defender of the pie
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Most awesome stuffed animal ever (+ it has instructions to make it):
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| Snofox Kari | Nov 5 2013, 10:08 PM Post #2535 |
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Protector of the Winter Forest
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oh my gawsh, it's squidilicious :o, |
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