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| MLB Showdown Formula; does this look infected? | |
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| Tweet Topic Started: Sep 11 2015, 10:35 AM (212 Views) | |
| lilwhitedog | Sep 11 2015, 10:35 AM Post #1 |
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I forget where I pulled this, however it's probably the closest relic we have to the card creation days back on Sc.c (showdowncards.com/forums for you lurkers). I'd gladly provide credit to whomever made this formula. Some pieces are missing, however it's a nice starting point to card creation primers. There are other formulas out there, but I like this one the most. Main dudes: If we can tweak this formula, I'll do my best to make a spreadsheet utilizing this formula for a 201x Showdown set. HITTERS: On-Base: OBP of .470+ = 11 (yes, there are players this good...) OBP of .390-.469 = 10 OBP of .360-.389 = 9 OBP of .340-.359 = 8 OBP of .315-.339 = 7 OBP of .290-.314 = 6 OBP of .260-.280 = 5 OBP of .240-.259 = 4 OBP <.239 = 3 (yes, there are players this bad...) These stats can easily be found at websites like Baseball-Reference or Fangraphs, so you don't have to try and calculate them by hand. Now, the number of outs a batter has on his chart is up to you; if they are on the lower end of the scale, say, with a .342 OBP, they can get 5 outs. Likewise, if they're on the high end, say, with a .359 OBP, I'd give them 3 outs. Walk (BB) Results: Take the Batter's Average (BA) and subtract it from the OBP. For every twenty, they get one BB result. So, for example, Mark Reynolds of the Baltimore Orioles had a .221 BA and a .323 OBP. 323-221 = 102, so he'll get 5 BB results. You will have to round up or down to the nearest 20. Triple (3B) results: If they got 6-7 triples in a season, they get one 3B result. Double that, get 2 3B results, etc. Doubles (2B) and Home Run (HR) results: Take the number of doubles or home runs the batter has hit, divide by the b=number of at-bats (AB), then multiply by 600. For every ten, they get one 2B or HR result. So, using Mark Reynolds again, he had 27 doubles in 534 at bats. (27/534) x 600 = 30.34, so he'd get 3 double results. Single+ results: This is up to you. They steal more than a dozen bases? Give 'em one Single+ result. They steal a lot of bases? Maybe more like three or more. Singles: Whatever space you have left between BB and Single+ results are just plain old Singles. On-base adjustments: If the player has an On-Base of 8 or higher, you just use the results from above. If they have a lower On-Base than that, they get an adjustment. On-Base 7: +1 for Doubles and Home Runs On-Base 6: +1/2 for Doubles and Home Runs, maybe +1 for Triples On-Base 5: Provided the actually hit some, +2 for doubles and Home runs On-Base 4 & 3: You get the idea. Now, this is part art, part science. Don't let that get you down. Speed: Did they steal a lot of bases? A A Few? B Were they tortoises? C Defense: This is mostly subjective as well, except for catchers. Remember, there are no defenders with a negative, if they are that bad it stops at +0. For catchers, we only need their caught stealing percentage (CS%), and divide by 5. For each 5 (rounded), they get +1. So a catcher who only catches 25% of his base stealers gets a 'C+5', while a catcher who gets 44% of his base stealers gets a 'C+9' First baseman have a default +0, so if they actually play good defense they get a +1 (Maximum) Second baseman default at +2 (for an average defender), up or down depending on how good they are, minimum of +0, maximum of +5 Shortstops default at +2/3, ranging from +0 to +6 Third baseman default at +1/2, range from +0 to +3 Outfielders default at +1, LR types range from +0 to +2 and CF types from +0 to +3 Point costs: This is the point you've been waiting for, and... I don't know it. I honestly compare them with similar players and adjust the cost accordingly. PITCHERS: Total Control: (First, an explanation about what control is. For this formula, it is not the number in the upper-right-hand corner of a pitcher's card, but it is the total number of outs + the number in the upper-right-hand corner. So, taking Pedro Martinez, a +5 control with 17 outs, his total control is 22 (5+17)) WHIP Under 0.8 = 23 (Pitchers like Craig Kimbrel or Billy Wagner) WHIP 0.8-0.99 = 22 WHIP 1.00-1.15 = 21 WHIP 1.16-1.33 = 20 WHIP 1.34-1.50 = 19 WHIP 1.51-1.65 = 18 WHIP 1.66-1.80 = 17 WHIP 1.81-2.00 = 16 Innings: Innings/apperances, rounded up or down (6.3 becomes IP 6, 7.55 becomes IP 8) If they switched between starting and relieving, you can just run the numbers as is or separate starts and relief appearences. Homers: If they give up more than one and a half HR per innings (otherwise abbreviated as HR/9), they give up a home run result on their chart.\ If they keep the home-run results low, you may be inclined to also not allow them to give up doubles, but that's your discretion. Walks (BB): Per 1.7 BB/9, they get a BB result. So, if a player allows 2.3 BB/9, I'll round it down to one BB result. If a player allows 3.5 BB/9, I give him 2 BB results. etc. GB/FB results: I use their GO/FO rate (1.00 is neutral, as many groundballs as flyballs. Higher than 1.00 is grounder-heavy, below 1.00 is flyball-heavy) Strikeouts: This one is tough because my attempting to reverse-formulate it didn't quite workj out, so remember these are guidelines... 1-2 SO = below 4.0 K/9 1-3 SO = around 4.5 K/9 1-4 SO = between 5.4 and 6.2 K/9 1-5 SO = around 6.8 K/9 1-6 SO = between 8.5 and 9.2 K/9 1-7 SO = ...this is where the numbers get fudged, sadly. 1-8 SO = around 10 k/9 1-9 SO = 1-10 SO = around and over 12 K/9 1-11 SO = over 14.5 K/9 THAT'S IT FOLKS. INTERNET COMMUNITY, HELP A DUDE OUT. edit 1: I suggest to use this formula when basing against 400 at bats. edit 2: change OBP, add UZR, speed score |
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2:34 PM Jul 11