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NGP Announcements

Regular Forum Read This First!!!
Read this first! :D
Moderated By: Foxhound31, JPhoenix, Helgezone, Desolate, Ciscodelorum, Mayflower
Want to be an NGP Member READ THIS!! Jul 2 2014, 01:19 PM, By GFOX777
0 viewers Topics: 5 Replies: 3,918

NGP Official Releases

Regular Forum Official Releases
Mods and Sprites that have been checked and have passed quality control are placed in this official releases section.
Moderated By: Foxhound31, JPhoenix, Helgezone, Desolate, Ciscodelorum, Mayflower
Modernized HUD and interface (B)(S) Jul 7 2014, 03:50 AM, By gor101
9 viewers Topics: 222 Replies: 350
Subforums: Neutral Releases, USN Releases, DD/CL/CA/SS, BB, CV, RN Releases, DD/CL/CA/SS, BB, CV, KM Releases, DD/CL/CA/SS, BB, CV, IJN Releases, DD/CL/CA/SS, BB, CV, MN Releases, DD/CL/CA/SS, BB, CV, SN Releases, DD/CL/CA/SS, BB, CV, Misc Releases, RM Releases, DD/CL/CA/SS, BB, CV

Global Chat

Regular Forum The Admirals Table
For everybody to sit down and chat :D
Moderated By: Foxhound31, JPhoenix, Helgezone, Desolate, Ciscodelorum, Mayflower
Announcement 2013/11/06 Dec 11 2013, 09:16 PM, By Foxhound31
0 viewers Topics: 52 Replies: 160
Regular Forum Suggestions? Requests?
A place for people to put in suggestions and requests, maybe one of us will take a shot at the project :P
Moderated By: Foxhound31, JPhoenix, Helgezone, Desolate, Ciscodelorum, Mayflower
Kita Kami White Apr 19 2014, 09:14 PM, By SylverXI
0 viewers Topics: 93 Replies: 251

Shoutbox

  • Apr 13 2014, 03:03 PM
    xxmikelesxx1: Sprites
  • Jan 29 2014, 05:54 AM
    fendiesz: i dont know
  • Jan 29 2014, 05:54 AM
    fendiesz: how to nfsprite
  • Jan 15 2014, 06:56 PM
    Helgezone: Just done testing an Emden sprite I found by one of the members in the research station. Looking good!
  • Jan 13 2014, 11:13 AM
    Helgezone: I made a sprite now, lol. But yeah, it's kinda sorta.
  • Jan 11 2014, 12:01 PM
    MechPilot524: Kinda sorta. Not much really gets done on it anymore.
  • Jan 10 2014, 11:51 AM
    Figate: This site is dead?
  • Dec 12 2013, 03:29 PM
    Foxhound31: And I'm around again, check admirals table :)
  • Nov 23 2013, 11:19 AM
    Helgezone: I agree. Everything works fine for me when I test it - the lag issues had by the one guy on the forums must be caused by something else.
  • Nov 22 2013, 11:02 PM
    MechPilot524: No, unless the new HUD is significantly larger in file-size then it shouldn't cause problems. I experimented, for however many times bigger a new sprite is than the old one, the more crashes it causes.

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