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| Zamorian Rogue Variant:; "Who can teach him the art of Theft!" | |
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| Tweet Topic Started: Dec 1 2014, 08:21 PM (141 Views) | |
| Nialldubh | Dec 1 2014, 08:21 PM Post #1 |
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Zamorian Variants: Zamorian Assassin-Life: Zamorian Assassin Background Skills (variant): Knowledge (Local: Zamora), Knowledge (Rumours), Listen, Hide and Move Silently. Note: This will also replaces +2 bonus to Open Lock, Disable Device and Sleight of Hand. Zamorian Assassin: +2 bonus is now added to Listen, Hide and Move Silently. Zamorian Seeker's-Life: Zamorian Seeker Background Skills (variant): Knowledge (Local: Zamora), Knowledge (Local: Rumour), Decipher Script, Gather Information and Search. Note: This will also replaces +2 bonus to Open Lock, Disable Device and Sleight of Hand. Zamorian Seeker: +2 bonus is now added to Decipher Script, Gather Information and Search. Note: The Zamorians +2 bonus to the Special Ability to locate knowledge of theft, assassination and hidden legendary treasure will still stake with the extra bonus to Gather Information. Zamorian Kidnapper-Life: Zamorian Kidnapper Background Skills (variant): Knowledge (Local: Zamora) Knowledge (Rumour), Intimidate, Gather Information and Professional (Kidnapper). Note: This will also replaces +2 bonus to Open Lock, Disable Device and Sleight of Hand. Zamorian Kidnapper: +2 bonus is now given instead to Intimidate, Gather Information and Professional (Kidnapper). Note: The Zamorian Kidnapper can also replace (if desired) the +1 bonus to Craft Skills with a +1 bonus to Forgery; theory, he is creating false documents to convince others his victim is a slave, (Commoners need to read and write for this Skill). And the fat gross rogue whose bawdy jests were causing the shouts of mirth was a professional kidnapper come up from distant Koth to teach Women-stealing to Zamorians who were born with more knowledge of the art than he could ever attain. ~Robert E. Howard. The Tower of the Elephant Zamorian Delver-Life: Zamorian Delver Background Skills (variant): Knowledge (Local: Zamora), Knowledge (Rumour), Knowledge (Dungeoneering), Search and Survival. Note: This will also replaces +2 bonus to Open Lock, Disable Device and Sleight of Hand. Zamorian Delver: +2 bonus is now given instead to Knowledge (Dungeoneering), Search and Survival. Note: The Zamorian Delver can also replace (if desired) the +1 bonus to Craft Skills with a +1 bonus to Climb; theory, he must make his way through hazardous ruins, gullies collapsed floors and caverns to reach his goal. Zamorian Conman-Life: Zamorian Conman Background Skills (variant): Knowledge (Local: Zamora) Knowledge (Rumour), Bluff, Forgery and Disguise. Note: This will also replaces +2 bonus to Open Lock, Disable Device and Sleight of Hand. Zamorian Conman: +2 bonus is now given instead to Bluff, Forgery and Disguise. Note: The Zamorian Conman cons People from their wealth, whether convincing a Father to believe he is employing his virgin daughter for a legitimate job, but places her in a brothel or he creates a false deed of ownership for a mansion and sells it while the owners are on vacation or pretends to be another so he can infiltrate their home to steal or spy (Commoners need to read and write for the Forgery Skill). . |
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8:18 AM Jul 11