Welcome Guest [Log In] [Register]

One Piece: New World

Staff
Announcements
Important Links

Admins:
Zaine
SolaDeNox
Hibiko

Global Moderators:
RedLunar

Librarians:
Valentine

Hime:
Scarlet

Welcome to One Piece: Brand New World!


July Fireworks Festival Event

Discord Chat Here!

System Updates with Renovation!


Read the Rules and Guidelines

Apply in the Character Creation

Check out the Sea Symposium

One Piece: Brand New World Plot

Site Bounties
Locked Topic
Stat System
Topic Started: Feb 20 2018, 06:43 PM (369 Views)
RedLunar
Member Avatar
Red Fish and Green Prince

The Status of Stats!


All characters, npcs, site npcs, and anything able to enter combat have stats. These stats are broken down into five different aspects: Strength, Speed, Stamina, Accuracy and Fortune. These five stats make up a character’s strengths and weaknesses as a being living within this chaotic world of piracy and mayhem, helping with things like: dictating how hard a hit lands. The ability to jump from stone to stone across a river. Sustaining multiple blows in combat. Even to registering that an arrow is flying directly towards you.

Below each stat will be broken down to give a bit of a few examples of how each stat works.



Pride of the Muscleman!

Strength, at its most primal and base aspect, is that of a character’s ability to output physical power. Many different things are dictated behind having a high strength value: Grip strength, punching strength, sword swinging strength, the ability to draw more and more powerful bowstrings, lifting, breaking free of objects. All of these are examples of strength.

Strength Thresholds




Mark of a Speed Demon!

Speed on the site is the raw measurement of how fast a character can move from Point A to Point B. Speed can dictate a few things on its own such as: Travel time, ability to dodge, and in same rare cases technique stopping power. Below is a list of speed thresholds and minor examples of them.

Speed Thresholds



The Ability to Sustain

Stamina is the measurement of a character’s ability to sustain various different things that will come to play as they travel the world. Examples of these are: Sustaining damage without passing out, performing techniques at full strength, sustaining top speed for extended periods of time and many more. Stamina shouldn’t be confused with raw defense however!

Stamina Thresholds




Eyes of a Hawk, Mind of a Sage

Accuracy, while being probably the trickiest of the four base stats, is the term we use to measure a character’s ability to keep up with many different things: The movement of opponents in combat, the ability to aim techniques properly, the ability to keep up with ones own movement at top speed, the ability to process vast amounts of information that are laid out in front of you in a combat scenario. High Accuracy doesn’t necessarily make a character a genius, but it does help them solve problems that they’d encounter by having a much sharper eye than others with lower accuracy. Accuracy alone does not dictate reaction speed.

Accuracy Thresholds


Offline Profile Goto Top
 
RedLunar
Member Avatar
Red Fish and Green Prince

Stats and You!


Did you ever have the thought of dump every single point of DP you get into just one stat, like strength? Well, here at OPBNW, that’s a bad idea if you aren’t careful enough! It is comparative to something like jumping out a plane without a parachute on at times.

Anyways! Moving on! Some stats have repercussion to them when they just get too high for your own good. The two big offenders of this are Strength and Speed. Let’s start with strength since its first on the character creation application.

Strength and Why You Shouldn't Blow Out Limbs!

Strength is our measurement of a character’s potential physical output. This can be measured in various different ways however, have you ever stopped to think, can a character break their own fingers hitting a brick wall even if they are strong enough to break the wall? The answer to this question is, yes, yes you can break your fingers or potentially your entire arm or worse completely grind your bones into paste which may be permanent without the use of bio-engineering or cybernetics.

Roughly, you need a minimum of 50% (Half!) your strength value as stamina to leave your hands tingling when you punch through, cut through, ect through a brick wall. You may say something like ‘Oh well that’s stupid, I want to build pure strength’, unfortunately it is common sense!

When your stamina value falls below 40% of your strength value, your physically based techniques will result in large amounts of recoil damage to the character performing the attack.

When you stamina value falls below 25% of your strength value, your physically based ranged techniques will rip your muscles upon execution resulting in a 75% debuff to your strength stat for the next 5 posts. Your physically based melee techniques result in your bones in your limb shattering rendering that limb unusable for the next 3 topics, yes, I said topics!

When your stamina value falls below 15% of your strength value, any physically based technique you perform will result in the used limb shattering instantly.

Note 1: Stat buffs, Zoan buffs and the like need to be taken into account when factoring this. If your zoan form, stat buffs, ect will tip the scales it CAN result in recoil damage.

Note 2: These values only come into play once you hit 50 fortune or 200 total stats.

Absolute Offense's Effect on Strength and Stamina interaction


How do Absolute Offense Techniques work with this? Absolute Offense techniques being the reckless powerhouses they are, require a lower needed stamina to sustain the striking force. These techniques require you to have a minimum of 30% of your AO Boosted strength value in stamina.

If you do not meet this requirement when performing your Absolute Offense, the striking force your technique will have will put enough strain on your body to completely KO your character for the remainder of the topic. So it is definitely bad news to try risking a Absolute Offense when you know you cannot handle it.



Speed and Seeing More Than a Blur!

Speed is the measurement of how quickly a character can move from point A to point B. Moving fast is fun and it assists in many things such as dodging incoming attacks. However, has anyone really ever stopped and pondered… ‘Can I be too fast for my own good?’. This is a relatively good question that probably riddles the minds’ of various members across the site and the answer to this is, you can. Movement when your mind and eyes cannot keep up with your speed is a very bad thing to experience because it can result in many differnet things: Over stepping a jump and falling off a cliff. Walking right into the goomba at the start of 1-1. Tripping on a ladybug you couldn’t see and go tumbling down a well. All of these are very bad things to have to deal with.

Roughly to keep up with your own speed mentally, your character will need a minimum of 50% (Half!) your speed in accuracy. Without this minimum it is very much possible to that your character won’t be able to properly see when moving at their top speeds.

When the accuracy value falls below 40% of your speed value, you character sees blurry shapes of anything moving around them as they move at top speed.

When the accuracy value falls below 30% of your speed value, your character sees just blurred colors and will not be able to dictate the difference between objects starting and ending while moving at top speed.

When the accuracy value falls below 20% of your speed value, your character is unable to see anything as they move possibly even having trouble keeping their eyes open due to the constantly blurring images and lights hitting their eyes while moving at top speed. If your character stays moving at a speed this much higher than their accuracy for more than a single post at a time, it will take them two posts to gain their sight back from the intensity of the movements.


Note 1: Stat buffs, Zoan buffs and the like need to be taken into account when factoring this. If your zoan form, stat buffs, ect will tip the scales it CAN result in distorted vision.

Note 2: These values only come into play once you hit 50 fortune or 200 total stats.


Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Rules and Guidelines · Next Topic »
Locked Topic

edge created by tiptopolive of ifsz
Top RP Sites Top RP Sites