One Piece: New World |
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| Beast/Monster Handler Trait Explained | |
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| Tweet Topic Started: Feb 20 2018, 07:11 PM (96 Views) | |
| RedLunar | Feb 20 2018, 07:11 PM Post #1 |
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Red Fish and Green Prince
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Monsters need to be able to to get their respective Species traits with their OWN traits. The PC only uses their traits to determine the amount of DP the monster gains from their owner. 1 trait for 50% or 3 traits for 75%. Tier 6 - Small Monster/Powered Up Normal Animals (One form of natural weaponry for the largest or two forms of natural weaponry for smaller monsters) - 0 Traits for Species Things that fall under this tier would be Monsters like Moogles from Final Fantasy, Slimes from Dragon Quest, Larger than normal Wolves think something like Arcanine. These monsters would have a limited size capability not being able to be larger than 25 feet in height nor over 10 tons in weight. Tier 5 - Powerful Monsters/Dinosaurs (Can have two of the following: A weak special abilities, one form of strong natural weaponry or Dinosaur size) - 1 Trait for Species. Things that fall under this tier are monsters that have some form of special ability be it something that happens passively such as a Ogre with Iron Skin for its natural weapon. Another example of this would be just about any type of dinosaur species. These monsters have a size limitation of no bigger than 13 feet in height and 1 tons in weight. However if the monster takes the Dino Size perk, they may be up to 50 feet in height and up to 30 tons in weight! Tier 4 - Dangerous Monsters/Vegapunk's Dragon (Can have two of the following: A Strong special ability, two forms of strong natural weaponry or Tyrant Beast Size) 2 traits for Species. Monsters that fall under this tier are ability to have stronger special abilities than T2 monsters. Examples of these Monsters would be: Dragons with the ability to breathe flames or ice, or monstrous serpents with the ability to produce stat reducing poisons with their venom glades. These monsters have a size limitation of no bigger than 25 feet in height and 4 tons in weight. However if the monster takes the Tyrant Beast size perk, they may be up to 100 feet in height and 100 tons in weight. Tier 3 – Island Whale Level Monsters (Can have each of the following as well as 1 stat boosting trait: A strong special ability, two forms of strong natural weaponry and Titanic Beast size.) 4 traits for species. Monsters that fall under this tier are able to have the same abilities as T3 monsters. Examples of these monsters would be a Kraken with the ability to breathe underwater as well as produce ink as its natural weapon. Another example would be a dragon with the ability to breathe ice with razor sharp teeth and powerful wings for its natural weaponry. These monsters have a size limitation of no more than 250 feet in height and 250 tons. T2 – Sea Animal/Kraken Level Monsters (Can have each of the following as well as 2 stat boosting trait: A strong special ability, two forms of strong natural weaponry and Kraken-like size.) 5 traits for species. Monsters of this tier are very large in size as well as being powerful by nature. They can have abilities similar to that of T3 and T4 monsters, but make up for it with size and natural fighting talent. These monsters have a size limitation of no more than 500 feet in height and 500 tons. T1 – Seaking level monsters (Can have each of the following as well as 3 stat boosting trait: A dangerous special ability, two forms of strong natural weaponry and Seaking-like size.) 6 traits for species. Monsters of this tier are considered to be as dangerous as Calm Belt Seakings. These monsters are able to have dangerous abilities such as: Dragons with the ability to spit corrosive acid from their mouth. Monstrous Rattlesnakes with the ability to create minor earthquake by vibrating their tails or a massive towering titan with skin as strong as Steel. These monsters have a size limitation of no more than 1000 feet in height and 1000 tons. |
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| RedLunar | Feb 20 2018, 07:11 PM Post #2 |
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Red Fish and Green Prince
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Perk List T6 Monster Perks Natural Weaponry - These weapons can by anything such as claws, fangs, or other forms of melee weaponry (Sword for a Headless Knight?). T5 Monster Perks Weak Special Abilities - These abilities normally have very little offensive or defensive effectiveness but can be used for utility for smaller monster (Flight for smaller monsters) such as Iron strength skin or extremely minor electrical jolts (Electric Flyswatter). Strong Weaponry - Any type of weapon up to steel strength naturally. Dino Size - Allows monsters of this Tier to be up to the maximum size and weight for the tier. (50 feet in height and up to 30 tons in weight) T4 Perks Strong Special Ability - These ability have strong offensive, defensive or utility. A few examples of these Abilities would be: Elemental Breath, Stat reducing Poisons, or large bodied flight (via wings) Strong Weaponry - Any type of weapon up to steel strength naturally. Tyrant Size - Allows monsters of this Tier to be up to the maximum size and weight for the tier. (100 feet in height and 100 tons in weight) T3 Perks Strong Special Ability - These ability have strong offensive, defensive or utility. A few examples of these Abilities would be: Elemental Breath, Stat reducing Poisons, or large bodied flight (via wings) Strong Weaponry - Any type of weapon up to steel strength naturally. Titanic Size - Allows monsters of this Tier to be up to the maximum size and weight for the tier. (250 feet in height and 250 tons) T2 Perks Strong Special Ability - These ability have strong offensive, defensive or utility. A few examples of these Abilities would be: Elemental Breath, Stat reducing Poisons, or large bodied flight (via wings) Strong Weaponry - Any type of weapon up to steel strength naturally. Kraken-like Size - Allows monsters of this Tier to be up to the maximum size and weight for the tier. (500 feet in height and 500 tons) T1 Perks Dangerous Special Ability - These ability have dangerous offensive, defensive or utility. A few examples of these Abilities would be: Producing small earthquakes, corrosive acids, steel skin, or numerous limbs (under 10 max) Strong Weaponry - Any type of weapon up to steel strength naturally. Seaking-like Size - Allows monsters of this Tier to be up to the maximum size and weight for the tier. (1000 feet in height and 1000 tons) |
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3:47 PM Jul 11
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edge created by tiptopolive of ifsz





3:47 PM Jul 11